Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Azyrophel
Ullr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 66L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Black Belt6523
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Jing Wei
Jing Wei
Sandyr
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
tumcc
Kumbhakarna
Level 118
God Stats
4W - 2L
1,397 SR
Queue Stats
93W - 74L
1,493 Elo+
Party 1
Team Averages
Level 79
1,479 SR
1,441 Elo+

VS

Team Averages
Level 92
1,516 SR
1,414 Elo+
Merlin
Merlin
Gadzilla-Drill
Merlin
Level 158
God Stats
22W - 16L
1,592 SR
Queue Stats
1,086W - 1,126L
1,400 Elo+
Solo
Cabrakan
Cabrakan
JadJR11
Cabrakan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 92L
1,383 Elo+
Solo
Hades
Hades
Mokolito25
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
klimqq
Tsukuyomi
Level 88
God Stats
13W - 14L
1,488 SR
Queue Stats
640W - 623L
1,412 Elo+
Solo
Mercury
Mercury
montagSmith
Mercury
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 171L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 11 / 6
12,760
798
10,982
16,314
6,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
1 / 9 / 8
9,999
625
7,635
17,801
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Black Belt6523
Zhong Kui
10
0 / 9 / 4
8,156
510
2,199
10,822
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Sandyr
Jing Wei
20
8 / 6 / 9
12,704
794
21,076
15,812
7,598
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
tumcc
Kumbhakarna
20
3 / 6 / 12
12,153
760
10,715
25,422
36,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 20
13,840
865
26,082
11,213
6,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
JadJR11
Cabrakan
18
3 / 1 / 23
11,793
737
6,593
16,079
23,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
18
7 / 5 / 17
11,848
741
12,037
16,670
14,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
klimqq
Tsukuyomi
20
6 / 5 / 26
12,449
778
19,449
13,979
7,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
montagSmith
Mercury
20
12 / 6 / 17
12,807
800
14,567
16,895
10,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
19
Kills
41
41
Deaths
20
39
Assists
103
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
11
6
0.91
L
Ullr
1
9
8
0.56
L
Zhong Kui
Black Belt6523
Zhong Kui
0
9
4
0.22
W
13
3
20
7.67
W
Cabrakan
JadJR11
Cabrakan
3
1
23
14.5
W
Hades
7
5
17
3.1
L
Jing Wei
Sandyr
Jing Wei
8
6
9
2.08
W
Tsukuyomi
klimqq
Tsukuyomi
6
5
26
3.8
W
Mercury
montagSmith
Mercury
12
6
17
3.42
L
Kumbhakarna
tumcc
Kumbhakarna
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,607
Damage
78,728
86,171
Taken
74,836
63,278
Mitigated
62,493
18,168
Healing
28,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,982
1,965
1,074
1,652
16,314
6,582
234
8,086
8,099
25,381
0
L
Ullr
7,635
2,749
654
2,951
17,801
7,118
656
9,380
8,421
0
17,097
L
Zhong Kui
Black Belt6523
Zhong Kui
2,199
341
0
497
10,822
5,106
0
5,722
5,100
5,478
0
W
26,082
1,086
3,178
1,839
11,213
6,463
1,985
3,465
7,748
68,234
0
W
Cabrakan
JadJR11
Cabrakan
6,593
674
3,092
4,864
16,079
23,694
684
4,283
11,796
10,576
0
W
Hades
12,037
424
580
5,299
16,670
14,005
362
5,323
11,347
31,190
0
L
Jing Wei
Sandyr
Jing Wei
21,076
14,852
2,840
4,254
15,812
7,598
1,096
8,193
7,619
0
36,813
W
Tsukuyomi
klimqq
Tsukuyomi
19,449
3,538
1,907
1,471
13,979
7,874
277
6,065
7,914
0
41,642
W
Mercury
montagSmith
Mercury
14,567
7,532
2,535
4,204
16,895
10,457
652
4,760
12,135
0
25,883
L
Kumbhakarna
tumcc
Kumbhakarna
10,715
290
618
3,628
25,422
36,874
0
13,325
12,097
37,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,772
Gold Earned
62,737
158
Minions Killed
173
0
Camps Cleared
0
1,167,200
Distance Traveled
1,561,390
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,760
798
38
2
0
218,496
0
L
Ullr
9,999
625
21
1
0
244,885
1
L
Zhong Kui
8,156
510
10
1
0
138,088
0
W
Merlin
13,840
865
84
5
0
274,206
5
W
Cabrakan
11,793
737
7
0
0
340,424
7
W
Hades
11,848
741
31
2
0
305,759
2
L
Jing Wei
12,704
794
43
3
0
278,206
1
W
Tsukuyomi
12,449
778
30
2
0
308,502
1
W
Mercury
12,807
800
21
1
0
332,499
0
L
Kumbhakarna
12,153
760
46
3
0
287,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role