Player Matchup

Charybdis
Charybdis
CaptainError
Charybdis
Level 28
God Stats
13W - 11L
1,528 SR
Queue Stats
112W - 83L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Irkuha
Zhong Kui
Level 28
God Stats
1W - 2L
1,466 SR
Queue Stats
27W - 27L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Kirasamie
Danzaburou
Level 14
God Stats
1W - 1L
1,821 SR
Queue Stats
166W - 164L
1,512 Elo+
Solo
Sylvanus
Sylvanus
LionThroneIII
Sylvanus
Level 28
God Stats
1W - 3L
1,714 SR
Queue Stats
158W - 143L
1,520 Elo+
Solo
Thor
Thor
vishnya522
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,375 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,488 Elo+

VS

Team Averages
Level 24
1,507 SR
1,482 Elo+
Ymir
Ymir
EerieRift
Ymir
Level 28
God Stats
11W - 13L
1,673 SR
Queue Stats
397W - 397L
1,493 Elo+
Solo
Pele
Pele
JS9438
Pele
Level 43
God Stats
32W - 47L
1,396 SR
Queue Stats
184W - 241L
1,362 Elo+
Party 1
Sol
Sol
ShadowRipper420
Sol
Level 18
God Stats
36W - 43L
1,463 SR
Queue Stats
42W - 57L
1,385 Elo+
Party 1
Bellona
Bellona
dontkillme00
Bellona
Level 4
God Stats
2W - 1L
1,785 SR
Queue Stats
173W - 171L
1,646 Elo+
Solo
Horus
Horus
rakowL
Horus
Level 27
God Stats
1W - 2L
1,218 SR
Queue Stats
164W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainError
Charybdis
13
3 / 2 / 2
7,851
1,122
9,867
12,752
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Irkuha
Zhong Kui
13
2 / 6 / 3
7,641
1,092
8,229
13,157
7,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kirasamie
Danzaburou
12
1 / 2 / 3
7,132
1,019
6,182
7,206
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
LionThroneIII
Sylvanus
11
0 / 0 / 0
4,440
634
0
0
0
13
1 / 10 / 4
7,134
1,019
4,942
11,550
3,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

234

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 11
7,931
1,133
7,201
9,236
9,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
JS9438
Pele
14
7 / 1 / 7
8,688
1,241
7,269
5,106
1,896
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 2 / 9
8,024
1,146
8,460
4,952
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
dontkillme00
Bellona
14
2 / 2 / 7
7,539
1,077
6,763
7,175
6,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
rakowL
Horus
15
5 / 1 / 13
8,441
1,206
10,861
6,990
3,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
20
20
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaptainError
Charybdis
3
2
2
2
W
Ymir
3
1
11
8.5
L
Zhong Kui
Irkuha
Zhong Kui
2
6
3
0.58
W
Pele
JS9438
Pele
7
1
7
10.5
L
Danzaburou
Kirasamie
Danzaburou
1
2
3
1.25
L
Sylvanus
LionThroneIII
Sylvanus
0
0
0
0
W
3
2
9
3.75
W
Bellona
dontkillme00
Bellona
2
2
7
2.75
W
Horus
rakowL
Horus
5
1
13
11.5
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
40,554
44,665
Taken
33,459
18,190
Mitigated
23,593
5,185
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaptainError
Charybdis
9,867
4,857
0
1,113
12,752
4,204
0
4,851
7,795
0
30,494
W
Ymir
7,201
1,803
0
1,701
9,236
9,756
0
2,381
6,855
10,765
0
L
Zhong Kui
Irkuha
Zhong Kui
8,229
843
0
2,677
13,157
7,850
0
3,076
9,953
25,033
0
W
Pele
JS9438
Pele
7,269
1,584
314
416
5,106
1,896
0
1,601
3,505
0
20,505
L
Danzaburou
Kirasamie
Danzaburou
6,182
2,612
0
1,395
7,206
2,539
0
2,696
4,376
0
14,765
L
Sylvanus
LionThroneIII
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
8,460
3,829
0
1,130
4,952
1,605
0
748
4,204
25,938
0
W
Bellona
dontkillme00
Bellona
6,763
2,983
0
200
7,175
6,644
0
1,399
5,776
0
21,574
W
Horus
rakowL
Horus
10,861
4,907
738
1,315
6,990
3,692
0
2,100
4,890
0
14,313
L
4,942
2,196
0
0
11,550
3,597
0
4,464
6,880
0
10,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
40,623
115
Minions Killed
127
3
Camps Cleared
6
470,161
Distance Traveled
706,846
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,851
1,122
45
6
0
126,940
0
W
Ymir
7,931
1,133
7
1
0
129,663
3
L
Zhong Kui
7,641
1,092
42
6
2
121,598
0
W
Pele
8,688
1,241
33
5
0
168,380
2
L
Danzaburou
7,132
1,019
19
3
0
130,965
1
L
Sylvanus
4,440
634
0
0
0
0
0
W
Sol
8,024
1,146
48
7
1
122,782
0
W
Bellona
7,539
1,077
35
5
3
139,704
2
W
Horus
8,441
1,206
4
1
2
146,317
0
L
Thor
7,134
1,019
9
1
1
90,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role