Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FlipEmpress9390
Chernobog
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 1
Hercules
Hercules
JLucky612
Hercules
Level 107
God Stats
0W - 3L
1,733 SR
Queue Stats
86W - 81L
1,472 Elo+
Solo
Ganesha
Ganesha
Lou Will Ville2
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
rEX633
Kuzenbo
Level 48
God Stats
0W - 1L
1,159 SR
Queue Stats
4W - 5L
1,687 Elo+
Solo
Team Averages
Level 59
1,526 SR
1,646 Elo+

VS

Team Averages
Level 106
1,508 SR
1,472 Elo+
Bacchus
Bacchus
PestilenceWolf
Bacchus
Level 124
God Stats
7W - 4L
1,481 SR
Queue Stats
369W - 401L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Viper11tc
Jormungandr
Level 155
God Stats
4W - 4L
1,477 SR
Queue Stats
160W - 156L
1,547 Elo+
Solo
Vulcan
Vulcan
Zeoowhoppa
Vulcan
Level 77
God Stats
1W - 2L
1,187 SR
Queue Stats
49W - 50L
1,525 Elo+
Solo
Olorun
Olorun
fishermansam-
Olorun
Level 25
God Stats
3W - 0L
1,688 SR
Queue Stats
123W - 140L
1,338 Elo+
Solo
Artemis
Artemis
ghostdogg98
Artemis
Level 148
God Stats
6W - 3L
1,709 SR
Queue Stats
410W - 457L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 8 / 3
9,396
783
8,364
14,442
5,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
FlipEmpress9390
Chernobog
18
5 / 5 / 8
10,280
857
20,629
13,999
5,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
JLucky612
Hercules
15
1 / 4 / 9
8,517
710
7,112
32,215
18,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 10
8,091
674
8,652
14,111
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
rEX633
Kuzenbo
16
3 / 6 / 8
9,709
809
8,813
17,981
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
10,142
845
9,309
16,745
19,189
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Viper11tc
Jormungandr
17
6 / 3 / 16
10,150
846
13,156
13,819
15,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Zeoowhoppa
Vulcan
20
13 / 3 / 10
12,288
1,024
33,189
12,245
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 17
9,369
781
9,403
11,694
4,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ghostdogg98
Artemis
17
3 / 3 / 16
9,886
824
17,632
11,447
4,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
14
Kills
28
28
Deaths
15
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
8
3
0.81
L
Chernobog
FlipEmpress9390
Chernobog
5
5
8
1.8
L
Hercules
JLucky612
Hercules
1
4
9
1.38
L
0
5
10
1
W
6
3
12
4
W
Jormungandr
Viper11tc
Jormungandr
6
3
16
4.67
W
Vulcan
Zeoowhoppa
Vulcan
13
3
10
6
W
0
3
17
2.83
W
Artemis
ghostdogg98
Artemis
3
3
16
3.67
L
Kuzenbo
rEX633
Kuzenbo
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,570
Damage
82,689
92,748
Taken
65,950
55,411
Mitigated
48,961
35,848
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,364
3,061
1,089
3,822
14,442
5,171
414
11,074
3,142
18,412
0
L
Chernobog
FlipEmpress9390
Chernobog
20,629
11,905
2,322
4,326
13,999
5,587
1,062
9,626
3,998
0
38,267
L
Hercules
JLucky612
Hercules
7,112
1,379
1,166
16,183
32,215
18,046
38
19,814
11,796
0
14,523
L
8,652
142
1,010
2,766
14,111
5,614
0
10,229
3,538
21,315
0
W
9,309
1,492
1,565
5,044
16,745
19,189
364
4,712
12,033
13,712
0
W
Jormungandr
Viper11tc
Jormungandr
13,156
1,189
2,053
1,739
13,819
15,221
140
4,097
9,722
23,044
0
W
Vulcan
Zeoowhoppa
Vulcan
33,189
9,440
1,198
4,351
12,245
5,225
624
6,295
5,950
61,033
0
W
9,403
4,195
4,982
5,003
11,694
4,772
1,952
4,805
6,889
21,423
0
W
Artemis
ghostdogg98
Artemis
17,632
6,913
1,509
2,909
11,447
4,554
2,429
5,920
5,527
0
31,192
L
Kuzenbo
rEX633
Kuzenbo
8,813
2,555
772
2,392
17,981
20,993
203
12,500
5,217
22,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
51,835
140
Minions Killed
154
0
Camps Cleared
0
1,028,475
Distance Traveled
1,216,449
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,396
783
31
3
0
159,648
0
L
Chernobog
10,280
857
51
4
0
187,045
0
L
Hercules
8,517
710
23
2
0
239,467
2
L
Ganesha
8,091
674
2
0
0
213,079
0
W
Bacchus
10,142
845
3
0
0
239,593
0
W
Jormungandr
10,150
846
24
2
0
222,728
2
W
Vulcan
12,288
1,024
65
5
0
280,199
3
W
Olorun
9,369
781
35
3
0
238,078
0
W
Artemis
9,886
824
27
2
0
235,851
1
L
Kuzenbo
9,709
809
33
3
0
229,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role