Player Matchup

Izanami
Izanami
GonielM
Izanami
Level 38
God Stats
8W - 5L
1,757 SR
Queue Stats
163W - 137L
1,544 Elo+
Party 2
Janus
Janus
SyCoSimple
Janus
Level 6
God Stats
33W - 15L
1,715 SR
Queue Stats
119W - 90L
1,683 Elo+
Solo
Kali
Kali
UwUcastorUwU
Kali
Level 26
God Stats
1W - 2L
1,534 SR
Queue Stats
106W - 48L
1,707 Elo+
Solo
Tyr
Tyr
gamerggsnorkel
Tyr
Level 21
God Stats
10W - 15L
1,415 SR
Queue Stats
55W - 49L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
monsterfisken7
Jormungandr
Level 18
God Stats
9W - 5L
1,640 SR
Queue Stats
25W - 22L
1,558 Elo+
Party 2
Team Averages
Level 22
1,612 SR
1,600 Elo+

VS

Team Averages
Level 40
1,646 SR
1,618 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
COBBLECORN
Mercury
Level 127
God Stats
13W - 0L
1,851 SR
Queue Stats
118W - 63L
1,658 Elo+
Party 1
Cerberus
Cerberus
GoodOleJimCrow
Cerberus
Level 3
God Stats
3W - 0L
1,728 SR
Queue Stats
8W - 2L
1,818 Elo+
Party 1
Cupid
Cupid
idontwannaseeu
Cupid
Level 16
God Stats
4W - 3L
1,244 SR
Queue Stats
52W - 47L
1,531 Elo+
Solo
Anubis
Anubis
lebronJAM
Anubis
Level 27
God Stats
4W - 0L
1,906 SR
Queue Stats
123W - 121L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GonielM
Izanami
8
1 / 5 / 2
5,005
501
4,268
6,475
1,505
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
11
2 / 3 / 1
6,323
632
1,925
4,502
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 6 / 2
5,342
534
3,651
8,030
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
4,759
476
2,692
6,416
3,494
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
monsterfisken7
Jormungandr
10
0 / 2 / 1
5,737
574
1,550
5,681
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 4
6,463
646
2,119
2,345
608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
COBBLECORN
Mercury
13
9 / 1 / 3
7,715
772
6,802
5,695
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
9
5 / 2 / 6
6,164
616
6,633
8,398
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 1 / 4
6,356
636
2,667
5,893
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lebronJAM
Anubis
12
0 / 1 / 2
6,823
682
2,013
3,619
1,960
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
20
20
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
W
Mercury
COBBLECORN
Mercury
9
1
3
10.5
L
Izanami
GonielM
Izanami
1
5
2
0.4
W
Cerberus
5
2
6
4
L
Janus
2
3
1
0.83
L
2
6
2
0.5
L
1
4
2
0.5
W
4
1
4
6
W
Anubis
lebronJAM
Anubis
0
1
2
1
L
Jormungandr
monsterfisken7
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
20,234
31,104
Taken
25,950
12,192
Mitigated
9,729
5,462
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,119
332
0
717
2,345
608
936
271
2,074
32,484
0
W
Mercury
COBBLECORN
Mercury
6,802
4,459
0
1,404
5,695
2,771
204
558
5,137
0
43,388
L
Izanami
GonielM
Izanami
4,268
3,021
0
1,676
6,475
1,505
144
2,883
3,592
0
30,995
W
Cerberus
6,633
307
266
2,198
8,398
2,931
0
884
7,514
19,403
0
L
Janus
1,925
144
0
682
4,502
1,091
0
1,192
3,310
36,820
0
L
3,651
1,522
0
1,894
8,030
3,753
0
2,441
5,589
0
25,177
L
2,692
173
0
305
6,416
3,494
0
2,338
4,078
0
10,457
W
2,667
1,404
347
2,273
5,893
1,459
860
355
5,538
0
28,372
W
Anubis
lebronJAM
Anubis
2,013
261
0
2,002
3,619
1,960
0
1,407
2,212
38,958
0
L
Jormungandr
monsterfisken7
Jormungandr
1,550
784
0
905
5,681
2,349
0
1,911
3,770
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
33,521
299
Minions Killed
347
0
Camps Cleared
0
994,492
Distance Traveled
1,064,695
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,463
646
64
6
0
191,381
5
W
Mercury
7,715
772
82
8
0
276,740
0
L
Izanami
5,005
501
55
6
0
186,054
0
W
Cerberus
6,164
616
39
4
0
259,880
0
L
Janus
6,323
632
83
8
0
220,393
2
L
Kali
5,342
534
51
5
0
195,362
2
L
Tyr
4,759
476
33
3
0
194,952
0
W
Cupid
6,356
636
68
7
0
171,650
3
W
Anubis
6,823
682
94
9
0
165,044
2
L
Jormungandr
5,737
574
77
8
0
197,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role