Player Matchup

Achilles
Achilles
ADRI-_LNG
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,490 Elo+
Solo
Ra
Ra
FastestPawinWest
Ra
Level 24
God Stats
11W - 15L
1,430 SR
Queue Stats
18W - 19L
1,353 Elo+
Solo
Fenrir
Fenrir
KatySydHera
Fenrir
Level 6
God Stats
1W - 3L
1,464 SR
Queue Stats
5W - 8L
1,360 Elo+
Solo
Tiamat
Tiamat
Nyghtix
Tiamat
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,225 Elo+
Party 1
Sylvanus
Sylvanus
Twimsiflow
Sylvanus
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 48L
1,501 Elo+
Party 1
Team Averages
Level 20
1,436 SR
1,386 Elo+

VS

Team Averages
Level 16
1,506 SR
1,409 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hedronics
Ymir
Level 15
God Stats
2W - 0L
1,719 SR
Queue Stats
35W - 35L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
KaarDaaver
Baba Yaga
Level 8
God Stats
8W - 5L
1,554 SR
Queue Stats
12W - 14L
1,257 Elo+
Solo
Ullr
Ullr
UnicornPower1527
Ullr
Level 25
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Agni
Agni
汉堡汉堡丶
Agni
Level 15
God Stats
3W - 2L
1,339 SR
Queue Stats
36W - 36L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADRI-_LNG
Achilles
16
4 / 7 / 1
10,453
950
4,899
15,136
8,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 4
10,812
983
8,343
11,615
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
17
2 / 11 / 5
10,684
971
11,064
22,185
14,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Nyghtix
Tiamat
16
1 / 14 / 3
9,539
867
4,702
21,780
11,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Twimsiflow
Sylvanus
17
1 / 6 / 5
10,144
922
8,257
26,099
28,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 2 / 22
12,457
1,132
19,300
7,138
3,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
12 / 0 / 22
13,036
1,185
20,993
12,153
15,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
KaarDaaver
Baba Yaga
18
2 / 0 / 19
11,039
1,004
10,246
2,951
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 3 / 16
11,331
1,030
17,782
11,301
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 21
12,275
1,116
20,062
9,286
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
9
Kills
41
41
Deaths
9
18
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
22
10
L
Achilles
ADRI-_LNG
Achilles
4
7
1
0.64
L
1
3
4
1
W
Ymir
12
0
22
23
W
Baba Yaga
KaarDaaver
Baba Yaga
2
0
19
11.5
L
Fenrir
2
11
5
0.41
L
Tiamat
Nyghtix
Tiamat
1
14
3
0.18
L
Sylvanus
Twimsiflow
Sylvanus
1
6
5
0.58
W
10
3
16
6
W
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
88,383
96,815
Taken
42,829
71,274
Mitigated
28,500
9,190
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,300
3,787
0
1,765
7,138
3,878
0
2,910
4,096
29,621
0
L
Achilles
ADRI-_LNG
Achilles
4,899
1,128
0
40
15,136
8,224
0
12,272
2,606
0
8,950
L
8,343
551
1,870
537
11,615
9,457
0
9,217
2,226
48,670
0
W
Ymir
20,993
5,971
0
0
12,153
15,255
0
6,850
4,955
28,414
0
W
Baba Yaga
KaarDaaver
Baba Yaga
10,246
0
0
1,623
2,951
1,277
0
1,608
1,301
38,331
0
L
Fenrir
11,064
2,261
0
645
22,185
14,046
0
13,705
8,223
0
21,207
L
Tiamat
Nyghtix
Tiamat
4,702
269
0
415
21,780
11,208
0
15,647
5,995
13,772
0
L
Sylvanus
Twimsiflow
Sylvanus
8,257
1,735
2,684
2,999
26,099
28,339
0
18,768
7,164
17,097
0
W
17,782
10,104
0
1,351
11,301
4,544
0
5,492
5,689
0
30,178
W
20,062
1,460
104
1,396
9,286
3,546
0
3,692
5,486
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
60,138
172
Minions Killed
210
5
Camps Cleared
7
995,612
Distance Traveled
990,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,457
1,132
28
3
2
192,873
0
L
Achilles
10,453
950
10
1
2
182,520
1
L
Ra
10,812
983
127
12
1
235,825
1
W
Ymir
13,036
1,185
21
2
0
222,732
0
W
Baba Yaga
11,039
1,004
79
7
0
212,807
0
L
Fenrir
10,684
971
16
1
1
225,969
1
L
Tiamat
9,539
867
9
1
0
184,562
0
L
Sylvanus
10,144
922
10
1
1
166,736
0
W
Ullr
11,331
1,030
30
3
2
173,836
0
W
Agni
12,275
1,116
52
5
3
188,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role