Player Matchup

Kuzenbo
Kuzenbo
Dacquoise
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,441 Elo+
Party 2
Tyr
Tyr
MIsTerZynse
Tyr
Level 30
God Stats
0W - 2L
1,654 SR
Queue Stats
28W - 46L
1,375 Elo+
Party 2
Loki
Loki
SulVeY
Loki
Level 27
God Stats
15W - 11L
1,545 SR
Queue Stats
26W - 29L
1,458 Elo+
Party 2
Charybdis
Charybdis
ThornedFear1
Charybdis
Level 31
God Stats
4W - 7L
1,335 SR
Queue Stats
87W - 99L
1,332 Elo+
Solo
Chang'e
Chang'e
ZEPYZ
Chang'e
Level 112
God Stats
9W - 12L
1,445 SR
Queue Stats
152W - 175L
1,422 Elo+
Party 2
Team Averages
Level 48
1,496 SR
1,405 Elo+

VS

Team Averages
Level 93
1,604 SR
1,607 Elo+
Tiamat
Tiamat
Avacyn-the-dawn
Tiamat
Level 104
God Stats
28W - 30L
1,516 SR
Queue Stats
441W - 368L
1,642 Elo+
Party 1
Scylla
Scylla
Pathangi
Scylla
Level 86
God Stats
38W - 54L
1,456 SR
Queue Stats
338W - 390L
1,511 Elo+
Solo
Sylvanus
Sylvanus
miguelito292
Sylvanus
Level 108
God Stats
19W - 8L
1,792 SR
Queue Stats
282W - 162L
1,659 Elo+
Party 1
Skadi
Skadi
trycode
Skadi
Level 121
God Stats
3W - 1L
1,721 SR
Queue Stats
128W - 137L
1,559 Elo+
Party 1
Erlang Shen
Erlang Shen
チートは初心者が大好き
Erlang Shen
Level 45
God Stats
4W - 1L
1,537 SR
Queue Stats
217W - 183L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dacquoise
Kuzenbo
9
2 / 3 / 0
5,999
461
3,341
13,130
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,958
458
2,880
8,860
5,169
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
SulVeY
Loki
11
1 / 5 / 2
6,319
486
2,674
10,272
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
ThornedFear1
Charybdis
8
0 / 7 / 1
5,221
402
3,960
9,203
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
ZEPYZ
Chang'e
11
0 / 3 / 0
5,853
450
3,750
7,042
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
7,951
612
6,432
5,854
5,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Pathangi
Scylla
14
3 / 0 / 3
8,037
618
4,392
4,249
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
miguelito292
Sylvanus
14
9 / 0 / 6
8,669
667
10,467
9,305
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
trycode
Skadi
11
0 / 2 / 5
6,307
485
4,352
5,299
1,583
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 5
7,269
559
6,005
8,082
4,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
20
20
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Kuzenbo
Dacquoise
Kuzenbo
2
3
0
0.67
L
0
2
0
0
W
Scylla
Pathangi
Scylla
3
0
3
4.5
L
Loki
SulVeY
Loki
1
5
2
0.4
L
Charybdis
ThornedFear1
Charybdis
0
7
1
0.07
L
Chang'e
ZEPYZ
Chang'e
0
3
0
0
W
Sylvanus
miguelito292
Sylvanus
9
0
6
12
W
Skadi
trycode
Skadi
0
2
5
1.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
31,648
48,507
Taken
32,789
24,329
Mitigated
18,336
16,111
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
641
270
3,118
5,854
5,070
172
214
5,403
43,270
0
L
Kuzenbo
Dacquoise
Kuzenbo
3,341
1,644
0
3,274
13,130
11,729
0
3,901
9,229
13,861
0
L
2,880
622
0
3,181
8,860
5,169
0
5,105
3,755
0
24,184
W
Scylla
Pathangi
Scylla
4,392
831
0
1,709
4,249
1,451
612
2,567
1,682
47,830
0
L
Loki
SulVeY
Loki
2,674
688
0
3,276
10,272
3,034
0
4,119
6,153
0
35,442
L
Charybdis
ThornedFear1
Charybdis
3,960
1,489
394
2,093
9,203
2,212
0
3,258
5,945
0
23,143
L
Chang'e
ZEPYZ
Chang'e
3,750
122
349
3,544
7,042
2,185
473
3,991
3,051
38,555
0
W
Sylvanus
miguelito292
Sylvanus
10,467
2,593
1,805
6,206
9,305
5,277
140
1,454
7,724
44,894
15,458
W
Skadi
trycode
Skadi
4,352
1,938
0
1,192
5,299
1,583
1,048
1,281
4,018
0
37,404
W
6,005
2,929
379
3,206
8,082
4,955
386
1,780
6,302
0
26,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
38,233
275
Minions Killed
375
0
Camps Cleared
0
1,198,655
Distance Traveled
1,184,453
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,951
612
74
6
0
231,152
3
L
Kuzenbo
5,999
461
24
2
0
247,517
1
L
Tyr
5,958
458
66
5
0
256,696
5
W
Scylla
8,037
618
96
7
0
219,939
1
L
Loki
6,319
486
77
6
0
256,305
3
L
Charybdis
5,221
402
46
4
0
198,419
4
L
Chang'e
5,853
450
62
5
0
239,718
2
W
Sylvanus
8,669
667
107
8
0
258,393
1
W
Skadi
6,307
485
61
5
0
231,068
5
W
Erlang Shen
7,269
559
37
3
0
243,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role