Player Matchup

Osiris
Osiris
Diamond I
CoultersLaw
Osiris
Diamond I
Level 86
God Stats
9W - 8L
1,703 SR
Queue Stats
125W - 103L
2,539 MMR
Solo
Geb
Geb
Diamond IV
FakeTaxiHD_
Geb
Diamond IV
Level 92
God Stats
23W - 13L
1,811 SR
Queue Stats
176W - 164L
2,132 MMR
Solo
Ravana
Ravana
Diamond II
LilSniffy
Ravana
Diamond II
Level 120
God Stats
4W - 2L
1,772 SR
Queue Stats
121W - 108L
2,465 MMR
Solo
Tiamat
Tiamat
Diamond III
Servonik
Tiamat
Diamond III
Level 158
God Stats
4W - 6L
1,709 SR
Queue Stats
288W - 270L
2,219 MMR
Solo
Apollo
Apollo
Diamond II
TheLuisss
Apollo
Diamond II
Level 149
God Stats
17W - 22L
1,560 SR
Queue Stats
779W - 780L
2,349 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,711 SR
2,341 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,660 SR
2,342 MMR
Bastet
Bastet
Diamond I
Fubsey nR
Bastet
Diamond I
Level 109
God Stats
74W - 39L
1,750 SR
Queue Stats
224W - 213L
2,546 MMR
Party 1
Rama
Rama
Diamond III
Lfml
Rama
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 227L
2,309 MMR
Party 1
Sobek
Sobek
Diamond V
LilGuppies
Sobek
Diamond V
Level 140
God Stats
21W - 21L
1,612 SR
Queue Stats
516W - 491L
2,096 MMR
Solo
Ra
Ra
Diamond I
StrideLegacy
Ra
Diamond I
Level 133
God Stats
0W - 1L
1,769 SR
Queue Stats
107W - 91L
2,654 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
ndb2you
Zhong Kui
Diamond IV
Level 157
God Stats
32W - 24L
1,667 SR
Queue Stats
527W - 508L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
7 / 0 / 9
15,487
645
18,639
22,789
37,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 2 / 17
11,803
492
5,422
21,770
25,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
LilSniffy
Ravana
20
9 / 1 / 11
13,736
572
17,527
16,848
16,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Servonik
Tiamat
20
4 / 2 / 9
13,902
579
17,022
15,294
12,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TheLuisss
Apollo
20
4 / 1 / 7
13,740
573
11,201
16,755
7,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KaliPersephoneOdinMorgan Le Fay

VS

Bans
GilgameshAthenaIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fubsey nR
Bastet
17
2 / 1 / 4
10,259
427
14,971
16,731
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Lfml
Rama
17
1 / 6 / 2
10,837
452
11,559
17,925
6,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
13
0 / 5 / 6
9,043
377
6,890
22,190
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 7 / 3
11,329
472
8,735
16,511
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
ndb2you
Zhong Kui
19
1 / 5 / 0
11,448
477
8,811
16,871
13,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
24
Kills
6
6
Deaths
24
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
0
9
11.5
W
0
2
17
4.25
L
Bastet
Fubsey nR
Bastet
2
1
4
4
L
Rama
Lfml
Rama
1
6
2
0.33
L
Sobek
0
5
6
0.6
W
Ravana
LilSniffy
Ravana
9
1
11
14.5
W
Tiamat
Servonik
Tiamat
4
2
9
4.25
L
2
7
3
0.5
W
Apollo
TheLuisss
Apollo
4
1
7
7.5
L
Zhong Kui
ndb2you
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,811
Damage
50,966
93,456
Taken
90,228
99,591
Mitigated
55,800
41,563
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
18,639
3,816
0
10,032
22,789
37,502
313
5,924
16,865
19,698
102,680
W
5,422
741
0
8,841
21,770
25,784
816
7,422
14,348
22,122
0
L
Bastet
Fubsey nR
Bastet
14,971
2,921
0
672
16,731
6,131
0
4,538
11,583
0
86,892
L
Rama
Lfml
Rama
11,559
8,034
0
5,584
17,925
6,104
91
4,721
12,666
0
88,609
L
Sobek
6,890
335
0
5,356
22,190
23,379
0
8,081
12,965
20,176
0
W
Ravana
LilSniffy
Ravana
17,527
5,225
0
4,644
16,848
16,185
3,298
4,393
12,455
0
94,832
W
Tiamat
Servonik
Tiamat
17,022
1,192
988
8,373
15,294
12,765
1,506
3,292
12,002
118,760
0
L
8,735
342
2,553
5,185
16,511
6,922
0
4,417
11,394
78,161
0
W
Apollo
TheLuisss
Apollo
11,201
6,542
0
8,685
16,755
7,355
5,756
5,956
10,799
0
141,699
L
Zhong Kui
ndb2you
Zhong Kui
8,811
756
0
6,608
16,871
13,264
1,016
2,685
13,151
87,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
52,916
742
Minions Killed
641
0
Camps Cleared
0
2,452,151
Distance Traveled
2,145,166
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,487
645
219
9
0
524,932
1
W
Geb
11,803
492
20
1
0
463,337
8
L
Bastet
10,259
427
125
5
0
533,674
2
L
Rama
10,837
452
169
7
0
404,685
5
L
Sobek
9,043
377
26
1
0
421,053
3
W
Ravana
13,736
572
112
5
0
522,867
4
W
Tiamat
13,902
579
202
8
0
485,106
3
L
Ra
11,329
472
156
7
0
425,190
10
W
Apollo
13,740
573
189
8
0
455,909
6
L
Zhong Kui
11,448
477
165
7
0
360,564
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role