Player Matchup

Tiamat
Tiamat
Basya_573
Tiamat
Level 11
God Stats
2W - 1L
1,846 SR
Queue Stats
33W - 43L
1,563 Elo+
Solo
Hera
Hera
BigDanGill
Hera
Level 29
God Stats
67W - 84L
1,443 SR
Queue Stats
161W - 183L
1,300 Elo+
Solo
Thor
Thor
Diablo17722
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,006 Elo+
Solo
Neith
Neith
The_john_04
Neith
Level 18
God Stats
3W - 6L
1,251 SR
Queue Stats
156W - 198L
1,347 Elo+
Solo
Ymir
Ymir
gracjank14
Ymir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,509 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,345 Elo+

VS

Team Averages
Level 22
1,588 SR
1,430 Elo+
Fenrir
Fenrir
MoMoHappyxD
Fenrir
Level 28
God Stats
36W - 18L
1,578 SR
Queue Stats
229W - 237L
1,441 Elo+
Solo
Aphrodite
Aphrodite
NPCLV998
Aphrodite
Level 28
God Stats
1W - 0L
1,610 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Ymir
Ymir
PlaTa-_-PLoMoOo
Ymir
Level 28
God Stats
19W - 15L
1,516 SR
Queue Stats
122W - 133L
1,271 Elo+
Solo
Scylla
Scylla
borsalino92I
Scylla
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Anhur
Anhur
oppassend-spijl
Anhur
Level 25
God Stats
4W - 1L
1,734 SR
Queue Stats
14W - 9L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Basya_573
Tiamat
9
1 / 3 / 2
5,567
557
1,971
3,487
1,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 2
5,820
582
2,578
5,249
1,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 2 / 1
4,643
464
495
6,243
1,617
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
3 / 5 / 1
5,176
518
5,151
6,348
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 2
5,336
534
2,336
8,015
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
11 / 0 / 1
7,015
702
6,115
6,168
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
NPCLV998
Aphrodite
8
0 / 1 / 5
5,051
505
1,304
2,239
846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 4
5,531
553
2,574
6,254
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
11
3 / 2 / 4
6,306
631
4,100
4,223
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 4
5,698
570
2,921
5,416
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Basya_573
Tiamat
1
3
2
0.67
L
0
4
2
0.25
L
1
2
1
0.75
W
Fenrir
11
0
1
11.5
W
Aphrodite
NPCLV998
Aphrodite
0
1
5
2.5
W
2
1
4
4
L
3
5
1
0.7
W
Scylla
3
2
4
2.5
L
1
3
2
0.67
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
17,014
29,342
Taken
24,300
9,559
Mitigated
9,371
4,008
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Basya_573
Tiamat
1,971
195
0
470
3,487
1,622
0
1,285
2,149
20,492
0
L
2,578
653
0
1,068
5,249
1,866
1,304
1,605
3,584
32,766
0
L
495
0
0
1,169
6,243
1,617
0
966
5,237
0
10,505
W
Fenrir
6,115
596
0
1,672
6,168
2,398
0
1,093
5,075
0
32,445
W
Aphrodite
NPCLV998
Aphrodite
1,304
311
2,501
1,072
2,239
846
215
861
1,378
16,706
0
W
2,574
196
0
707
6,254
3,673
352
1,946
4,308
15,766
0
L
5,151
2,628
0
1,051
6,348
1,459
27
1,435
4,907
0
18,208
W
Scylla
4,100
724
0
250
4,223
1,154
243
1,578
2,645
30,494
0
L
2,336
327
0
250
8,015
2,995
0
2,504
5,487
20,175
0
W
2,921
1,873
0
1,148
5,416
1,300
0
1,407
4,009
0
29,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
29,601
213
Minions Killed
232
0
Camps Cleared
0
871,064
Distance Traveled
992,490
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,567
557
48
5
0
199,521
0
L
Hera
5,820
582
82
8
0
162,122
0
L
Thor
4,643
464
28
3
0
152,978
0
W
Fenrir
7,015
702
53
5
0
228,239
1
W
Aphrodite
5,051
505
38
4
0
206,229
0
W
Ymir
5,531
553
21
2
0
173,085
1
L
Neith
5,176
518
27
3
0
162,114
0
W
Scylla
6,306
631
61
6
0
199,522
0
L
Ymir
5,336
534
28
3
0
194,329
1
W
Anhur
5,698
570
59
6
0
185,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role