Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
xXDoomed_KingXx
Odin
Level 158
God Stats
1W - 2L
1,585 SR
Queue Stats
25W - 24L
1,583 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,528 Elo+

VS

Team Averages
Level 66
1,682 SR
1,569 Elo+
Ne Zha
Ne Zha
CornRake
Ne Zha
Level 118
God Stats
7W - 1L
1,742 SR
Queue Stats
172W - 158L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
ShinHakaiButPc
Danzaburou
Level 13
God Stats
2W - 0L
1,690 SR
Queue Stats
18W - 7L
1,665 Elo+
Party 2
Hel
Hel
stopbeingmymom
Hel
Level 66
God Stats
1W - 0L
1,614 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 8 / 3
9,020
694
12,998
12,248
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
 
Danzaburou
11
1 / 7 / 2
7,953
612
7,316
12,268
3,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 3
8,065
620
5,858
16,567
8,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CornRake
Ne Zha
14
9 / 0 / 8
10,165
782
15,933
14,822
10,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ShinHakaiButPc
Danzaburou
14
8 / 2 / 8
10,276
790
17,062
10,557
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 14
9,566
736
2,940
11,873
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
20
20
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
8
3
0.44
L
Danzaburou
 
Danzaburou
1
7
2
0.29
W
Ne Zha
CornRake
Ne Zha
9
0
8
13
W
Danzaburou
ShinHakaiButPc
Danzaburou
8
2
8
6
W
3
3
14
3.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
35,935
41,083
Taken
37,252
15,684
Mitigated
22,210
7,241
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,998
712
666
2,107
12,248
3,429
0
1,440
10,404
37,784
0
L
Danzaburou
 
Danzaburou
7,316
1,659
443
1,420
12,268
3,527
0
1,083
10,853
0
22,691
W
Ne Zha
CornRake
Ne Zha
15,933
4,223
0
6,070
14,822
10,955
471
4,773
10,049
5,113
30,112
W
Danzaburou
ShinHakaiButPc
Danzaburou
17,062
9,938
0
3,218
10,557
3,909
1,661
4,773
5,784
0
47,007
W
2,940
208
4,125
4,805
11,873
7,346
748
3,841
8,032
19,044
0
L
5,858
1,468
0
2,605
16,567
8,728
0
2,304
13,478
0
17,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
30,007
130
Minions Killed
157
5
Camps Cleared
6
592,485
Distance Traveled
722,742
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,020
694
63
5
2
190,859
3
L
Danzaburou
7,953
612
47
4
2
172,395
2
W
Ne Zha
10,165
782
35
3
2
290,352
5
W
Danzaburou
10,276
790
68
5
3
209,858
3
W
Hel
9,566
736
54
4
1
222,532
2
L
Odin
8,065
620
20
2
1
229,231
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role