Player Matchup

Nemesis
Nemesis
DonNecr0
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JuicedAaikom
Danzaburou
Level 18
God Stats
1W - 8L
1,160 SR
Queue Stats
151W - 210L
1,135 Elo+
Solo
Gilgamesh
Gilgamesh
Monsume3000YT
Gilgamesh
Level 10
God Stats
2W - 10L
1,106 SR
Queue Stats
9W - 18L
1,204 Elo+
Solo
Fenrir
Fenrir
TonsilTickler69
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,376 Elo+
Solo
King Arthur
King Arthur
lvl1skeleton
King Arthur
Level 16
God Stats
3W - 7L
1,277 SR
Queue Stats
36W - 49L
1,417 Elo+
Solo
Team Averages
Level 13
1,309 SR
1,326 Elo+

VS

Team Averages
Level 11
1,411 SR
1,370 Elo+
Charybdis
Charybdis
LucarosRax
Charybdis
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
434W - 437L
1,337 Elo+
Solo
Thanatos
Thanatos
Moss8
Thanatos
Level 18
God Stats
20W - 24L
1,479 SR
Queue Stats
112W - 103L
1,473 Elo+
Solo
Guan Yu
Guan Yu
NotMcAustin
Guan Yu
Level 10
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Pele
Pele
SoloCavaliere
Pele
Level 15
God Stats
9W - 11L
1,351 SR
Queue Stats
9W - 15L
1,072 Elo+
Solo
The Morrigan
The Morrigan
TxmatoBoi
The Morrigan
Level 7
God Stats
2W - 1L
1,450 SR
Queue Stats
3W - 2L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonNecr0
Nemesis
18
4 / 9 / 7
11,219
416
8,955
21,888
8,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
JuicedAaikom
Danzaburou
17
1 / 9 / 4
11,642
431
6,093
18,809
5,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Monsume3000YT
Gilgamesh
17
2 / 7 / 5
11,415
423
10,030
27,520
15,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 10 / 4
13,844
513
18,796
27,942
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
lvl1skeleton
King Arthur
17
5 / 8 / 4
11,113
412
8,765
30,578
13,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LucarosRax
Charybdis
17
2 / 6 / 10
11,898
441
13,668
15,436
9,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Moss8
Thanatos
20
29 / 3 / 3
17,684
655
50,766
24,440
15,531
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
NotMcAustin
Guan Yu
17
4 / 10 / 8
11,692
433
12,398
20,572
10,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 3 / 6
14,855
550
5,460
19,385
17,995
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
TxmatoBoi
The Morrigan
20
3 / 5 / 12
14,005
519
10,810
13,355
7,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
25
Kills
43
43
Deaths
27
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DonNecr0
Nemesis
4
9
7
0.83
L
Danzaburou
JuicedAaikom
Danzaburou
1
9
4
0.33
W
Charybdis
LucarosRax
Charybdis
2
6
10
1.17
L
Gilgamesh
Monsume3000YT
Gilgamesh
2
7
5
0.64
W
Thanatos
Moss8
Thanatos
29
3
3
10.17
W
Guan Yu
NotMcAustin
Guan Yu
4
10
8
0.8
W
5
3
6
2.67
L
13
10
4
1.5
W
The Morrigan
TxmatoBoi
The Morrigan
3
5
12
1.8
L
King Arthur
lvl1skeleton
King Arthur
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
93,102
126,737
Taken
93,188
53,155
Mitigated
61,420
24,043
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DonNecr0
Nemesis
8,955
3,178
0
2,887
21,888
8,477
504
367
21,521
0
63,913
L
Danzaburou
JuicedAaikom
Danzaburou
6,093
2,371
0
1,154
18,809
5,503
2,656
4,886
13,923
0
73,806
W
Charybdis
LucarosRax
Charybdis
13,668
6,528
0
1,851
15,436
9,468
3,728
0
15,436
0
65,803
L
Gilgamesh
Monsume3000YT
Gilgamesh
10,030
2,315
0
5,986
27,520
15,442
366
981
26,539
0
62,780
W
Thanatos
Moss8
Thanatos
50,766
12,135
0
29,094
24,440
15,531
324
0
24,440
0
138,021
W
Guan Yu
NotMcAustin
Guan Yu
12,398
3,909
664
2,032
20,572
10,838
4,445
0
20,572
0
46,813
W
5,460
1,016
0
2,306
19,385
17,995
2,468
0
19,347
0
104,586
L
18,796
5,855
0
7,228
27,942
10,282
0
1,194
26,748
0
87,348
W
The Morrigan
TxmatoBoi
The Morrigan
10,810
1,944
256
2,415
13,355
7,588
4,071
0
13,208
71,022
10,429
L
King Arthur
lvl1skeleton
King Arthur
8,765
837
978
5,810
30,578
13,451
296
272
30,306
0
61,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,233
Gold Earned
70,134
551
Minions Killed
626
0
Camps Cleared
0
2,258,120
Distance Traveled
2,390,744
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,219
416
98
4
0
521,030
4
L
Danzaburou
11,642
431
143
5
0
361,979
0
W
Charybdis
11,898
441
84
3
0
427,052
1
L
Gilgamesh
11,415
423
97
4
0
424,603
0
W
Thanatos
17,684
655
156
6
0
578,363
0
W
Guan Yu
11,692
433
79
3
0
450,453
4
W
Pele
14,855
550
158
6
0
483,061
2
L
Fenrir
13,844
513
129
5
0
438,678
1
W
The Morrigan
14,005
519
149
6
0
451,815
4
L
King Arthur
11,113
412
84
3
0
511,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role