Player Matchup

Tsukuyomi
Tsukuyomi
BenRaki
Tsukuyomi
Level 4
God Stats
1W - 1L
1,222 SR
Queue Stats
3W - 5L
1,070 Elo+
Party 1
Sobek
Sobek
No1Eye
Sobek
Level 67
God Stats
1W - 2L
1,063 SR
Queue Stats
32W - 51L
1,361 Elo+
Party 2
Neith
Neith
SimoesPog
Neith
Level 5
God Stats
7W - 6L
1,789 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 2
Skadi
Skadi
VeRu-san
Skadi
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,149 Elo+
Party 1
Sol
Sol
claudon
Sol
Level 27
God Stats
13W - 15L
1,087 SR
Queue Stats
237W - 243L
1,322 Elo+
Solo
Team Averages
Level 22
1,332 SR
1,292 Elo+

VS

Team Averages
Level 18
1,532 SR
1,465 Elo+
Ra
Ra
DarkBlaede
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
KrigerWythi
Horus
Level 23
God Stats
0W - 1L
1,728 SR
Queue Stats
7W - 3L
1,679 Elo+
Solo
Odin
Odin
LOGAN1809
Odin
Level 21
God Stats
15W - 22L
1,443 SR
Queue Stats
92W - 115L
1,403 Elo+
Solo
Heimdallr
Heimdallr
Ninedragons4135
Heimdallr
Level 27
God Stats
8W - 3L
1,531 SR
Queue Stats
57W - 59L
1,403 Elo+
Solo
Hun Batz
Hun Batz
binod
Hun Batz
Level 18
God Stats
22W - 20L
1,458 SR
Queue Stats
53W - 57L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenRaki
Tsukuyomi
15
7 / 6 / 6
10,258
603
9,661
14,271
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
No1Eye
Sobek
13
1 / 0 / 3
8,367
492
5,298
12,211
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
SimoesPog
Neith
12
1 / 2 / 2
7,918
466
11,835
11,297
3,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
VeRu-san
Skadi
14
2 / 6 / 6
9,366
551
10,875
10,489
3,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
18
9 / 0 / 1
11,553
680
6,751
9,615
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
5,435
320
380
2,889
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,876
404
4,032
13,329
11,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
15
7 / 6 / 4
9,479
558
8,329
16,678
14,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Ninedragons4135
Heimdallr
13
2 / 2 / 0
7,752
456
12,152
14,555
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
binod
Hun Batz
15
4 / 6 / 6
8,976
528
9,183
15,342
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
20
Kills
13
14
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BenRaki
Tsukuyomi
7
6
6
1.67
L
0
3
0
0
L
0
3
2
0.33
L
Odin
7
6
4
1.5
L
Heimdallr
Ninedragons4135
Heimdallr
2
2
0
1
W
Sobek
No1Eye
Sobek
1
0
3
2.5
W
Neith
SimoesPog
Neith
1
2
2
1
W
Skadi
VeRu-san
Skadi
2
6
6
0.83
L
Hun Batz
binod
Hun Batz
4
6
6
1.17
W
Sol
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,420
Damage
34,076
57,883
Taken
62,793
25,878
Mitigated
38,282
26,072
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BenRaki
Tsukuyomi
9,661
2,512
0
4,147
14,271
4,990
830
726
13,361
0
49,713
L
380
105
0
646
2,889
701
0
759
1,990
6,620
0
L
4,032
1,898
3,610
3,268
13,329
11,563
0
2,907
10,406
0
17,252
L
Odin
8,329
1,872
0
3,728
16,678
14,738
0
564
16,074
8,415
33,975
L
Heimdallr
Ninedragons4135
Heimdallr
12,152
9,339
0
4,822
14,555
5,791
307
4,029
10,488
0
52,365
W
Sobek
No1Eye
Sobek
5,298
553
0
6,394
12,211
10,503
379
0
12,211
21,852
0
W
Neith
SimoesPog
Neith
11,835
7,633
0
6,934
11,297
3,644
493
0
11,297
0
52,244
W
Skadi
VeRu-san
Skadi
10,875
7,714
0
2,285
10,489
3,371
4,370
964
8,899
0
46,947
L
Hun Batz
binod
Hun Batz
9,183
2,866
0
4,805
15,342
5,489
0
3,406
11,786
0
58,864
W
Sol
6,751
1,314
0
6,312
9,615
3,370
2,156
305
9,260
76,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,462
Gold Earned
38,518
442
Minions Killed
312
0
Camps Cleared
0
1,584,258
Distance Traveled
1,304,008
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,258
603
89
5
0
314,433
1
L
Ra
5,435
320
15
1
0
99,634
1
L
Horus
6,876
404
21
1
0
328,374
5
L
Odin
9,479
558
85
5
0
267,186
6
L
Heimdallr
7,752
456
90
5
0
279,479
1
W
Sobek
8,367
492
21
1
0
385,495
8
W
Neith
7,918
466
94
6
0
273,916
1
W
Skadi
9,366
551
79
5
0
292,075
0
L
Hun Batz
8,976
528
101
6
0
329,335
0
W
Sol
11,553
680
159
9
0
318,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role