Player Matchup

Jormungandr
Jormungandr
TapeableShip4
Jormungandr
Level 29
God Stats
2W - 7L
1,495 SR
Queue Stats
141W - 177L
1,368 Elo+
Party 1
Fenrir
Fenrir
VaII1
Fenrir
Level 27
God Stats
1W - 4L
1,643 SR
Queue Stats
100W - 100L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
elmoishighagain
Kukulkan
Level 44
God Stats
6W - 15L
1,474 SR
Queue Stats
156W - 190L
1,372 Elo+
Party 1
Team Averages
Level 33
1,537 SR
1,387 Elo+

VS

Team Averages
Level 101
1,557 SR
1,504 Elo+
Achilles
Achilles
GodJudgeMe4970
Achilles
Level 24
God Stats
7W - 3L
1,835 SR
Queue Stats
71W - 41L
1,620 Elo+
Solo
Ne Zha
Ne Zha
I DOMINUS1 I
Ne Zha
Level 158
God Stats
3W - 10L
1,327 SR
Queue Stats
342W - 413L
1,415 Elo+
Solo
Sol
Sol
MondBaerchen202
Sol
Level 121
God Stats
17W - 20L
1,509 SR
Queue Stats
236W - 264L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TapeableShip4
Jormungandr
13
4 / 5 / 6
11,252
662
10,817
19,905
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
VaII1
Fenrir
13
3 / 5 / 4
10,512
618
7,540
17,670
6,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
14
3 / 11 / 5
10,799
635
13,163
15,893
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 4 / 10
12,485
734
18,061
21,000
24,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
15
6 / 5 / 10
11,982
705
13,456
11,978
6,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 13
11,897
700
14,422
8,658
3,272
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
21
21
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
4
10
3.75
W
Ne Zha
6
5
10
2.2
W
5
1
13
11.5
L
Jormungandr
TapeableShip4
Jormungandr
4
5
6
1.4
L
Fenrir
VaII1
Fenrir
3
5
4
1
L
Kukulkan
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
45,939
53,468
Taken
41,636
38,540
Mitigated
33,788
5,158
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
18,061
5,781
0
4,364
21,000
24,136
232
9,314
11,686
0
37,032
W
Ne Zha
13,456
3,960
0
1,608
11,978
6,380
1,114
9,098
2,880
0
37,778
W
14,422
3,664
0
4,513
8,658
3,272
1,771
6,518
2,140
45,154
0
L
Jormungandr
TapeableShip4
Jormungandr
10,817
2,504
0
636
19,905
25,902
0
7,787
11,708
32,540
0
L
Fenrir
VaII1
Fenrir
7,540
2,254
159
3,283
17,670
6,735
0
5,195
11,934
0
22,077
L
Kukulkan
13,163
1,225
200
880
15,893
5,903
0
2,459
12,818
39,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
36,364
156
Minions Killed
160
6
Camps Cleared
9
853,461
Distance Traveled
910,107
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,485
734
28
2
2
306,510
2
W
Ne Zha
11,982
705
51
3
4
321,850
2
W
Sol
11,897
700
81
5
3
281,747
8
L
Jormungandr
11,252
662
46
3
0
282,331
0
L
Fenrir
10,512
618
31
2
3
323,934
1
L
Kukulkan
10,799
635
79
5
3
247,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role