Player Matchup

Cthulhu
Cthulhu
AkirkoSMT
Cthulhu
Level 11
God Stats
1W - 7L
1,259 SR
Queue Stats
5W - 20L
1,195 Elo+
Party 1
Thanatos
Thanatos
Edvinysmo
Thanatos
Level 23
God Stats
13W - 13L
1,715 SR
Queue Stats
46W - 64L
1,171 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pjoter152
Morgan Le Fay
Level 13
God Stats
7W - 14L
1,240 SR
Queue Stats
10W - 27L
1,226 Elo+
Party 1
Team Averages
Level 16
1,405 SR
1,197 Elo+

VS

Team Averages
Level 47
1,612 SR
1,348 Elo+
Anubis
Anubis
Enuuki
Anubis
Level 121
God Stats
6W - 4L
1,510 SR
Queue Stats
240W - 244L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
Tropeco22
Jormungandr
Level 17
God Stats
7W - 3L
1,726 SR
Queue Stats
37W - 41L
1,295 Elo+
Party 2
Neith
Neith
idéonexus
Neith
Level 4
God Stats
1W - 2L
1,600 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkirkoSMT
Cthulhu
16
4 / 4 / 7
12,428
621
17,148
23,878
35,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Edvinysmo
Thanatos
16
5 / 7 / 4
12,231
612
9,436
13,318
3,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
pjoter152
Morgan Le Fay
14
2 / 8 / 9
11,517
576
18,926
21,450
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enuuki
Anubis
17
10 / 5 / 6
14,151
708
19,565
20,145
9,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Tropeco22
Jormungandr
17
4 / 0 / 14
13,100
655
17,185
21,505
28,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
5 / 6 / 10
13,078
654
13,738
15,985
6,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
11
Kills
19
19
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkirkoSMT
Cthulhu
4
4
7
1.88
L
Thanatos
Edvinysmo
Thanatos
5
7
4
1
W
Anubis
Enuuki
Anubis
10
5
6
2.6
W
Jormungandr
Tropeco22
Jormungandr
4
0
14
11
W
Neith
5
6
10
1.67
L
Morgan Le Fay
pjoter152
Morgan Le Fay
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
50,488
58,646
Taken
57,635
45,219
Mitigated
43,698
13,895
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkirkoSMT
Cthulhu
17,148
628
991
3,155
23,878
35,515
370
13,044
10,834
52,544
0
L
Thanatos
Edvinysmo
Thanatos
9,436
2,004
0
6,969
13,318
3,241
911
10,030
3,288
0
25,520
W
Anubis
Enuuki
Anubis
19,565
1,416
0
11,712
20,145
9,219
1,377
13,408
6,737
81,569
0
W
Jormungandr
Tropeco22
Jormungandr
17,185
5,101
0
3,845
21,505
28,227
429
11,598
9,907
40,517
0
W
Neith
13,738
6,051
0
2,420
15,985
6,252
839
11,816
4,169
0
36,769
L
Morgan Le Fay
pjoter152
Morgan Le Fay
18,926
1,534
267
2,513
21,450
6,463
684
14,237
7,213
36,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
40,329
171
Minions Killed
207
6
Camps Cleared
7
976,329
Distance Traveled
970,345
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,428
621
93
5
0
352,615
0
L
Thanatos
12,231
612
38
2
2
295,021
0
W
Anubis
14,151
708
122
6
7
299,637
1
W
Jormungandr
13,100
655
38
2
0
365,570
0
W
Neith
13,078
654
47
2
0
305,138
0
L
Morgan Le Fay
11,517
576
40
2
4
328,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role