Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LordBrainSucker
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,844 SR
Queue Stats
188W - 132L
1,572 Elo+
Solo
Zeus
Zeus
Monthlyreading
Zeus
Level 26
God Stats
1W - 1L
1,644 SR
Queue Stats
114W - 81L
1,567 Elo+
Solo
Izanami
Izanami
dohom
Izanami
Level 27
God Stats
11W - 8L
1,485 SR
Queue Stats
51W - 52L
1,522 Elo+
Solo
Chang'e
Chang'e
ribon66
Chang'e
Level 29
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
Camazotz
Camazotz
xiaokonglong
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 132L
1,417 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,479 Elo+

VS

Team Averages
Level 16
1,342 SR
1,575 Elo+
Artemis
Artemis
Bubblewish
Artemis
Level 13
God Stats
4W - 3L
1,334 SR
Queue Stats
10W - 9L
1,445 Elo+
Solo
Scylla
Scylla
CajiM
Scylla
Level 6
God Stats
2W - 6L
1,145 SR
Queue Stats
5W - 10L
1,420 Elo+
Solo
Guan Yu
Guan Yu
SariSkywalker
Guan Yu
Level 10
God Stats
1W - 1L
1,334 SR
Queue Stats
19W - 19L
1,582 Elo+
Solo
Zeus
Zeus
Selfmadeneeon
Zeus
Level 22
God Stats
27W - 15L
1,563 SR
Queue Stats
28W - 16L
1,573 Elo+
Solo
Susano
Susano
shinglingding
Susano
Level 29
God Stats
1W - 0L
1,335 SR
Queue Stats
26W - 10L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LordBrainSucker
Ah Muzen Cab
20
10 / 8 / 19
14,988
1,249
29,717
24,024
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 7 / 12
13,827
1,152
15,004
15,128
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
dohom
Izanami
20
9 / 9 / 17
15,234
1,270
21,394
25,521
9,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ribon66
Chang'e
19
0 / 10 / 11
11,073
923
5,056
22,353
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
xiaokonglong
Camazotz
20
8 / 11 / 11
13,856
1,155
11,569
25,227
9,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bubblewish
Artemis
20
12 / 9 / 17
14,617
1,218
35,257
19,876
8,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
CajiM
Scylla
20
3 / 6 / 15
12,893
1,074
6,163
12,420
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
20
4 / 6 / 20
12,544
1,045
6,827
19,147
27,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 7 / 17
12,296
1,025
21,969
13,643
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
25 / 6 / 11
18,184
1,515
37,628
22,846
9,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
125
34
Kills
45
45
Deaths
34
70
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bubblewish
Artemis
12
9
17
2.28
W
Scylla
CajiM
Scylla
3
6
15
1.75
L
Ah Muzen Cab
LordBrainSucker
Ah Muzen Cab
10
8
19
2.44
L
7
7
12
1.86
W
Guan Yu
4
6
20
2.33
W
1
7
17
1.36
L
Izanami
dohom
Izanami
9
9
17
1.94
L
Chang'e
ribon66
Chang'e
0
10
11
0.55
W
25
6
11
5.08
L
Camazotz
xiaokonglong
Camazotz
8
11
11
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,740
Damage
107,844
112,253
Taken
87,932
39,970
Mitigated
54,382
26,421
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bubblewish
Artemis
35,257
19,237
0
1,816
19,876
8,260
0
3,980
15,896
0
58,363
W
Scylla
CajiM
Scylla
6,163
79
0
0
12,420
4,337
0
1,930
10,490
29,635
0
L
Ah Muzen Cab
LordBrainSucker
Ah Muzen Cab
29,717
15,343
0
7,405
24,024
9,131
0
5,586
18,438
0
63,263
L
15,004
2,107
0
366
15,128
4,651
0
2,412
12,716
44,196
0
W
Guan Yu
6,827
1,168
3,423
4,322
19,147
27,059
0
5,406
13,741
0
18,279
W
21,969
3,376
0
273
13,643
4,727
0
1,666
11,977
50,959
0
L
Izanami
dohom
Izanami
21,394
12,083
0
1,294
25,521
9,314
0
8,287
17,234
0
53,348
L
Chang'e
ribon66
Chang'e
5,056
388
7,123
5,366
22,353
7,801
0
6,764
15,589
16,781
0
W
37,628
10,931
0
1,026
22,846
9,999
0
7,078
15,768
0
67,131
L
Camazotz
xiaokonglong
Camazotz
11,569
2,496
0
4,867
25,227
9,073
0
5,083
20,144
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,978
Gold Earned
70,534
250
Minions Killed
272
7
Camps Cleared
10
1,168,393
Distance Traveled
1,113,874
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,617
1,218
43
4
1
189,175
0
W
Scylla
12,893
1,074
62
5
0
268,231
1
L
Ah Muzen Cab
14,988
1,249
53
4
2
263,414
2
L
Zeus
13,827
1,152
68
6
1
202,179
0
W
Guan Yu
12,544
1,045
31
3
0
212,596
0
W
Zeus
12,296
1,025
76
6
3
206,129
1
L
Izanami
15,234
1,270
67
6
2
247,382
3
L
Chang'e
11,073
923
25
2
0
213,699
0
W
Susano
18,184
1,515
60
5
6
237,743
1
L
Camazotz
13,856
1,155
37
3
2
241,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role