Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SPARTANSHOT2
Artemis
Level 125
God Stats
4W - 2L
1,700 SR
Queue Stats
433W - 432L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
Wolf2758
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,791 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,620 Elo+

VS

Team Averages
Level 67
1,574 SR
1,450 Elo+
Neith
Neith
Aribitxh
Neith
Level 29
God Stats
36W - 37L
1,461 SR
Queue Stats
49W - 63L
1,437 Elo+
Party 1
Osiris
Osiris
Giancarloso
Osiris
Level 29
God Stats
1W - 2L
1,723 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Tiamat
Tiamat
kaoticRader
Tiamat
Level 144
God Stats
0W - 4L
1,539 SR
Queue Stats
22W - 25L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 1
8,987
691
7,430
15,727
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SPARTANSHOT2
Artemis
12
1 / 4 / 3
8,807
677
8,487
9,149
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Wolf2758
Ah Puch
13
2 / 3 / 2
8,901
685
11,469
8,934
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aribitxh
Neith
5
0 / 0 / 1
6,839
526
0
1,187
88
Osiris
14
5 / 1 / 2
9,067
697
12,944
18,186
17,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
3 / 5 / 3
8,465
651
10,843
14,185
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
8
8
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
1
3.5
L
Neith
Aribitxh
Neith
0
0
1
0.5
L
Osiris
5
1
2
6
W
Artemis
SPARTANSHOT2
Artemis
1
4
3
0.63
W
Ah Puch
Wolf2758
Ah Puch
2
3
2
1
L
Tiamat
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
23,787
33,810
Taken
33,558
18,624
Mitigated
25,321
11,405
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,430
998
308
7,502
15,727
12,452
662
5,835
9,892
22,356
0
L
Neith
Aribitxh
Neith
0
0
0
0
1,187
88
0
83
1,104
0
0
L
Osiris
12,944
3,101
0
661
18,186
17,423
0
9,751
7,878
233
31,755
W
Artemis
SPARTANSHOT2
Artemis
8,487
3,624
0
1,183
9,149
3,069
998
3,018
6,131
0
39,614
W
Ah Puch
Wolf2758
Ah Puch
11,469
690
0
2,412
8,934
3,103
907
3,061
5,873
40,972
0
L
Tiamat
10,843
1,036
0
3,074
14,185
7,810
0
8,150
5,677
36,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
24,371
170
Minions Killed
90
9
Camps Cleared
2
675,524
Distance Traveled
511,922
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,987
691
39
3
2
258,815
6
L
Neith
6,839
526
0
0
0
0
0
L
Osiris
9,067
697
39
3
1
290,025
1
W
Artemis
8,807
677
69
5
4
204,452
2
W
Ah Puch
8,901
685
62
5
3
212,257
2
L
Tiamat
8,465
651
51
4
1
221,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role