Player Matchup

Medusa
Medusa
FreeDay_PL
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,220 Elo+
Solo
Achilles
Achilles
Kampinkiwi2
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Solo
Izanami
Izanami
KoHcTaHTNH6009
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
987 Elo+
Solo
Fenrir
Fenrir
Nobuyuki379
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,224 Elo+
Solo
Zhong Kui
Zhong Kui
Pebbles031286
Zhong Kui
Level 10
God Stats
1W - 2L
1,517 SR
Queue Stats
17W - 21L
1,491 Elo+
Solo
Team Averages
Level 8
1,503 SR
1,297 Elo+

VS

Team Averages
Level 11
1,534 SR
1,245 Elo+
Ra
Ra
KaydenPeters30
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
902 Elo+
Solo
Neith
Neith
KibaTheDude
Neith
Level 24
God Stats
3W - 0L
1,296 SR
Queue Stats
12W - 12L
1,390 Elo+
Solo
Anubis
Anubis
RBNE0
Anubis
Level 18
God Stats
1W - 0L
1,666 SR
Queue Stats
10W - 14L
1,192 Elo+
Solo
Janus
Janus
dark_-rogue
Janus
Level 4
God Stats
3W - 1L
1,710 SR
Queue Stats
15W - 10L
1,777 Elo+
Solo
Ymir
Ymir
tufted_shop4
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
965 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreeDay_PL
Medusa
9
1 / 4 / 1
5,295
481
1,493
6,483
1,651
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kampinkiwi2
Achilles
13
4 / 0 / 0
7,469
679
6,672
5,592
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
6,163
560
1,028
5,616
1,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
5
2 / 4 / 0
4,559
414
1,307
3,517
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Pebbles031286
Zhong Kui
12
6 / 0 / 3
7,431
676
4,801
4,414
3,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 4
5,277
480
633
7,545
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 3 / 1
5,539
504
1,377
6,393
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
RBNE0
Anubis
9
0 / 4 / 3
5,697
518
2,663
3,941
2,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 1 / 0
7,570
688
5,705
3,053
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
5,061
460
606
8,585
4,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
14
Kills
11
11
Deaths
18
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
FreeDay_PL
Medusa
1
4
1
0.38
L
Achilles
Kampinkiwi2
Achilles
4
0
0
4
W
0
8
4
0.25
W
2
3
1
0.83
L
1
3
2
0.67
L
Fenrir
2
4
0
0.5
L
Zhong Kui
Pebbles031286
Zhong Kui
6
0
3
7.5
W
Anubis
RBNE0
Anubis
0
4
3
0.38
W
9
1
0
9
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,301
Damage
10,984
25,622
Taken
29,517
10,562
Mitigated
12,005
7,082
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FreeDay_PL
Medusa
1,493
742
0
0
6,483
1,651
626
3,660
2,727
0
17,481
L
Achilles
Kampinkiwi2
Achilles
6,672
2,297
0
2,083
5,592
3,297
0
484
5,108
0
45,990
W
633
107
85
197
7,545
2,914
324
1,618
5,879
13,134
0
W
1,377
745
0
1,084
6,393
1,621
662
877
5,516
0
18,725
L
1,028
963
0
918
5,616
1,563
942
1,967
3,649
0
25,334
L
Fenrir
1,307
693
0
169
3,517
859
62
1,667
1,684
0
4,908
L
Zhong Kui
Pebbles031286
Zhong Kui
4,801
473
0
3,912
4,414
3,192
0
1,517
2,847
36,934
0
W
Anubis
RBNE0
Anubis
2,663
282
0
0
3,941
2,014
298
1,324
2,578
19,762
0
W
5,705
630
0
250
3,053
781
235
982
2,071
38,254
0
W
606
117
0
0
8,585
4,675
0
0
8,124
14,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
29,144
272
Minions Killed
213
0
Camps Cleared
0
948,461
Distance Traveled
894,751
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,295
481
33
3
0
198,121
0
L
Achilles
7,469
679
100
9
0
231,084
3
W
Ra
5,277
480
25
2
0
185,780
1
W
Neith
5,539
504
26
2
0
205,561
4
L
Izanami
6,163
560
59
5
0
194,193
0
L
Fenrir
4,559
414
4
0
0
97,731
0
L
Zhong Kui
7,431
676
76
7
0
227,332
1
W
Anubis
5,697
518
41
4
0
170,340
0
W
Janus
7,570
688
84
8
0
185,055
0
W
Ymir
5,061
460
37
3
0
148,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role