Player Matchup

Sylvanus
Sylvanus
BrownBrazilian
Sylvanus
Level 143
God Stats
19W - 8L
1,740 SR
Queue Stats
178W - 161L
1,666 Elo+
Party 1
Mercury
Mercury
MegaMango3000
Mercury
Level 71
God Stats
23W - 15L
1,687 SR
Queue Stats
143W - 148L
1,511 Elo+
Party 1
Neith
Neith
Rektumsucker3000
Neith
Level 153
God Stats
1W - 1L
1,374 SR
Queue Stats
129W - 80L
1,732 Elo+
Party 1
Artemis
Artemis
SapphireFear
Artemis
Level 137
God Stats
16W - 10L
1,750 SR
Queue Stats
48W - 58L
1,572 Elo+
Party 1
Ymir
Ymir
unpresentplayer
Ymir
Level 69
God Stats
13W - 12L
1,641 SR
Queue Stats
165W - 117L
1,575 Elo+
Party 1
Team Averages
Level 115
1,639 SR
1,611 Elo+

VS

Team Averages
Level 85
1,547 SR
1,487 Elo+
Charybdis
Charybdis
Exterminate
Charybdis
Level 94
God Stats
0W - 7L
1,257 SR
Queue Stats
115W - 100L
1,499 Elo+
Solo
Chronos
Chronos
OSCULTA
Chronos
Level 103
God Stats
8W - 7L
1,502 SR
Queue Stats
170W - 199L
1,489 Elo+
Solo
Achilles
Achilles
Sharpshooter2112
Achilles
Level 45
God Stats
28W - 14L
1,774 SR
Queue Stats
308W - 247L
1,729 Elo+
Solo
Terra
Terra
SonOfAn4rchy
Terra
Level 142
God Stats
20W - 11L
1,559 SR
Queue Stats
412W - 447L
1,382 Elo+
Solo
Susano
Susano
iSpenceers
Susano
Level 41
God Stats
16W - 22L
1,641 SR
Queue Stats
239W - 317L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 1 / 0
4,247
708
2,713
3,668
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
6
0 / 1 / 0
3,768
628
138
2,528
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 0
4,747
791
1,142
1,861
453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
SapphireFear
Artemis
6
3 / 2 / 0
3,891
649
3,299
3,342
691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 2
3,560
593
1,841
3,362
997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Exterminate
Charybdis
5
0 / 2 / 1
3,217
536
2,399
3,475
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
OSCULTA
Chronos
2
0 / 2 / 0
2,794
466
138
1,155
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
3,684
614
1,827
3,483
1,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
1 / 1 / 1
3,458
576
992
4,309
966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
iSpenceers
Susano
6
2 / 0 / 1
3,944
657
1,679
3,331
794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
0
0
L
Charybdis
Exterminate
Charybdis
0
2
1
0.25
W
Mercury
0
1
0
0
L
Chronos
OSCULTA
Chronos
0
2
0
0
W
2
0
0
2
W
Artemis
SapphireFear
Artemis
3
2
0
1.5
L
1
0
1
1.5
L
1
1
1
1.5
L
Susano
iSpenceers
Susano
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,133
Damage
7,035
14,761
Taken
15,753
4,517
Mitigated
3,794
5,123
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,713
785
0
1,993
3,668
1,589
270
0
3,431
16,555
4,875
L
Charybdis
Exterminate
Charybdis
2,399
1,166
0
1,508
3,475
638
0
630
2,845
0
10,928
W
Mercury
138
62
0
639
2,528
787
0
0
2,489
0
16,078
L
Chronos
OSCULTA
Chronos
138
45
0
40
1,155
198
0
0
1,155
2,812
0
W
1,142
499
0
691
1,861
453
536
138
1,723
0
22,421
W
Artemis
SapphireFear
Artemis
3,299
1,251
0
1,230
3,342
691
0
415
2,927
0
15,782
L
1,827
299
0
1,578
3,483
1,198
0
1,865
1,618
0
11,656
L
992
77
39
843
4,309
966
0
1,038
3,271
3,749
0
L
Susano
iSpenceers
Susano
1,679
358
0
796
3,331
794
0
746
2,585
0
12,072
W
1,841
463
60
510
3,362
997
0
577
2,785
9,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
17,097
186
Minions Killed
90
0
Camps Cleared
0
535,281
Distance Traveled
484,851
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,247
708
51
9
0
98,815
1
L
Charybdis
3,217
536
17
3
0
105,075
0
W
Mercury
3,768
628
37
6
0
126,247
1
L
Chronos
2,794
466
5
1
0
38,967
0
W
Neith
4,747
791
56
9
0
100,506
2
W
Artemis
3,891
649
31
5
0
98,380
2
L
Achilles
3,684
614
28
5
0
113,352
0
L
Terra
3,458
576
6
1
0
108,504
3
L
Susano
3,944
657
34
6
0
118,953
1
W
Ymir
3,560
593
11
2
0
111,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role