Player Matchup

Merlin
Merlin
Azuromus
Merlin
Level 157
God Stats
108W - 95L
1,595 SR
Queue Stats
547W - 553L
1,587 Elo+
Solo
Anubis
Anubis
MuffinCzar
Anubis
Level 68
God Stats
19W - 8L
1,633 SR
Queue Stats
115W - 118L
1,478 Elo+
Party 1
Neith
Neith
NaviTsu
Neith
Level 29
God Stats
3W - 1L
1,368 SR
Queue Stats
57W - 66L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Wulfstars
Cthulhu
Level 96
God Stats
2W - 0L
1,610 SR
Queue Stats
25W - 25L
1,518 Elo+
Party 1
Odin
Odin
piscesking698
Odin
Level 124
God Stats
3W - 2L
1,469 SR
Queue Stats
261W - 240L
1,461 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,502 Elo+

VS

Team Averages
Level 53
1,584 SR
1,435 Elo+
Janus
Janus
Doct0rMuffin
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 69L
1,582 Elo+
Solo
Poseidon
Poseidon
SageUce
Poseidon
Level 44
God Stats
5W - 4L
1,860 SR
Queue Stats
74W - 73L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shairaqx
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,151 Elo+
Party 2
Neith
Neith
Sinaohi
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Bacchus
Bacchus
xJumbax
Bacchus
Level 41
God Stats
4W - 9L
1,558 SR
Queue Stats
55W - 70L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azuromus
Merlin
17
4 / 0 / 13
10,427
1,043
11,934
2,871
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MuffinCzar
Anubis
17
7 / 0 / 12
10,761
1,076
14,518
6,406
4,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NaviTsu
Neith
17
4 / 0 / 16
10,036
1,004
9,762
8,097
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Wulfstars
Cthulhu
17
7 / 0 / 15
11,440
1,144
12,778
10,053
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 2 / 16
9,546
955
7,393
9,638
8,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,590
859
13,486
13,931
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
SageUce
Poseidon
14
1 / 10 / 1
8,596
860
6,638
14,434
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Shairaqx
Ah Muzen Cab
14
0 / 3 / 0
8,319
832
2,375
11,354
3,632
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Sinaohi
Neith
15
1 / 2 / 0
9,040
904
5,104
7,099
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
xJumbax
Bacchus
14
0 / 4 / 0
8,199
820
4,510
13,024
10,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
5
25
Kills
2
2
Deaths
25
72
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azuromus
Merlin
4
0
13
10.5
L
0
6
2
0.17
W
Anubis
MuffinCzar
Anubis
7
0
12
13
W
Neith
NaviTsu
Neith
4
0
16
12
L
Poseidon
SageUce
Poseidon
1
10
1
0.15
L
Ah Muzen Cab
Shairaqx
Ah Muzen Cab
0
3
0
0
L
Neith
Sinaohi
Neith
1
2
0
0.5
W
Cthulhu
Wulfstars
Cthulhu
7
0
15
14.5
W
3
2
16
5.5
L
Bacchus
xJumbax
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,385
Damage
32,113
37,065
Taken
59,842
32,176
Mitigated
24,065
5,506
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azuromus
Merlin
11,934
550
0
265
2,871
1,464
0
1,543
1,322
47,490
0
L
13,486
234
0
246
13,931
4,175
0
10,493
3,438
27,840
0
W
Anubis
MuffinCzar
Anubis
14,518
201
0
2,647
6,406
4,830
0
3,767
2,521
39,819
0
W
Neith
NaviTsu
Neith
9,762
2,385
0
1,240
8,097
4,550
0
6,643
1,176
0
16,827
L
Poseidon
SageUce
Poseidon
6,638
642
0
0
14,434
3,967
0
9,607
4,827
19,832
0
L
Ah Muzen Cab
Shairaqx
Ah Muzen Cab
2,375
865
0
654
11,354
3,632
0
6,519
4,835
0
11,148
L
Neith
Sinaohi
Neith
5,104
1,276
0
2,060
7,099
2,047
0
4,256
2,843
0
38,123
W
Cthulhu
Wulfstars
Cthulhu
12,778
159
437
889
10,053
13,159
0
5,353
4,508
24,190
0
W
7,393
995
0
28
9,638
8,173
0
6,394
2,904
0
16,849
L
Bacchus
xJumbax
Bacchus
4,510
202
0
150
13,024
10,244
0
8,355
4,669
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
42,744
228
Minions Killed
197
9
Camps Cleared
4
998,881
Distance Traveled
845,582
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,427
1,043
88
9
2
213,072
1
L
Janus
8,590
859
45
5
1
199,558
2
W
Anubis
10,761
1,076
60
6
4
188,187
0
W
Neith
10,036
1,004
27
3
0
189,002
0
L
Poseidon
8,596
860
23
2
0
152,558
0
L
Ah Muzen Cab
8,319
832
26
3
2
177,223
1
L
Neith
9,040
904
79
8
1
151,828
4
W
Cthulhu
11,440
1,144
34
3
1
206,622
1
W
Odin
9,546
955
19
2
2
201,998
0
L
Bacchus
8,199
820
24
2
0
164,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role