Player Matchup

Aphrodite
Aphrodite
MadnessStop
Aphrodite
Level 11
God Stats
2W - 1L
1,699 SR
Queue Stats
11W - 7L
1,489 Elo+
Party 1
Mercury
Mercury
MitsubaPlay
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,036 Elo+
Party 1
Horus
Horus
PandaThibs
Horus
Level 28
God Stats
3W - 5L
1,192 SR
Queue Stats
67W - 58L
1,443 Elo+
Solo
Nox
Nox
makenro04
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
supeye
Danzaburou
Level 107
God Stats
7W - 3L
1,742 SR
Queue Stats
27W - 20L
1,479 Elo+
Party 1
Team Averages
Level 32
1,527 SR
1,339 Elo+

VS

Team Averages
Level 17
1,574 SR
1,416 Elo+
Bacchus
Bacchus
Deathstealth11
Bacchus
Level 28
God Stats
6W - 4L
1,298 SR
Queue Stats
194W - 193L
1,358 Elo+
Solo
Horus
Horus
KingLegenDorian
Horus
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 5L
1,312 Elo+
Solo
Thoth
Thoth
KrkTR
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 187L
1,378 Elo+
Solo
Neith
Neith
Vlw jogou mt
Neith
Level 16
God Stats
3W - 1L
1,896 SR
Queue Stats
6W - 3L
1,761 Elo+
Solo
Nemesis
Nemesis
fmm01
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MadnessStop
Aphrodite
20
7 / 1 / 17
15,341
590
11,626
17,403
15,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
MitsubaPlay
Mercury
20
5 / 7 / 7
14,296
550
9,957
22,136
9,009
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
19
2 / 5 / 9
13,618
524
4,964
21,110
24,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 4 / 8
15,185
584
11,145
17,024
9,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
supeye
Danzaburou
20
16 / 3 / 11
16,118
620
40,469
30,396
16,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
11,429
440
18,591
23,883
27,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 7 / 7
10,663
410
8,543
21,812
13,112
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
KrkTR
Thoth
16
2 / 9 / 8
11,166
429
8,929
15,668
11,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 8 / 1
8,629
332
2,678
11,282
4,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
fmm01
Nemesis
20
13 / 8 / 5
15,033
578
29,287
27,341
13,356
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
38
Kills
20
20
Deaths
39
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
1
7
7
0.64
L
Thoth
KrkTR
Thoth
2
9
8
0.67
W
Aphrodite
MadnessStop
Aphrodite
7
1
17
15.5
W
Mercury
MitsubaPlay
Mercury
5
7
7
1.21
W
Horus
2
5
9
1.3
L
1
8
1
0.19
L
Nemesis
fmm01
Nemesis
13
8
5
1.94
W
8
4
8
3
W
Danzaburou
supeye
Danzaburou
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,161
Damage
68,028
108,069
Taken
99,986
74,448
Mitigated
69,278
53,063
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,591
1,000
0
2,654
23,883
27,083
0
6,841
17,042
36,697
0
L
8,543
4,318
2,102
3,629
21,812
13,112
1,452
3,869
17,943
0
47,947
L
Thoth
KrkTR
Thoth
8,929
694
0
0
15,668
11,715
1,059
2,998
12,670
45,580
0
W
Aphrodite
MadnessStop
Aphrodite
11,626
3,296
7,668
10,592
17,403
15,340
3,060
8,240
9,163
40,704
0
W
Mercury
MitsubaPlay
Mercury
9,957
5,449
0
7,303
22,136
9,009
0
5,350
16,786
0
110,616
W
Horus
4,964
1,928
3,507
4,293
21,110
24,093
1,221
3,869
17,241
0
71,701
L
2,678
1,290
0
979
11,282
4,012
1,920
3,959
7,323
0
26,199
L
Nemesis
fmm01
Nemesis
29,287
16,578
0
6,390
27,341
13,356
2,343
5,104
22,237
0
108,841
W
11,145
1,142
212
4,921
17,024
9,933
3,111
3,363
13,661
90,537
0
W
Danzaburou
supeye
Danzaburou
40,469
22,085
0
14,567
30,396
16,073
9,030
9,383
21,013
0
161,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,558
Gold Earned
56,920
645
Minions Killed
401
0
Camps Cleared
0
2,336,431
Distance Traveled
1,943,850
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,429
440
43
2
0
484,891
12
L
Horus
10,663
410
73
3
0
415,478
1
L
Thoth
11,166
429
86
3
0
355,435
0
W
Aphrodite
15,341
590
58
2
0
473,487
1
W
Mercury
14,296
550
118
5
0
500,738
4
W
Horus
13,618
524
144
6
0
436,226
3
L
Neith
8,629
332
55
2
0
202,371
0
L
Nemesis
15,033
578
144
6
0
485,675
3
W
Nox
15,185
584
144
6
0
481,203
3
W
Danzaburou
16,118
620
181
7
0
444,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role