Player Matchup

Danzaburou
Danzaburou
BanasV2
Danzaburou
Level 24
God Stats
3W - 2L
1,220 SR
Queue Stats
11W - 7L
1,204 Elo+
Party 2
Nemesis
Nemesis
EmirhanCakar
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,511 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KujaaSenpai
Cu Chulainn
Level 18
God Stats
18W - 16L
1,602 SR
Queue Stats
69W - 69L
1,422 Elo+
Solo
Bakasura
Bakasura
Palajczyk
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,204 Elo+
Party 2
Nu Wa
Nu Wa
Seravance
Nu Wa
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 4
Team Averages
Level 11
1,464 SR
1,370 Elo+

VS

Team Averages
Level 40
1,593 SR
1,516 Elo+
Heimdallr
Heimdallr
Artik54
Heimdallr
Level 122
God Stats
1W - 1L
1,313 SR
Queue Stats
164W - 164L
1,520 Elo+
Party 3
Ares
Ares
LIPISIO
Ares
Level 3
God Stats
2W - 1L
1,771 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Neith
Neith
Nevict
Neith
Level 21
God Stats
9W - 6L
1,545 SR
Queue Stats
36W - 32L
1,450 Elo+
Solo
Anubis
Anubis
PerexV2
Anubis
Level 23
God Stats
2W - 0L
1,674 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 1
Arachne
Arachne
nibbotello
Arachne
Level 29
God Stats
5W - 1L
1,663 SR
Queue Stats
11W - 5L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BanasV2
Danzaburou
15
6 / 5 / 2
10,421
548
9,665
10,559
2,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
EmirhanCakar
Nemesis
14
1 / 7 / 13
9,176
483
5,905
13,521
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
KujaaSenpai
Cu Chulainn
14
9 / 3 / 5
9,465
498
12,109
13,777
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Palajczyk
Bakasura
13
2 / 7 / 5
8,294
437
8,276
16,543
5,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Seravance
Nu Wa
12
3 / 5 / 3
8,259
435
2,812
9,500
6,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Artik54
Heimdallr
15
4 / 4 / 1
9,405
495
5,779
9,900
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
LIPISIO
Ares
13
0 / 5 / 5
8,611
453
2,116
10,953
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Nevict
Neith
16
5 / 5 / 2
9,905
521
9,864
11,782
4,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
PerexV2
Anubis
16
6 / 4 / 7
10,383
546
9,442
12,768
7,998
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
nibbotello
Arachne
17
9 / 3 / 4
10,859
572
13,826
15,279
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
21
Kills
24
27
Deaths
21
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Artik54
Heimdallr
4
4
1
1.13
L
Danzaburou
BanasV2
Danzaburou
6
5
2
1.4
L
Nemesis
EmirhanCakar
Nemesis
1
7
13
1.07
L
Cu Chulainn
KujaaSenpai
Cu Chulainn
9
3
5
3.83
W
Ares
LIPISIO
Ares
0
5
5
0.5
W
Neith
Nevict
Neith
5
5
2
1.2
L
Bakasura
Palajczyk
Bakasura
2
7
5
0.64
W
Anubis
PerexV2
Anubis
6
4
7
2.38
L
Nu Wa
Seravance
Nu Wa
3
5
3
0.9
W
Arachne
nibbotello
Arachne
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
41,027
63,900
Taken
60,682
32,958
Mitigated
31,514
11,452
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Artik54
Heimdallr
5,779
2,022
0
3,579
9,900
4,211
2,721
610
9,124
0
64,226
L
Danzaburou
BanasV2
Danzaburou
9,665
4,105
0
1,665
10,559
2,978
1,027
1,797
8,762
0
55,020
L
Nemesis
EmirhanCakar
Nemesis
5,905
2,015
0
1,989
13,521
7,179
593
1,322
12,199
0
66,209
L
Cu Chulainn
KujaaSenpai
Cu Chulainn
12,109
1,525
0
3,997
13,777
10,869
504
4,086
9,691
11,967
25,853
W
Ares
LIPISIO
Ares
2,116
368
0
1,995
10,953
6,648
339
1,141
9,071
9,190
0
W
Neith
Nevict
Neith
9,864
4,730
0
4,073
11,782
4,039
0
2,128
9,559
0
65,731
L
Bakasura
Palajczyk
Bakasura
8,276
5,207
0
3,607
16,543
5,187
0
2,141
14,402
0
42,330
W
Anubis
PerexV2
Anubis
9,442
1,046
0
3,056
12,768
7,998
1,122
1,379
10,281
56,397
0
L
Nu Wa
Seravance
Nu Wa
2,812
1,408
0
194
9,500
6,745
773
2,212
7,288
24,234
0
W
Arachne
nibbotello
Arachne
13,826
7,252
0
5,791
15,279
8,618
2,048
1,026
13,400
0
74,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
49,163
382
Minions Killed
452
0
Camps Cleared
0
1,712,318
Distance Traveled
1,591,198
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,405
495
122
6
0
298,955
3
L
Danzaburou
10,421
548
99
5
0
288,855
2
L
Nemesis
9,176
483
94
5
0
393,085
5
L
Cu Chulainn
9,465
498
68
4
0
405,112
5
W
Ares
8,611
453
22
1
0
314,537
0
W
Neith
9,905
521
114
6
0
269,422
6
L
Bakasura
8,294
437
69
4
0
348,065
3
W
Anubis
10,383
546
82
4
0
299,384
0
L
Nu Wa
8,259
435
52
3
0
277,201
3
W
Arachne
10,859
572
112
6
0
408,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role