Player Matchup

Cthulhu
Cthulhu
HvG Decay
Cthulhu
Level 38
God Stats
0W - 9L
1,341 SR
Queue Stats
3W - 37L
1,069 Elo+
Party 1
Odin
Odin
Morgan levi
Odin
Level 56
God Stats
1W - 4L
1,351 SR
Queue Stats
6W - 42L
1,138 Elo+
Party 1
Ra
Ra
Yyyyyy7198
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 40L
1,155 Elo+
Party 1
Team Averages
Level 37
1,398 SR
1,120 Elo+

VS

Team Averages
Level 96
1,369 SR
1,423 Elo+
Hel
Hel
LyleLorange
Hel
Level 126
God Stats
1W - 2L
1,310 SR
Queue Stats
203W - 225L
1,485 Elo+
Solo
Anubis
Anubis
RealmZ A7
Anubis
Level 8
God Stats
7W - 18L
1,283 SR
Queue Stats
17W - 45L
1,191 Elo+
Solo
Bellona
Bellona
fercho1701
Bellona
Level 153
God Stats
5W - 3L
1,515 SR
Queue Stats
559W - 682L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HvG Decay
Cthulhu
13
1 / 2 / 2
9,940
585
12,138
17,418
14,128
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 1
9,721
572
6,182
13,789
10,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 1
9,540
561
6,941
10,909
3,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
11,202
659
17,398
13,839
9,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
RealmZ A7
Anubis
14
0 / 1 / 9
10,079
593
3,519
4,885
2,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
fercho1701
Bellona
16
7 / 1 / 4
11,567
680
18,181
23,254
22,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HvG Decay
Cthulhu
1
2
2
1
W
4
1
7
7.5
L
1
3
1
0.5
W
Anubis
RealmZ A7
Anubis
0
1
9
4.5
L
1
6
1
0.25
W
Bellona
fercho1701
Bellona
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
39,098
42,116
Taken
41,978
28,487
Mitigated
33,587
5,573
Healing
26,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HvG Decay
Cthulhu
12,138
465
0
3,474
17,418
14,128
0
9,893
6,915
41,393
0
W
17,398
1,039
11,203
10,888
13,839
9,022
887
9,129
4,671
70,233
0
L
6,182
934
0
78
13,789
10,625
0
5,088
8,211
0
23,291
W
Anubis
RealmZ A7
Anubis
3,519
45
0
351
4,885
2,343
183
2,667
2,218
12,050
0
L
6,941
980
1,063
958
10,909
3,734
0
6,454
4,194
29,292
0
W
Bellona
fercho1701
Bellona
18,181
6,265
0
3,870
23,254
22,222
1,135
7,624
15,591
0
63,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
32,848
170
Minions Killed
195
4
Camps Cleared
10
869,364
Distance Traveled
943,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,940
585
53
3
2
306,679
4
W
Hel
11,202
659
97
6
4
315,229
0
L
Odin
9,721
572
53
3
2
286,284
3
W
Anubis
10,079
593
18
1
0
305,242
0
L
Ra
9,540
561
64
4
0
276,401
0
W
Bellona
11,567
680
80
5
6
322,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role