Player Matchup

Charybdis
Charybdis
BobRossOnAcid
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 178L
1,383 Elo+
Solo
Neith
Neith
CulinaryKing300
Neith
Level 29
God Stats
25W - 23L
1,598 SR
Queue Stats
158W - 152L
1,570 Elo+
Solo
Janus
Janus
Jessstaa
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,460 Elo+
Solo
Arachne
Arachne
VicisGod
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,466 Elo+
Solo
Cerberus
Cerberus
binaryparody
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,477 Elo+

VS

Team Averages
Level 19
1,662 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Anaftasiy
Sol
Level 8
God Stats
8W - 8L
1,800 SR
Queue Stats
133W - 162L
1,395 Elo+
Solo
Achilles
Achilles
DosaaVada
Achilles
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 7L
1,436 Elo+
Solo
Izanami
Izanami
Tilley53
Izanami
Level 27
God Stats
10W - 6L
1,561 SR
Queue Stats
57W - 57L
1,510 Elo+
Solo
Aphrodite
Aphrodite
fen10
Aphrodite
Level 25
God Stats
106W - 53L
1,733 SR
Queue Stats
210W - 102L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BobRossOnAcid
Charybdis
7
0 / 1 / 0
4,498
450
1,805
4,567
884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 2
6,470
647
5,373
3,888
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Jessstaa
Janus
8
0 / 3 / 0
4,821
482
1,554
5,191
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
VicisGod
Arachne
9
3 / 3 / 0
5,584
558
3,758
6,315
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
binaryparody
Cerberus
7
0 / 2 / 2
4,987
499
3,754
8,538
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 3
6,122
612
5,420
5,610
1,596
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 3
5,395
540
2,348
4,026
965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
DosaaVada
Achilles
8
0 / 4 / 1
4,902
490
1,230
6,653
3,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tilley53
Izanami
12
4 / 0 / 0
7,269
727
4,361
6,087
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
fen10
Aphrodite
9
2 / 1 / 2
5,868
587
4,713
4,385
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
3
3.5
W
1
0
3
2.5
L
Charybdis
BobRossOnAcid
Charybdis
0
1
0
0
L
2
0
2
3
W
Achilles
DosaaVada
Achilles
0
4
1
0.13
L
Janus
Jessstaa
Janus
0
3
0
0
W
Izanami
Tilley53
Izanami
4
0
0
4
L
Arachne
VicisGod
Arachne
3
3
0
1
L
Cerberus
binaryparody
Cerberus
0
2
2
0.5
W
Aphrodite
fen10
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
18,072
28,499
Taken
26,761
10,119
Mitigated
9,513
9,154
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,420
2,851
0
814
5,610
1,596
0
1,680
3,762
0
40,535
W
2,348
467
23
1,059
4,026
965
736
1,484
2,478
22,973
0
L
Charybdis
BobRossOnAcid
Charybdis
1,805
1,351
0
783
4,567
884
0
663
3,904
0
15,415
L
5,373
1,418
0
1,769
3,888
1,312
0
1,342
2,465
0
40,103
W
Achilles
DosaaVada
Achilles
1,230
214
0
1,779
6,653
3,631
0
251
6,402
0
16,960
L
Janus
Jessstaa
Janus
1,554
167
0
960
5,191
1,254
0
1,254
3,896
18,583
0
W
Izanami
Tilley53
Izanami
4,361
3,029
0
2,475
6,087
1,629
398
642
5,445
0
53,889
L
Arachne
VicisGod
Arachne
3,758
2,909
0
2,464
6,315
2,692
0
939
5,376
0
28,197
L
Cerberus
binaryparody
Cerberus
3,754
298
0
3,178
8,538
3,977
0
2,863
5,675
15,717
0
W
Aphrodite
fen10
Aphrodite
4,713
954
2,592
2,889
4,385
1,692
477
1,169
3,216
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
29,556
233
Minions Killed
337
0
Camps Cleared
0
909,970
Distance Traveled
1,009,304
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,122
612
77
8
0
239,569
0
W
Sol
5,395
540
59
6
0
196,640
5
L
Charybdis
4,498
450
27
3
0
175,279
1
L
Neith
6,470
647
89
9
0
186,311
2
W
Achilles
4,902
490
39
4
0
198,822
0
L
Janus
4,821
482
36
4
0
174,187
0
W
Izanami
7,269
727
117
12
0
187,147
1
L
Arachne
5,584
558
60
6
0
185,147
0
L
Cerberus
4,987
499
21
2
0
189,046
1
W
Aphrodite
5,868
587
45
5
0
187,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role