Player Matchup

Osiris
Osiris
Kinbane
Osiris
Level 87
God Stats
5W - 6L
1,147 SR
Queue Stats
399W - 468L
1,472 Elo+
Party 3
Charybdis
Charybdis
R2D2605
Charybdis
Level 33
God Stats
10W - 7L
1,564 SR
Queue Stats
64W - 70L
1,331 Elo+
Solo
Guan Yu
Guan Yu
beuew
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 225L
1,438 Elo+
Party 1
Raijin
Raijin
everlongha
Raijin
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 197L
1,455 Elo+
Party 3
Ymir
Ymir
mattfoo330
Ymir
Level 28
God Stats
4W - 8L
1,360 SR
Queue Stats
44W - 58L
1,361 Elo+
Party 1
Team Averages
Level 60
1,414 SR
1,411 Elo+

VS

Team Averages
Level 48
1,503 SR
1,451 Elo+
Zeus
Zeus
Oofy11
Zeus
Level 45
God Stats
0W - 2L
1,443 SR
Queue Stats
42W - 71L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
VILLAIN_JR_ESSJ
Sun Wukong
Level 106
God Stats
0W - 3L
1,176 SR
Queue Stats
559W - 521L
1,513 Elo+
Party 2
Chaac
Chaac
ducky910
Chaac
Level 14
God Stats
6W - 6L
1,570 SR
Queue Stats
11W - 12L
1,420 Elo+
Party 2
Olorun
Olorun
iguccer2
Olorun
Level 26
God Stats
17W - 14L
1,790 SR
Queue Stats
219W - 232L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yunjep_4O8
Tsukuyomi
Level 49
God Stats
12W - 11L
1,537 SR
Queue Stats
229W - 226L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kinbane
Osiris
14
14 / 4 / 4
9,395
723
10,778
8,712
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
R2D2605
Charybdis
10
3 / 4 / 5
6,162
474
5,112
7,028
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
beuew
Guan Yu
12
0 / 4 / 1
6,516
501
3,796
9,169
5,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
everlongha
Raijin
11
3 / 7 / 4
6,792
522
4,558
7,581
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 8
6,470
498
2,962
8,788
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Oofy11
Zeus
10
0 / 8 / 4
6,326
487
2,063
6,931
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
VILLAIN_JR_ESSJ
Sun Wukong
14
7 / 1 / 3
8,588
661
9,220
9,661
6,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
ducky910
Chaac
9
1 / 4 / 5
5,594
430
3,893
7,359
4,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
iguccer2
Olorun
9
4 / 5 / 2
6,004
462
5,173
7,940
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
yunjep_4O8
Tsukuyomi
13
9 / 3 / 7
8,196
630
8,477
9,380
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
21
Kills
21
21
Deaths
21
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Kinbane
Osiris
14
4
4
4
L
Zeus
Oofy11
Zeus
0
8
4
0.25
W
Charybdis
R2D2605
Charybdis
3
4
5
1.38
L
Sun Wukong
VILLAIN_JR_ESSJ
Sun Wukong
7
1
3
8.5
W
Guan Yu
beuew
Guan Yu
0
4
1
0.13
L
Chaac
ducky910
Chaac
1
4
5
0.88
W
Raijin
everlongha
Raijin
3
7
4
0.71
L
Olorun
iguccer2
Olorun
4
5
2
1
W
1
2
8
2.5
L
Tsukuyomi
yunjep_4O8
Tsukuyomi
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
28,826
41,278
Taken
41,271
22,567
Mitigated
17,952
8,151
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Kinbane
Osiris
10,778
4,454
0
1,720
8,712
4,873
0
1,349
7,363
0
51,574
L
Zeus
Oofy11
Zeus
2,063
135
0
0
6,931
1,798
126
1,896
4,781
31,220
0
W
Charybdis
R2D2605
Charybdis
5,112
2,298
0
1,007
7,028
2,381
0
2,839
4,189
0
23,698
L
Sun Wukong
VILLAIN_JR_ESSJ
Sun Wukong
9,220
2,733
0
1,924
9,661
6,600
0
2,158
7,098
0
46,333
W
Guan Yu
beuew
Guan Yu
3,796
1,007
0
3,992
9,169
5,849
0
0
9,169
3,350
28,466
L
Chaac
ducky910
Chaac
3,893
1,455
0
1,363
7,359
4,094
0
1,726
5,633
0
16,440
W
Raijin
everlongha
Raijin
4,558
174
0
530
7,581
1,856
198
1,183
6,398
26,817
0
L
Olorun
iguccer2
Olorun
5,173
2,843
349
2,262
7,940
2,071
788
764
7,130
23,335
0
W
2,962
943
8
894
8,788
7,608
0
1,865
6,923
19,865
0
L
Tsukuyomi
yunjep_4O8
Tsukuyomi
8,477
2,904
0
1,032
9,380
3,389
0
1,143
7,999
0
40,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
34,708
276
Minions Killed
290
0
Camps Cleared
0
1,178,422
Distance Traveled
1,116,221
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,395
723
71
5
0
267,885
0
L
Zeus
6,326
487
57
4
0
177,429
3
W
Charybdis
6,162
474
45
3
0
232,837
0
L
Sun Wukong
8,588
661
95
7
0
253,066
1
W
Guan Yu
6,516
501
80
6
0
255,605
4
L
Chaac
5,594
430
28
2
0
221,449
1
W
Raijin
6,792
522
50
4
0
202,620
1
L
Olorun
6,004
462
32
2
0
189,835
0
W
Ymir
6,470
498
30
2
0
219,475
0
L
Tsukuyomi
8,196
630
78
6
0
274,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role