Player Matchup

Pele
Pele
Easy_-baby
Pele
Level 28
God Stats
2W - 1L
1,598 SR
Queue Stats
80W - 90L
1,403 Elo+
Solo
Izanami
Izanami
TigerJR04
Izanami
Level 27
God Stats
15W - 8L
1,500 SR
Queue Stats
126W - 115L
1,403 Elo+
Solo
Odin
Odin
artem1417
Odin
Level 16
God Stats
9W - 9L
1,394 SR
Queue Stats
16W - 18L
1,420 Elo+
Solo
Bacchus
Bacchus
ebicik
Bacchus
Level 29
God Stats
2W - 2L
1,309 SR
Queue Stats
156W - 166L
1,505 Elo+
Solo
Janus
Janus
patronaro
Janus
Level 26
God Stats
5W - 4L
1,355 SR
Queue Stats
22W - 21L
1,425 Elo+
Solo
Team Averages
Level 25
1,431 SR
1,431 Elo+

VS

Team Averages
Level 20
1,547 SR
1,509 Elo+
Horus
Horus
Basya_573
Horus
Level 11
God Stats
1W - 1L
1,722 SR
Queue Stats
33W - 43L
1,534 Elo+
Solo
Set
Set
Cheeses-Cryst
Set
Level 26
God Stats
1W - 2L
1,543 SR
Queue Stats
49W - 31L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Laeraneth
Zhong Kui
Level 29
God Stats
1W - 2L
1,471 SR
Queue Stats
59W - 56L
1,390 Elo+
Solo
Charybdis
Charybdis
MoMoHappyxD
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 237L
1,449 Elo+
Solo
Ymir
Ymir
TTV_Haptix455
Ymir
Level 8
God Stats
8W - 3L
1,500 SR
Queue Stats
190W - 181L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,253
514
7,619
12,878
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TigerJR04
Izanami
17
6 / 2 / 2
10,097
561
8,295
9,485
3,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
15
2 / 0 / 3
9,503
528
7,286
5,505
3,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
ebicik
Bacchus
13
2 / 2 / 8
8,685
483
6,714
14,078
14,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
patronaro
Janus
15
5 / 0 / 1
9,084
505
7,105
5,607
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Basya_573
Horus
12
0 / 5 / 0
7,186
399
3,122
11,724
5,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 5 / 1
7,500
417
3,832
11,998
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Laeraneth
Zhong Kui
14
5 / 4 / 0
8,645
480
10,086
11,148
7,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
MoMoHappyxD
Charybdis
13
0 / 4 / 2
7,513
417
5,019
10,006
3,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,378
354
1,841
9,367
4,883
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
6
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Basya_573
Horus
0
5
0
0
L
1
5
1
0.3
W
5
2
2
3
L
Zhong Kui
Laeraneth
Zhong Kui
5
4
0
1.25
L
Charybdis
MoMoHappyxD
Charybdis
0
4
2
0.25
L
0
3
1
0.17
W
Izanami
TigerJR04
Izanami
6
2
2
3.5
W
Odin
2
0
3
3.5
W
Bacchus
ebicik
Bacchus
2
2
8
3
W
Janus
patronaro
Janus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
23,900
47,553
Taken
54,243
28,292
Mitigated
26,756
13,624
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Basya_573
Horus
3,122
1,550
0
888
11,724
5,421
856
2,441
9,283
0
32,430
L
3,832
2,000
0
3,565
11,998
5,149
1,494
1,928
10,070
0
41,236
W
7,619
1,278
0
6,758
12,878
4,806
0
1,270
11,608
0
68,629
L
Zhong Kui
Laeraneth
Zhong Kui
10,086
1,084
108
3,206
11,148
7,924
367
2,229
8,919
49,302
0
L
Charybdis
MoMoHappyxD
Charybdis
5,019
2,299
0
2,462
10,006
3,379
245
4,718
5,288
0
39,783
L
1,841
1,019
0
944
9,367
4,883
0
2,857
6,510
11,327
0
W
Izanami
TigerJR04
Izanami
8,295
7,072
0
2,322
9,485
3,424
385
2,998
6,487
0
80,239
W
Odin
7,286
1,266
0
1,095
5,505
3,231
701
777
4,636
6,262
42,963
W
Bacchus
ebicik
Bacchus
6,714
1,519
0
1,714
14,078
14,885
140
4,690
9,388
24,741
0
W
Janus
patronaro
Janus
7,105
335
61
1,674
5,607
1,946
468
2,263
3,344
51,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
37,222
506
Minions Killed
307
0
Camps Cleared
0
1,668,522
Distance Traveled
1,569,820
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,186
399
75
4
0
339,241
1
L
Set
7,500
417
72
4
0
300,993
2
W
Pele
9,253
514
117
7
0
377,205
0
L
Zhong Kui
8,645
480
77
4
0
300,599
4
L
Charybdis
7,513
417
73
4
0
308,395
2
L
Ymir
6,378
354
10
1
0
320,592
1
W
Izanami
10,097
561
141
8
0
343,948
0
W
Odin
9,503
528
115
6
0
321,509
2
W
Bacchus
8,685
483
43
2
0
303,064
0
W
Janus
9,084
505
90
5
0
322,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role