Player Matchup

Odin
Odin
Platinum V
 
Odin
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
Kellz1BillioN
Morgan Le Fay
Platinum V
Level 154
God Stats
4W - 3L
1,693 SR
Queue Stats
2,042W - 2,045L
1,702 MMR
Solo
Medusa
Medusa
Gold IV
RecedingMouse41
Medusa
Gold IV
Level 103
God Stats
12W - 18L
1,521 SR
Queue Stats
141W - 169L
1,512 MMR
Solo
Cthulhu
Cthulhu
Gold II
SilfinixxJR
Cthulhu
Gold II
Level 107
God Stats
1W - 3L
1,603 SR
Queue Stats
84W - 87L
1,681 MMR
Party 1
Osiris
Osiris
Gold III
Slr HamToasty
Osiris
Gold III
Level 155
God Stats
1W - 5L
1,206 SR
Queue Stats
278W - 286L
1,477 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,505 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,655 SR
1,625 MMR
Izanami
Izanami
Platinum IV
AzShals
Izanami
Platinum IV
Level 142
God Stats
18W - 10L
1,922 SR
Queue Stats
326W - 327L
1,704 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
AzSymonds
Cu Chulainn
Platinum III
Level 135
God Stats
15W - 8L
1,741 SR
Queue Stats
95W - 82L
1,751 MMR
Party 2
Bacchus
Bacchus
Gold IV
JAGRAW
Bacchus
Gold IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,681 MMR
Solo
Nox
Nox
Bronze III
SeedOfEchidna
Nox
Bronze III
Level 149
God Stats
4W - 5L
1,451 SR
Queue Stats
6W - 13L
1,413 MMR
Solo
Loki
Loki
Gold V
bapory
Loki
Gold V
Level 107
God Stats
1W - 2L
1,662 SR
Queue Stats
10W - 6L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 2
9,728
442
4,426
15,951
14,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Kellz1BillioN
Morgan Le Fay
19
6 / 2 / 3
11,351
516
13,888
17,047
9,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 0
11,093
504
6,141
15,696
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SilfinixxJR
Cthulhu
12
3 / 6 / 2
8,419
383
9,415
19,269
16,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 4 / 6
11,277
513
6,314
14,813
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaTiamatPersephoneSetArtemis

VS

Bans
GilgameshSobekScyllaArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzShals
Izanami
20
3 / 4 / 5
13,242
602
9,605
16,483
5,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
AzSymonds
Cu Chulainn
20
2 / 1 / 10
13,134
597
13,780
15,505
14,631
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
JAGRAW
Bacchus
15
4 / 4 / 6
10,823
492
14,111
13,377
13,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 2 / 11
10,973
499
8,989
11,215
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
bapory
Loki
18
9 / 3 / 7
12,575
572
14,825
16,369
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
14
Kills
20
20
Deaths
14
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
2
1
W
Izanami
AzShals
Izanami
3
4
5
1.38
W
Cu Chulainn
AzSymonds
Cu Chulainn
2
1
10
7
W
Bacchus
JAGRAW
Bacchus
4
4
6
1.75
L
Morgan Le Fay
Kellz1BillioN
Morgan Le Fay
6
2
3
3.75
L
2
5
0
0.4
W
2
2
11
3.75
L
Cthulhu
SilfinixxJR
Cthulhu
3
6
2
0.67
L
1
4
6
1
W
Loki
bapory
Loki
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
61,310
82,776
Taken
72,949
54,348
Mitigated
45,598
14,712
Healing
22,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,426
770
0
3,874
15,951
14,410
0
3,986
11,277
0
45,177
W
Izanami
AzShals
Izanami
9,605
5,121
0
5,143
16,483
5,735
0
5,173
11,310
0
154,081
W
Cu Chulainn
AzSymonds
Cu Chulainn
13,780
2,551
0
6,196
15,505
14,631
334
3,239
12,140
13,711
89,695
W
Bacchus
JAGRAW
Bacchus
14,111
2,001
0
980
13,377
13,032
0
4,468
8,777
40,730
0
L
Morgan Le Fay
Kellz1BillioN
Morgan Le Fay
13,888
1,377
0
5,949
17,047
9,313
0
3,305
13,698
84,530
0
L
6,141
1,972
0
2,494
15,696
5,629
2,486
3,991
11,651
128
95,652
W
8,989
1,048
269
4,110
11,215
4,100
397
6,568
4,552
51,030
0
L
Cthulhu
SilfinixxJR
Cthulhu
9,415
576
339
1,320
19,269
16,721
0
10,065
9,061
30,793
0
L
6,314
3,872
0
736
14,813
8,275
174
4,549
10,166
0
109,243
W
Loki
bapory
Loki
14,825
4,648
0
5,695
16,369
8,100
217
7,424
8,800
0
64,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
60,747
625
Minions Killed
664
0
Camps Cleared
0
2,099,127
Distance Traveled
2,176,957
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,728
442
122
6
0
445,085
4
W
Izanami
13,242
602
217
10
0
395,670
4
W
Cu Chulainn
13,134
597
194
9
0
432,660
6
W
Bacchus
10,823
492
50
2
0
443,280
2
L
Morgan Le Fay
11,351
516
132
6
0
426,453
3
L
Medusa
11,093
504
162
7
0
349,568
4
W
Nox
10,973
499
104
5
0
427,159
8
L
Cthulhu
8,419
383
41
2
0
426,682
10
L
Osiris
11,277
513
168
8
0
451,339
0
W
Loki
12,575
572
99
5
0
478,188
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role