Player Matchup

Cerberus
Cerberus
Diamond II
NicoMUI
Cerberus
Diamond II
Level 160
God Stats
8W - 11L
1,516 SR
Queue Stats
439W - 413L
2,275 MMR
Solo
Susano
Susano
Diamond III
Swiggzy
Susano
Diamond III
Level 46
God Stats
6W - 2L
1,712 SR
Queue Stats
103W - 87L
2,247 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Wooffey
Morgan Le Fay
Masters
Level 160
God Stats
3W - 4L
1,623 SR
Queue Stats
774W - 701L
2,780 MMR
Solo
Rama
Rama
Diamond III
Yadilloh
Rama
Diamond III
Level 156
God Stats
4W - 5L
1,626 SR
Queue Stats
156W - 141L
2,195 MMR
Solo
Fafnir
Fafnir
Diamond IV
davidoow321
Fafnir
Diamond IV
Level 149
God Stats
7W - 6L
1,669 SR
Queue Stats
407W - 386L
2,191 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,629 SR
2,338 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,630 SR
2,169 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Destr4
Baba Yaga
Diamond II
Level 128
God Stats
7W - 8L
1,593 SR
Queue Stats
237W - 204L
2,366 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Magistertron
Gilgamesh
Masters
Level 154
God Stats
5W - 5L
1,605 SR
Queue Stats
374W - 341L
2,694 MMR
Solo
Ymir
Ymir
Diamond III
MegaJupiter
Ymir
Diamond III
Level 158
God Stats
21W - 15L
1,713 SR
Queue Stats
298W - 283L
2,138 MMR
Solo
Bellona
Bellona
Platinum III
SnakeLegs
Bellona
Platinum III
Level 129
God Stats
17W - 13L
1,738 SR
Queue Stats
184W - 173L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NicoMUI
Cerberus
20
9 / 0 / 10
15,690
581
20,463
22,948
28,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Swiggzy
Susano
20
3 / 7 / 8
14,655
543
13,996
20,304
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Wooffey
Morgan Le Fay
20
9 / 7 / 7
15,640
579
27,135
23,454
11,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
7 / 3 / 9
16,140
598
25,833
25,598
10,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
18
2 / 2 / 15
13,468
499
8,883
22,094
31,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TiamatSolPersephoneAthenaArtemis

VS

Bans
SetAnhurIzanamiCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 9 / 4
11,983
444
10,616
21,359
8,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Destr4
Baba Yaga
20
7 / 7 / 7
13,697
507
25,872
22,148
12,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Magistertron
Gilgamesh
20
3 / 6 / 12
13,254
491
21,483
28,506
26,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 3 / 6
10,626
394
6,850
22,962
27,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SnakeLegs
Bellona
20
4 / 5 / 4
13,678
507
13,415
24,486
27,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
52
30
Kills
19
19
Deaths
30
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
9
4
0.56
L
Baba Yaga
Destr4
Baba Yaga
7
7
7
1.5
L
Gilgamesh
Magistertron
Gilgamesh
3
6
12
1.5
L
2
3
6
1.67
W
Cerberus
NicoMUI
Cerberus
9
0
10
14
L
Bellona
SnakeLegs
Bellona
4
5
4
1.2
W
Susano
Swiggzy
Susano
3
7
8
1
W
Morgan Le Fay
Wooffey
Morgan Le Fay
9
7
7
1.79
W
Rama
7
3
9
3.83
W
Fafnir
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,310
Damage
78,236
114,398
Taken
119,461
90,443
Mitigated
101,988
41,218
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,616
6,890
0
5,013
21,359
8,154
914
7,930
13,346
0
88,476
L
Baba Yaga
Destr4
Baba Yaga
25,872
1,216
0
4,537
22,148
12,327
0
11,238
10,533
108,828
0
L
Gilgamesh
Magistertron
Gilgamesh
21,483
6,933
0
2,184
28,506
26,387
0
12,886
15,356
0
117,457
L
6,850
1,039
0
2,538
22,962
27,423
26
10,503
12,191
27,085
0
W
Cerberus
NicoMUI
Cerberus
20,463
2,277
0
12,567
22,948
28,532
232
5,499
17,449
102,898
0
L
Bellona
SnakeLegs
Bellona
13,415
3,934
0
4,030
24,486
27,697
0
12,790
11,554
9,874
94,417
W
Susano
Swiggzy
Susano
13,996
3,026
0
211
20,304
8,576
0
7,155
13,149
0
114,694
W
Morgan Le Fay
Wooffey
Morgan Le Fay
27,135
1,504
693
8,448
23,454
11,100
1,265
9,273
14,181
121,742
0
W
Rama
25,833
21,593
0
10,296
25,598
10,920
6,180
5,185
20,413
0
185,257
W
Fafnir
8,883
1,798
0
9,003
22,094
31,315
278
9,130
12,964
21,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,593
Gold Earned
63,238
803
Minions Killed
687
0
Camps Cleared
0
2,609,652
Distance Traveled
2,522,153
49
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,983
444
131
5
0
425,996
1
L
Baba Yaga
13,697
507
178
7
0
479,411
7
L
Gilgamesh
13,254
491
157
6
0
543,328
1
L
Ymir
10,626
394
30
1
0
538,756
19
W
Cerberus
15,690
581
226
8
0
535,250
4
L
Bellona
13,678
507
191
7
0
534,662
3
W
Susano
14,655
543
171
6
0
545,146
10
W
Morgan Le Fay
15,640
579
169
6
0
503,601
4
W
Rama
16,140
598
217
8
0
476,691
10
W
Fafnir
13,468
499
20
1
0
548,964
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role