Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Vicy
Sol
Level 37
God Stats
10W - 5L
1,895 SR
Queue Stats
131W - 118L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
YuZzz
Tsukuyomi
Level 25
God Stats
1W - 4L
1,329 SR
Queue Stats
21W - 34L
1,379 Elo+
Party 2
Bellona
Bellona
blckRH1NO
Bellona
Level 22
God Stats
2W - 5L
1,329 SR
Queue Stats
21W - 35L
1,367 Elo+
Party 2
Fafnir
Fafnir
zombie10101
Fafnir
Level 45
God Stats
3W - 6L
1,424 SR
Queue Stats
15W - 30L
1,307 Elo+
Party 2
Team Averages
Level 39
1,495 SR
1,442 Elo+

VS

Team Averages
Level 68
1,495 SR
1,571 Elo+
Bellona
Bellona
Nikkeiii
Bellona
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Sobek
Sobek
PANGYANG
Sobek
Level 39
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
StaySilenzio
Tsukuyomi
Level 120
God Stats
16W - 14L
1,523 SR
Queue Stats
434W - 425L
1,502 Elo+
Solo
Rama
Rama
blephegor
Rama
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
299W - 293L
1,541 Elo+
Solo
Nu Wa
Nu Wa
shtavocado
Nu Wa
Level 34
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 1
6,705
610
4,557
4,580
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sol
Vicy
Sol
11
5 / 0 / 1
6,133
558
7,774
6,004
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
YuZzz
Tsukuyomi
9
5 / 1 / 1
6,201
564
2,287
4,412
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
blckRH1NO
Bellona
9
1 / 1 / 3
5,681
516
4,728
5,781
4,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
8
0 / 0 / 3
5,018
456
2,289
4,266
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nikkeiii
Bellona
8
1 / 4 / 0
5,096
463
2,604
5,798
3,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
PANGYANG
Sobek
8
0 / 2 / 1
4,887
444
1,697
8,223
4,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
StaySilenzio
Tsukuyomi
9
0 / 5 / 1
5,387
490
4,594
8,427
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
9
1 / 2 / 0
5,460
496
4,021
5,293
1,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
9
0 / 2 / 0
5,024
457
164
3,035
976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
15
Kills
2
2
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
L
Bellona
Nikkeiii
Bellona
1
4
0
0.25
L
Sobek
PANGYANG
Sobek
0
2
1
0.25
L
Tsukuyomi
StaySilenzio
Tsukuyomi
0
5
1
0.1
W
Sol
Vicy
Sol
5
0
1
5.5
W
Tsukuyomi
YuZzz
Tsukuyomi
5
1
1
5.5
W
Bellona
blckRH1NO
Bellona
1
1
3
2.5
L
Rama
1
2
0
0.5
L
Nu Wa
0
2
0
0
W
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
13,080
25,043
Taken
30,776
11,987
Mitigated
13,675
11,849
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,557
114
0
1,733
4,580
1,412
315
164
4,416
41,096
0
L
Bellona
Nikkeiii
Bellona
2,604
584
0
906
5,798
3,838
0
719
5,079
0
16,138
L
Sobek
PANGYANG
Sobek
1,697
129
0
1,872
8,223
4,819
0
5,584
2,451
8,335
0
L
Tsukuyomi
StaySilenzio
Tsukuyomi
4,594
1,173
0
1,985
8,427
2,717
0
2,882
5,505
0
28,424
W
Sol
Vicy
Sol
7,774
2,904
0
4,276
6,004
2,064
66
1,027
4,977
36,153
0
W
Tsukuyomi
YuZzz
Tsukuyomi
2,287
269
0
2,295
4,412
1,299
404
118
4,294
0
21,840
W
Bellona
blckRH1NO
Bellona
4,728
1,356
0
2,275
5,781
4,019
143
0
5,738
0
23,119
L
Rama
4,021
3,256
0
1,485
5,293
1,325
0
3,017
2,104
0
33,687
L
Nu Wa
164
61
0
407
3,035
976
0
2,018
1,017
15,175
0
W
Fafnir
2,289
256
0
1,270
4,266
3,193
0
552
3,714
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
25,854
276
Minions Killed
222
0
Camps Cleared
0
1,063,102
Distance Traveled
961,099
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,705
610
80
7
0
221,991
3
L
Bellona
5,096
463
40
4
0
202,531
3
L
Sobek
4,887
444
14
1
0
214,584
4
L
Tsukuyomi
5,387
490
58
5
0
220,785
4
W
Sol
6,133
558
73
7
0
199,420
5
W
Tsukuyomi
6,201
564
57
5
0
218,536
1
W
Bellona
5,681
516
46
4
0
210,466
1
L
Rama
5,460
496
73
7
0
174,736
1
L
Nu Wa
5,024
457
37
3
0
148,463
3
W
Fafnir
5,018
456
20
2
0
212,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role