Player Matchup

Kukulkan
Kukulkan
Csm_Raider
Kukulkan
Level 38
God Stats
1W - 0L
1,792 SR
Queue Stats
33W - 32L
1,418 Elo+
Solo
Ares
Ares
EmperorGreed
Ares
Level 82
God Stats
3W - 1L
1,676 SR
Queue Stats
183W - 179L
1,433 Elo+
Solo
Cthulhu
Cthulhu
WR3KL3SSMPS
Cthulhu
Level 123
God Stats
7W - 1L
1,802 SR
Queue Stats
583W - 618L
1,405 Elo+
Solo
Nu Wa
Nu Wa
b4i_fu_ru18
Nu Wa
Level 128
God Stats
6W - 4L
1,714 SR
Queue Stats
1,026W - 1,076L
1,349 Elo+
Solo
Discordia
Discordia
x1x2xComing4U
Discordia
Level 157
God Stats
9W - 8L
1,673 SR
Queue Stats
511W - 510L
1,473 Elo+
Solo
Team Averages
Level 106
1,732 SR
1,415 Elo+

VS

Team Averages
Level 88
1,320 SR
1,396 Elo+
Hera
Hera
PriceeMusic
Hera
Level 65
God Stats
0W - 3L
1,199 SR
Queue Stats
69W - 84L
1,349 Elo+
Party 1
Pele
Pele
RickySorbie
Pele
Level 56
God Stats
0W - 3L
1,183 SR
Queue Stats
131W - 152L
1,425 Elo+
Party 1
Neith
Neith
TiltsHard
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,248 Elo+
Solo
Sol
Sol
egelin
Sol
Level 124
God Stats
1W - 5L
1,360 SR
Queue Stats
194W - 210L
1,421 Elo+
Solo
Chiron
Chiron
panfu21
Chiron
Level 109
God Stats
1W - 3L
1,360 SR
Queue Stats
140W - 118L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Csm_Raider
Kukulkan
19
9 / 5 / 11
12,194
813
15,651
16,816
8,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 15
11,507
767
7,751
20,133
22,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
WR3KL3SSMPS
Cthulhu
18
4 / 7 / 15
11,527
768
12,451
32,059
28,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 16
11,019
735
15,547
8,967
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
x1x2xComing4U
Discordia
20
9 / 2 / 14
12,727
848
27,825
11,067
5,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
10,814
721
13,635
12,808
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 9 / 5
9,706
647
10,467
20,701
10,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
TiltsHard
Neith
16
2 / 6 / 9
9,388
626
10,780
15,560
5,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
egelin
Sol
19
5 / 3 / 7
10,534
702
16,943
14,947
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
panfu21
Chiron
17
5 / 7 / 8
10,731
715
16,772
20,993
6,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
31
Kills
19
20
Deaths
31
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Csm_Raider
Kukulkan
9
5
11
2.9
W
5
3
15
4.17
L
4
6
9
1.42
L
3
9
5
0.61
L
Neith
TiltsHard
Neith
2
6
9
1.08
W
Cthulhu
WR3KL3SSMPS
Cthulhu
4
7
15
1.64
W
4
3
16
4
L
Sol
egelin
Sol
5
3
7
2.83
L
Chiron
panfu21
Chiron
5
7
8
1.29
W
Discordia
x1x2xComing4U
Discordia
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,225
Damage
68,597
89,042
Taken
85,009
69,513
Mitigated
35,978
25,496
Healing
35,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Csm_Raider
Kukulkan
15,651
3,335
1,008
5,618
16,816
8,419
1,544
5,830
10,986
32,014
0
W
7,751
397
1,663
3,295
20,133
22,914
1,235
7,676
12,457
12,864
0
L
13,635
4,078
477
2,717
12,808
7,746
0
12,080
728
27,986
0
L
10,467
2,214
128
5,952
20,701
10,561
0
18,879
1,822
0
26,691
L
Neith
TiltsHard
Neith
10,780
4,002
897
5,105
15,560
5,258
110
15,271
289
0
25,975
W
Cthulhu
WR3KL3SSMPS
Cthulhu
12,451
786
492
6,666
32,059
28,654
87
11,685
20,374
22,887
0
W
15,547
4,200
650
687
8,967
4,225
2,488
2,733
6,234
31,620
0
L
Sol
egelin
Sol
16,943
1,881
2,166
7,746
14,947
5,624
23
14,042
905
42,803
0
L
Chiron
panfu21
Chiron
16,772
3,619
3,180
7,548
20,993
6,789
52
18,877
2,040
0
29,654
W
Discordia
x1x2xComing4U
Discordia
27,825
581
3,256
2,161
11,067
5,301
911
2,654
8,413
49,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
51,173
150
Minions Killed
168
0
Camps Cleared
0
1,334,964
Distance Traveled
1,136,564
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,194
813
44
3
0
276,284
0
W
Ares
11,507
767
12
1
0
278,689
0
L
Hera
10,814
721
33
2
0
202,663
0
L
Pele
9,706
647
25
2
0
192,895
0
L
Neith
9,388
626
41
3
0
229,898
0
W
Cthulhu
11,527
768
27
2
0
259,301
0
W
Nu Wa
11,019
735
32
2
0
238,484
1
L
Sol
10,534
702
41
3
0
265,930
1
L
Chiron
10,731
715
28
2
0
245,178
0
W
Discordia
12,727
848
35
2
0
282,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role