Player Matchup

Morgan Le Fay
Morgan Le Fay
JinxBrian
Morgan Le Fay
Level 15
God Stats
5W - 5L
1,248 SR
Queue Stats
8W - 12L
1,057 Elo+
Solo
Bakasura
Bakasura
okWavy
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 58L
1,571 Elo+
Party 2
Fenrir
Fenrir
yambien
Fenrir
Level 111
God Stats
13W - 5L
1,505 SR
Queue Stats
103W - 63L
1,581 Elo+
Party 2
Team Averages
Level 51
1,418 SR
1,403 Elo+

VS

Team Averages
Level 142
1,572 SR
1,465 Elo+
Thoth
Thoth
Celino8Ball
Thoth
Level 152
God Stats
4W - 3L
1,737 SR
Queue Stats
300W - 267L
1,570 Elo+
Party 1
Thanatos
Thanatos
Gieckster101
Thanatos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 225L
1,556 Elo+
Party 1
Vamana
Vamana
Over4chi3ver
Vamana
Level 147
God Stats
6W - 7L
1,480 SR
Queue Stats
433W - 617L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JinxBrian
Morgan Le Fay
18
7 / 7 / 16
14,502
763
13,080
15,473
4,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
okWavy
Bakasura
18
14 / 10 / 8
15,135
797
24,376
23,871
11,380
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
yambien
Fenrir
18
7 / 4 / 15
14,797
779
15,608
24,180
24,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 7
13,558
714
20,105
15,532
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Gieckster101
Thanatos
17
10 / 12 / 7
15,045
792
17,017
22,894
11,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
14
3 / 9 / 11
11,997
631
12,283
25,714
30,839
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
28
Kills
21
21
Deaths
28
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
7
7
1.64
L
Thanatos
Gieckster101
Thanatos
10
12
7
1.13
W
Morgan Le Fay
JinxBrian
Morgan Le Fay
7
7
16
2.14
L
Vamana
3
9
11
0.94
W
Bakasura
okWavy
Bakasura
14
10
8
1.8
W
Fenrir
yambien
Fenrir
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
49,405
63,524
Taken
64,140
40,761
Mitigated
48,346
12,241
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,105
533
0
1,914
15,532
6,353
869
3,380
11,125
63,512
0
L
Thanatos
Gieckster101
Thanatos
17,017
4,747
0
10,127
22,894
11,154
595
4,894
16,039
0
36,536
W
Morgan Le Fay
JinxBrian
Morgan Le Fay
13,080
1,968
0
1,461
15,473
4,788
1,577
5,603
9,870
51,898
0
L
Vamana
12,283
6,930
406
5,300
25,714
30,839
543
5,307
18,544
1,269
30,306
W
Bakasura
okWavy
Bakasura
24,376
19,005
0
7,504
23,871
11,380
396
6,555
17,316
0
52,108
W
Fenrir
yambien
Fenrir
15,608
2,366
0
3,276
24,180
24,593
1,570
9,927
14,253
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
40,600
179
Minions Killed
169
12
Camps Cleared
5
1,059,061
Distance Traveled
932,146
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,558
714
85
4
1
325,228
3
L
Thanatos
15,045
792
43
2
4
306,414
1
W
Morgan Le Fay
14,502
763
79
4
4
324,599
4
L
Vamana
11,997
631
41
2
0
300,504
4
W
Bakasura
15,135
797
82
4
8
350,699
7
W
Fenrir
14,797
779
18
1
0
383,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role