Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sennarios
Cthulhu
Level 80
God Stats
45W - 40L
1,524 SR
Queue Stats
146W - 179L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
WeSla55
Cu Chulainn
Level 159
God Stats
5W - 3L
1,535 SR
Queue Stats
192W - 188L
1,469 Elo+
Solo
Ne Zha
Ne Zha
andy8699
Ne Zha
Level 78
God Stats
11W - 10L
1,479 SR
Queue Stats
462W - 490L
1,485 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,471 Elo+

VS

Team Averages
Level 83
1,341 SR
1,408 Elo+
Danzaburou
Danzaburou
InsaneInTheHead
Danzaburou
Level 51
God Stats
0W - 2L
1,429 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Ravana
Ravana
MerfinStone
Ravana
Level 102
God Stats
5W - 5L
1,169 SR
Queue Stats
547W - 569L
1,417 Elo+
Solo
Anubis
Anubis
ailon985
Anubis
Level 95
God Stats
2W - 3L
1,246 SR
Queue Stats
495W - 542L
1,366 Elo+
Solo
Pele
Pele
requiem1975
Pele
Level 81
God Stats
0W - 1L
1,282 SR
Queue Stats
168W - 186L
1,398 Elo+
Solo
Ymir
Ymir
stormasus
Ymir
Level 87
God Stats
1W - 1L
1,581 SR
Queue Stats
31W - 48L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 0 / 4
9,139
571
10,530
7,586
2,629
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
15
2 / 2 / 3
9,113
570
2,920
8,525
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Sennarios
Cthulhu
12
2 / 2 / 6
7,995
500
3,227
8,391
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
WeSla55
Cu Chulainn
15
3 / 0 / 7
9,496
594
9,156
13,354
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
andy8699
Ne Zha
14
8 / 0 / 6
9,193
575
7,453
8,109
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InsaneInTheHead
Danzaburou
12
1 / 4 / 1
7,484
468
7,291
9,832
2,911
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
1 / 7 / 0
6,934
433
7,150
12,804
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ailon985
Anubis
10
0 / 5 / 1
6,629
414
4,021
6,663
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 0
8,253
516
4,478
13,979
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 1 / 0
6,363
398
1,345
6,959
4,179
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
19
Kills
3
4
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
4
6
W
Ra
 
Ra
2
2
3
1.75
L
Danzaburou
InsaneInTheHead
Danzaburou
1
4
1
0.38
L
Ravana
1
7
0
0.14
W
Cthulhu
Sennarios
Cthulhu
2
2
6
2.5
W
Cu Chulainn
WeSla55
Cu Chulainn
3
0
7
6.5
L
Anubis
ailon985
Anubis
0
5
1
0.1
W
Ne Zha
andy8699
Ne Zha
8
0
6
11
L
0
2
0
0
L
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
24,285
45,965
Taken
50,237
27,681
Mitigated
22,531
17,637
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,530
5,453
0
4,021
7,586
2,629
436
1,008
6,578
0
83,027
W
Ra
 
Ra
2,920
0
152
3,490
8,525
3,172
698
1,442
7,083
69,418
0
L
Danzaburou
InsaneInTheHead
Danzaburou
7,291
3,728
0
3,008
9,832
2,911
0
1,933
7,799
0
47,623
L
Ravana
7,150
1,713
0
404
12,804
7,960
0
3,069
8,899
0
31,541
W
Cthulhu
Sennarios
Cthulhu
3,227
131
0
1,874
8,391
5,744
282
2,726
5,665
15,230
0
W
Cu Chulainn
WeSla55
Cu Chulainn
9,156
1,344
0
6,737
13,354
13,249
150
384
12,970
12,975
44,535
L
Anubis
ailon985
Anubis
4,021
92
0
250
6,663
2,834
0
2,000
4,663
36,215
0
W
Ne Zha
andy8699
Ne Zha
7,453
1,686
0
1,363
8,109
2,887
0
1,139
6,970
0
47,374
L
4,478
911
0
5,594
13,979
4,647
0
911
12,941
0
68,852
L
Ymir
1,345
177
0
1,000
6,959
4,179
0
514
6,445
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
35,663
481
Minions Killed
418
0
Camps Cleared
0
1,542,800
Distance Traveled
1,322,552
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,139
571
133
8
0
293,028
0
W
Ra
9,113
570
141
9
0
284,704
2
L
Danzaburou
7,484
468
91
6
0
270,221
1
L
Ravana
6,934
433
71
4
0
300,920
2
W
Cthulhu
7,995
500
16
1
0
317,216
7
W
Cu Chulainn
9,496
594
118
7
0
301,936
2
L
Anubis
6,629
414
80
5
0
238,853
8
W
Ne Zha
9,193
575
73
5
0
345,916
5
L
Pele
8,253
516
133
8
0
318,457
0
L
Ymir
6,363
398
43
3
0
194,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role