Player Matchup

Vamana
Vamana
PAJAMAS13
Vamana
Level 110
God Stats
2W - 2L
1,331 SR
Queue Stats
129W - 157L
1,457 Elo+
Party 1
Fenrir
Fenrir
Sterva69
Fenrir
Level 43
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 22L
1,500 Elo+
Solo
Sol
Sol
choasdj19888
Sol
Level 147
God Stats
1W - 3L
1,567 SR
Queue Stats
286W - 323L
1,437 Elo+
Party 1
Team Averages
Level 100
1,392 SR
1,465 Elo+

VS

Team Averages
Level 52
1,449 SR
1,438 Elo+
Cthulhu
Cthulhu
WaterlakeCS
Cthulhu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
ahoglegdoobie
Baba Yaga
Level 69
God Stats
12W - 37L
1,348 SR
Queue Stats
658W - 861L
1,422 Elo+
Solo
Fenrir
Fenrir
smoke181
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PAJAMAS13
Vamana
13
1 / 1 / 8
8,341
642
8,989
14,734
11,557
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Sterva69
Fenrir
11
2 / 4 / 7
8,214
632
6,167
12,054
6,125
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
9 / 0 / 3
9,924
763
17,672
9,724
3,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WaterlakeCS
Cthulhu
11
2 / 3 / 2
7,602
585
7,706
11,906
9,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
ahoglegdoobie
Baba Yaga
11
1 / 3 / 3
7,783
599
9,970
10,445
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
smoke181
Fenrir
10
2 / 6 / 0
7,587
584
6,789
15,774
9,265
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
PAJAMAS13
Vamana
1
1
8
5
W
Fenrir
Sterva69
Fenrir
2
4
7
1.38
L
Cthulhu
WaterlakeCS
Cthulhu
2
3
2
1
L
Baba Yaga
ahoglegdoobie
Baba Yaga
1
3
3
0.83
W
9
0
3
10.5
L
Fenrir
smoke181
Fenrir
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,828
Damage
24,465
36,512
Taken
38,125
21,041
Mitigated
22,585
10,713
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
PAJAMAS13
Vamana
8,989
4,042
0
4,785
14,734
11,557
24
6,842
7,892
0
30,149
W
Fenrir
Sterva69
Fenrir
6,167
1,909
0
1,778
12,054
6,125
455
6,406
5,648
0
11,381
L
Cthulhu
WaterlakeCS
Cthulhu
7,706
540
147
611
11,906
9,134
0
3,745
8,161
19,307
0
L
Baba Yaga
ahoglegdoobie
Baba Yaga
9,970
737
0
2,045
10,445
4,186
0
7,323
3,122
35,184
0
W
17,672
6,950
0
4,150
9,724
3,359
638
5,313
4,411
54,714
0
L
Fenrir
smoke181
Fenrir
6,789
2,317
0
1,962
15,774
9,265
0
6,724
9,050
0
11,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
22,972
147
Minions Killed
113
9
Camps Cleared
2
751,667
Distance Traveled
683,295
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,341
642
41
3
4
277,965
4
W
Fenrir
8,214
632
14
1
1
219,493
1
L
Cthulhu
7,602
585
34
3
1
228,229
1
L
Baba Yaga
7,783
599
68
5
1
232,244
1
W
Sol
9,924
763
92
7
4
254,209
2
L
Fenrir
7,587
584
11
1
0
222,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role