Player Matchup

Skadi
Skadi
GANK-MY-ASS
Skadi
Level 29
God Stats
1W - 0L
1,783 SR
Queue Stats
31W - 15L
1,538 Elo+
Solo
Tyr
Tyr
IStealLastHits
Tyr
Level 29
God Stats
37W - 27L
1,562 SR
Queue Stats
281W - 301L
1,516 Elo+
Party 1
Persephone
Persephone
OSKIHD11
Persephone
Level 40
God Stats
7W - 4L
1,585 SR
Queue Stats
26W - 27L
1,420 Elo+
Party 1
Hercules
Hercules
xDarkEvox
Hercules
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,860 Elo+
Party 1
Scylla
Scylla
xDarkMosx
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,727 Elo+
Party 1
Team Averages
Level 26
1,586 SR
1,612 Elo+

VS

Team Averages
Level 13
1,334 SR
1,497 Elo+
Loki
Loki
Bambololo
Loki
Level 20
God Stats
0W - 2L
1,286 SR
Queue Stats
29W - 28L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Benzelinas
Xbalanque
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,397 Elo+
Solo
Ra
Ra
GhostV2033
Ra
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 5L
1,597 Elo+
Party 2
Ganesha
Ganesha
Xueaaaaa
Ganesha
Level 6
God Stats
0W - 1L
1,326 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
ZoZhnikX
Gilgamesh
Level 28
God Stats
0W - 5L
1,286 SR
Queue Stats
54W - 52L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 9
10,649
710
10,579
9,157
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 8
8,362
557
5,437
12,939
10,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
OSKIHD11
Persephone
15
7 / 1 / 10
9,685
646
11,874
5,535
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xDarkEvox
Hercules
12
5 / 1 / 13
8,198
547
8,516
13,249
5,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xDarkMosx
Scylla
16
11 / 2 / 5
10,074
672
12,740
11,070
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 9 / 1
6,643
443
7,110
14,262
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Benzelinas
Xbalanque
10
0 / 8 / 0
6,392
426
5,550
10,943
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 3
7,061
471
2,991
8,695
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Xueaaaaa
Ganesha
8
0 / 7 / 2
5,790
386
1,924
13,015
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
ZoZhnikX
Gilgamesh
12
5 / 5 / 1
8,481
565
13,682
13,751
9,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
36
Kills
7
7
Deaths
36
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
1
9
1
0.17
L
Xbalanque
Benzelinas
Xbalanque
0
8
0
0
W
10
0
9
14.5
L
1
7
3
0.36
W
3
3
8
2.33
W
Persephone
OSKIHD11
Persephone
7
1
10
12
L
Ganesha
Xueaaaaa
Ganesha
0
7
2
0.14
L
Gilgamesh
ZoZhnikX
Gilgamesh
5
5
1
1.1
W
Hercules
xDarkEvox
Hercules
5
1
13
11.5
W
Scylla
xDarkMosx
Scylla
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
31,257
51,950
Taken
60,666
24,750
Mitigated
25,236
20,799
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,110
1,735
0
2,155
14,262
3,736
0
4,251
9,735
0
29,008
L
Xbalanque
Benzelinas
Xbalanque
5,550
2,640
0
1,761
10,943
2,906
558
3,202
7,646
0
39,125
W
10,579
5,444
0
5,080
9,157
3,258
6,576
1,937
7,220
0
80,103
L
2,991
202
210
227
8,695
2,689
225
5,752
2,779
30,996
0
W
5,437
1,300
0
4,834
12,939
10,319
1,035
1,291
11,648
171
27,453
W
Persephone
OSKIHD11
Persephone
11,874
2,092
0
2,397
5,535
1,753
816
113
5,421
44,716
0
L
Ganesha
Xueaaaaa
Ganesha
1,924
246
0
342
13,015
5,935
445
4,588
8,297
4,681
0
L
Gilgamesh
ZoZhnikX
Gilgamesh
13,682
6,361
0
3,474
13,751
9,970
0
6,425
6,899
0
37,728
W
Hercules
xDarkEvox
Hercules
8,516
3,008
0
3,524
13,249
5,890
191
844
12,405
0
23,972
W
Scylla
xDarkMosx
Scylla
12,740
1,782
176
4,788
11,070
3,530
0
880
10,190
78,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
34,367
439
Minions Killed
235
0
Camps Cleared
0
1,547,538
Distance Traveled
1,219,014
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,643
443
52
3
0
246,172
1
L
Xbalanque
6,392
426
78
5
0
232,136
0
W
Skadi
10,649
710
143
10
0
282,738
0
L
Ra
7,061
471
46
3
0
248,739
5
W
Tyr
8,362
557
68
5
0
305,202
3
W
Persephone
9,685
646
78
5
0
308,494
5
L
Ganesha
5,790
386
1
0
0
256,146
1
L
Gilgamesh
8,481
565
58
4
0
235,821
4
W
Hercules
8,198
547
23
2
0
356,029
10
W
Scylla
10,074
672
127
8
0
295,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role