Player Matchup

Ullr
Ullr
BigAlex_128
Ullr
Level 46
God Stats
1W - 1L
1,485 SR
Queue Stats
88W - 109L
1,401 Elo+
Solo
Bacchus
Bacchus
NeMoKoSTiC90
Bacchus
Level 48
God Stats
5W - 6L
1,482 SR
Queue Stats
87W - 205L
1,323 Elo+
Party 2
Agni
Agni
SkOrPiOn031105
Agni
Level 103
God Stats
1W - 3L
1,499 SR
Queue Stats
294W - 520L
1,297 Elo+
Party 2
Odin
Odin
Xx_RAPTOR82
Odin
Level 38
God Stats
6W - 9L
1,725 SR
Queue Stats
156W - 183L
1,326 Elo+
Solo
Bakasura
Bakasura
ZeusLounge
Bakasura
Level 102
God Stats
1W - 3L
1,715 SR
Queue Stats
225W - 429L
1,306 Elo+
Party 2
Team Averages
Level 67
1,581 SR
1,331 Elo+

VS

Team Averages
Level 93
1,600 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DemS-93-Family
Janus
Level 160
God Stats
57W - 40L
1,597 SR
Queue Stats
836W - 693L
1,611 Elo+
Party 1
Yemoja
Yemoja
Le_Compteur_Lore
Yemoja
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
T4-FyRe7z
Jing Wei
Level 159
God Stats
6W - 6L
1,901 SR
Queue Stats
592W - 489L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
azula2609
Cu Chulainn
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
91W - 110L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,644
422
2,460
7,154
1,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
NeMoKoSTiC90
Bacchus
5
0 / 8 / 0
4,308
392
1,848
10,823
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 9 / 0
4,270
388
3,018
7,135
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 0
5,620
511
3,713
6,105
4,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
ZeusLounge
Bakasura
8
0 / 6 / 0
4,874
443
1,994
9,077
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
8 / 0 / 2
6,551
596
4,175
2,718
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
10 / 0 / 6
7,512
683
5,840
5,876
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 12
5,956
541
3,428
3,811
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
T4-FyRe7z
Jing Wei
12
8 / 0 / 4
6,955
632
7,577
6,395
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
azula2609
Cu Chulainn
10
3 / 1 / 1
5,652
514
2,598
6,407
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
1
Kills
31
31
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
2
9
L
0
5
0
0
W
10
0
6
13
W
2
0
12
8
L
Bacchus
NeMoKoSTiC90
Bacchus
0
8
0
0
L
0
9
0
0
W
Jing Wei
T4-FyRe7z
Jing Wei
8
0
4
10
L
1
3
0
0.33
L
Bakasura
ZeusLounge
Bakasura
0
6
0
0
W
Cu Chulainn
azula2609
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
23,618
40,294
Taken
25,207
17,165
Mitigated
9,959
5,691
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,175
1,090
0
1,682
2,718
821
0
499
2,209
0
27,670
L
2,460
1,483
0
1,390
7,154
1,749
0
1,522
5,426
0
20,091
W
5,840
759
0
1,823
5,876
1,805
0
1,120
4,609
47,765
0
W
3,428
937
1,509
680
3,811
1,756
90
1,549
2,262
14,452
0
L
Bacchus
NeMoKoSTiC90
Bacchus
1,848
70
103
601
10,823
6,529
0
1,629
8,905
8,484
0
L
3,018
296
0
590
7,135
1,907
0
3,769
2,928
13,863
0
W
Jing Wei
T4-FyRe7z
Jing Wei
7,577
5,936
0
2,197
6,395
1,911
2,193
1,698
4,565
0
42,815
L
3,713
797
0
1,559
6,105
4,197
66
180
5,883
0
21,744
L
Bakasura
ZeusLounge
Bakasura
1,994
1,079
0
1,448
9,077
2,783
21
1,095
7,884
0
19,209
W
Cu Chulainn
azula2609
Cu Chulainn
2,598
438
0
878
6,407
3,666
0
0
5,937
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
32,626
157
Minions Killed
295
0
Camps Cleared
0
1,015,114
Distance Traveled
1,053,754
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,551
596
52
5
0
242,437
3
L
Ullr
4,644
422
34
3
0
189,377
0
W
Janus
7,512
683
94
9
0
214,462
0
W
Yemoja
5,956
541
26
2
0
192,815
0
L
Bacchus
4,308
392
11
1
0
205,035
0
L
Agni
4,270
388
18
2
0
195,269
1
W
Jing Wei
6,955
632
82
7
0
194,824
2
L
Odin
5,620
511
49
4
0
202,569
2
L
Bakasura
4,874
443
45
4
0
222,864
0
W
Cu Chulainn
5,652
514
41
4
0
209,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role