Player Matchup

Ymir
Ymir
JTM_friso
Ymir
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
Welcome2ThaJungl
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,824 Elo+
Solo
Fenrir
Fenrir
jtm_travaa77
Fenrir
Level 4
God Stats
0W - 1L
1,668 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 11
1,481 SR
1,608 Elo+

VS

Team Averages
Level 32
1,315 SR
1,416 Elo+
Chang'e
Chang'e
JOHN78965
Chang'e
Level 58
God Stats
11W - 14L
1,174 SR
Queue Stats
390W - 559L
1,427 Elo+
Solo
Artemis
Artemis
TelluricJarl616
Artemis
Level 14
God Stats
2W - 1L
1,642 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
King Arthur
King Arthur
y2ker37
King Arthur
Level 25
God Stats
4W - 10L
1,129 SR
Queue Stats
68W - 86L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 3 / 0
3,399
680
908
2,875
987
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 2 / 0
3,861
772
1,684
3,331
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
4
0 / 2 / 0
3,371
674
587
1,629
554
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JOHN78965
Chang'e
7
2 / 1 / 4
4,673
935
1,501
2,812
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 5
4,708
942
2,585
1,345
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
y2ker37
King Arthur
8
3 / 0 / 3
4,809
962
1,516
3,106
1,882

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JOHN78965
Chang'e
2
1
4
4
L
Ymir
0
3
0
0
W
2
0
5
4.5
L
1
2
0
0.5
L
Fenrir
0
2
0
0
W
King Arthur
y2ker37
King Arthur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,179
Damage
5,602
7,835
Taken
7,263
2,791
Mitigated
4,154
508
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JOHN78965
Chang'e
1,501
192
385
709
2,812
1,874
0
608
2,204
7,012
0
L
Ymir
908
573
0
0
2,875
987
0
448
2,427
2,025
0
W
2,585
1,698
0
256
1,345
398
825
422
923
0
14,024
L
1,684
517
0
428
3,331
1,250
0
856
2,475
0
8,843
L
Fenrir
587
328
0
80
1,629
554
0
465
1,164
0
1,084
W
King Arthur
y2ker37
King Arthur
1,516
156
0
500
3,106
1,882
60
191
2,915
0
6,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,631
Gold Earned
14,190
20
Minions Killed
59
2
Camps Cleared
3
169,881
Distance Traveled
280,512
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,673
935
15
3
1
91,753
1
L
Ymir
3,399
680
0
0
0
45,306
1
W
Artemis
4,708
942
29
6
2
87,787
1
L
Nemesis
3,861
772
18
4
2
79,095
1
L
Fenrir
3,371
674
2
0
0
45,480
0
W
King Arthur
4,809
962
15
3
0
100,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role