Player Matchup

Mercury
Mercury
H20BlingEhh
Mercury
Level 105
God Stats
1W - 2L
1,215 SR
Queue Stats
55W - 43L
1,568 Elo+
Party 1
Raijin
Raijin
Howdi
Raijin
Level 128
God Stats
14W - 3L
1,775 SR
Queue Stats
168W - 149L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
Olimar
Kuzenbo
Level 135
God Stats
1W - 2L
1,464 SR
Queue Stats
144W - 131L
1,587 Elo+
Party 1
Hel
Hel
SiXXX6
Hel
Level 143
God Stats
4W - 0L
1,968 SR
Queue Stats
63W - 57L
1,600 Elo+
Party 1
Artemis
Artemis
camykins99
Artemis
Level 15
God Stats
14W - 8L
1,615 SR
Queue Stats
26W - 11L
1,697 Elo+
Party 1
Team Averages
Level 105
1,607 SR
1,605 Elo+

VS

Team Averages
Level 77
1,606 SR
1,517 Elo+
Apollo
Apollo
General-copr
Apollo
Level 79
God Stats
9W - 16L
1,441 SR
Queue Stats
616W - 648L
1,456 Elo+
Solo
Fenrir
Fenrir
SOMTH1N AWESOME
Fenrir
Level 34
God Stats
6W - 9L
1,451 SR
Queue Stats
106W - 100L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
SiN210
Ao Kuang
Level 158
God Stats
14W - 12L
1,681 SR
Queue Stats
286W - 260L
1,533 Elo+
Party 2
Janus
Janus
SmackdGAG
Janus
Level 3
God Stats
1W - 2L
1,702 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 2
Chang'e
Chang'e
jerm28
Chang'e
Level 109
God Stats
83W - 56L
1,758 SR
Queue Stats
150W - 136L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
H20BlingEhh
Mercury
17
2 / 2 / 8
11,196
560
5,489
19,355
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Howdi
Raijin
19
8 / 3 / 4
12,064
603
12,398
13,294
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Olimar
Kuzenbo
17
3 / 3 / 16
11,111
556
11,908
22,672
31,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
SiXXX6
Hel
18
4 / 6 / 7
11,739
587
14,054
16,365
10,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
camykins99
Artemis
18
10 / 3 / 3
11,865
593
13,178
11,216
4,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 9 / 2
8,953
448
8,123
15,080
5,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 2
8,694
435
4,680
14,901
8,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
SiN210
Ao Kuang
18
7 / 6 / 0
11,424
571
12,006
20,488
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
SmackdGAG
Janus
17
1 / 4 / 3
10,299
515
12,457
12,697
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
jerm28
Chang'e
17
4 / 5 / 8
11,044
552
10,580
18,818
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
27
Kills
17
17
Deaths
27
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
9
2
0.44
W
Mercury
H20BlingEhh
Mercury
2
2
8
3
W
Raijin
Howdi
Raijin
8
3
4
3.33
W
Kuzenbo
Olimar
Kuzenbo
3
3
16
3.67
L
2
3
2
1
L
Ao Kuang
SiN210
Ao Kuang
7
6
0
1.17
W
Hel
SiXXX6
Hel
4
6
7
1.25
L
Janus
SmackdGAG
Janus
1
4
3
0.63
W
Artemis
camykins99
Artemis
10
3
3
3.83
L
Chang'e
jerm28
Chang'e
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,027
Damage
47,846
82,902
Taken
81,984
58,637
Mitigated
32,683
36,343
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,123
5,044
0
3,229
15,080
5,120
1,758
5,488
9,454
0
62,018
W
Mercury
H20BlingEhh
Mercury
5,489
2,606
0
8,777
19,355
7,979
528
8,803
10,420
0
77,661
W
Raijin
Howdi
Raijin
12,398
1,116
152
2,459
13,294
4,739
1,544
7,904
5,206
82,422
0
W
Kuzenbo
Olimar
Kuzenbo
11,908
3,515
440
7,595
22,672
31,127
478
6,395
16,052
43,164
0
L
4,680
793
544
1,237
14,901
8,084
384
4,613
10,096
0
19,676
L
Ao Kuang
SiN210
Ao Kuang
12,006
3,118
0
6,629
20,488
8,412
588
13,055
7,300
64,200
9,338
W
Hel
SiXXX6
Hel
14,054
175
5,820
8,105
16,365
10,277
674
10,474
5,797
75,203
0
L
Janus
SmackdGAG
Janus
12,457
142
0
862
12,697
4,322
150
6,677
6,020
73,966
0
W
Artemis
camykins99
Artemis
13,178
7,294
0
2,995
11,216
4,515
1,826
2,684
8,478
0
79,477
L
Chang'e
jerm28
Chang'e
10,580
774
1,888
7,956
18,818
6,745
1,077
8,678
10,140
75,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,975
Gold Earned
50,414
557
Minions Killed
526
0
Camps Cleared
0
1,987,849
Distance Traveled
1,841,976
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,953
448
79
4
0
339,373
5
W
Mercury
11,196
560
109
5
0
497,319
5
W
Raijin
12,064
603
158
8
0
361,428
4
W
Kuzenbo
11,111
556
46
2
0
377,508
0
L
Fenrir
8,694
435
38
2
0
397,193
3
L
Ao Kuang
11,424
571
121
6
0
341,518
2
W
Hel
11,739
587
137
7
0
389,637
0
L
Janus
10,299
515
147
7
0
386,179
3
W
Artemis
11,865
593
107
5
0
361,957
2
L
Chang'e
11,044
552
141
7
0
377,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role