Player Matchup

Ymir
Ymir
Hugbreaker62
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 1
Fenrir
Fenrir
Steeldrive628
Fenrir
Level 13
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,029 Elo+
Party 1
Loki
Loki
oldschool62
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,435 SR
1,255 Elo+

VS

Team Averages
Level 80
1,551 SR
1,535 Elo+
Artemis
Artemis
Alfredo_illa_11
Artemis
Level 65
God Stats
3W - 4L
1,394 SR
Queue Stats
90W - 116L
1,446 Elo+
Solo
Odin
Odin
CalmKitten2994
Odin
Level 27
God Stats
4W - 6L
1,837 SR
Queue Stats
9W - 9L
1,666 Elo+
Solo
Janus
Janus
FUERST UR4NOV
Janus
Level 148
God Stats
6W - 12L
1,422 SR
Queue Stats
114W - 112L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,704
588
935
9,217
5,387
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
4,801
600
1,640
7,775
3,185
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 6 / 0
4,652
582
1,565
8,022
3,101
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 9
7,137
892
9,019
4,920
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 10
6,852
857
2,320
2,883
1,019
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
7 / 0 / 9
7,689
961
10,238
3,725
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
4
0
10
9
W
7
0
9
11.5
L
0
4
0
0
L
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,140
Damage
21,577
25,014
Taken
11,528
11,673
Mitigated
3,962
782
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,019
4,654
0
1,025
4,920
1,934
925
251
4,669
0
33,052
W
2,320
1,606
0
654
2,883
1,019
433
843
2,040
0
6,002
W
10,238
408
0
606
3,725
1,009
490
241
3,484
31,912
0
L
935
138
0
0
9,217
5,387
0
4,597
4,373
3,340
0
L
1,640
364
0
782
7,775
3,185
0
3,280
4,369
0
6,521
L
1,565
428
0
0
8,022
3,101
0
2,255
5,636
0
3,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,157
Gold Earned
21,678
17
Minions Killed
102
1
Camps Cleared
7
402,696
Distance Traveled
463,114
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,137
892
36
5
3
143,206
2
W
Odin
6,852
857
11
1
2
154,675
1
W
Janus
7,689
961
55
7
2
165,233
3
L
Ymir
4,704
588
7
1
0
133,116
1
L
Fenrir
4,801
600
9
1
0
127,852
0
L
Loki
4,652
582
1
0
1
141,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role