Player Matchup

Artemis
Artemis
AsaYkrtIO
Artemis
Level 8
God Stats
2W - 0L
1,171 SR
Queue Stats
17W - 16L
1,630 Elo+
Solo
Osiris
Osiris
LbandzOrLs
Osiris
Level 26
God Stats
1W - 1L
1,228 SR
Queue Stats
61W - 91L
1,219 Elo+
Solo
Janus
Janus
Salivazzo
Janus
Level 4
God Stats
3W - 5L
1,498 SR
Queue Stats
12W - 11L
1,516 Elo+
Solo
Skadi
Skadi
bluecourage
Skadi
Level 29
God Stats
3W - 0L
1,407 SR
Queue Stats
105W - 134L
1,258 Elo+
Solo
Cabrakan
Cabrakan
stmfeo
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 137L
1,224 Elo+
Solo
Team Averages
Level 18
1,361 SR
1,369 Elo+

VS

Team Averages
Level 22
1,505 SR
1,326 Elo+
Loki
Loki
Deus Regem1705
Loki
Level 65
God Stats
5W - 12L
1,373 SR
Queue Stats
105W - 146L
1,361 Elo+
Party 1
He Bo
He Bo
FixatedOnToeJam
He Bo
Level 11
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 11L
1,648 Elo+
Solo
Cerberus
Cerberus
KingJulito1992
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,074 Elo+
Solo
Artemis
Artemis
ness3121209
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,219 Elo+
Party 1
Jing Wei
Jing Wei
xXLocknessxX_808
Jing Wei
Level 22
God Stats
51W - 58L
1,405 SR
Queue Stats
221W - 249L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsaYkrtIO
Artemis
13
10 / 1 / 2
7,728
703
9,050
5,446
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
LbandzOrLs
Osiris
10
2 / 1 / 0
6,146
559
976
6,090
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Salivazzo
Janus
12
11 / 1 / 2
7,776
707
8,844
8,706
3,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 3 / 6
6,142
558
5,418
5,252
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
stmfeo
Cabrakan
7
0 / 0 / 5
4,975
452
894
5,711
4,507
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,140
467
4,150
4,622
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 6 / 3
4,666
424
6,253
6,884
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
7
0 / 6 / 1
4,551
414
999
7,340
1,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ness3121209
Artemis
8
1 / 7 / 0
5,286
481
1,187
6,424
1,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 6 / 0
5,225
475
2,702
7,405
2,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
27
Kills
6
6
Deaths
27
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
AsaYkrtIO
Artemis
10
1
2
11
L
1
2
3
1.25
L
1
6
3
0.42
L
Cerberus
0
6
1
0.08
W
Osiris
LbandzOrLs
Osiris
2
1
0
2
W
Janus
Salivazzo
Janus
11
1
2
12
W
4
3
6
2.33
L
Artemis
ness3121209
Artemis
1
7
0
0.14
W
Cabrakan
stmfeo
Cabrakan
0
0
5
2.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
15,291
31,205
Taken
32,675
14,735
Mitigated
8,606
8,750
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AsaYkrtIO
Artemis
9,050
5,537
0
64
5,446
1,813
687
999
4,447
0
43,164
L
4,150
1,257
0
353
4,622
1,541
0
788
3,834
0
21,484
L
6,253
348
0
1,230
6,884
2,155
0
3,838
3,046
15,904
0
L
Cerberus
999
0
0
646
7,340
1,546
0
0
7,340
6,717
0
W
Osiris
LbandzOrLs
Osiris
976
528
0
2,119
6,090
3,062
1,356
670
5,344
0
22,712
W
Janus
Salivazzo
Janus
8,844
192
77
3,743
8,706
3,587
221
2,313
6,112
45,151
0
W
5,418
3,029
0
1,747
5,252
1,766
574
952
4,154
0
24,448
L
Artemis
ness3121209
Artemis
1,187
712
0
399
6,424
1,096
0
0
6,424
0
11,028
W
Cabrakan
stmfeo
Cabrakan
894
35
0
1,000
5,711
4,507
215
1,721
3,827
7,379
0
L
2,702
1,624
0
372
7,405
2,268
0
5,112
2,293
0
12,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
24,868
271
Minions Killed
112
0
Camps Cleared
0
971,708
Distance Traveled
923,544
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,728
703
73
7
0
184,170
1
L
Loki
5,140
467
34
3
0
216,311
0
L
He Bo
4,666
424
19
2
0
165,658
0
L
Cerberus
4,551
414
10
1
0
165,741
1
W
Osiris
6,146
559
63
6
0
187,195
3
W
Janus
7,776
707
91
8
0
222,903
0
W
Skadi
6,142
558
32
3
0
200,687
0
L
Artemis
5,286
481
27
2
0
170,963
0
W
Cabrakan
4,975
452
12
1
0
176,753
1
L
Jing Wei
5,225
475
22
2
0
204,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role