Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brocardo671TTV
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NoirMonarque
Gilgamesh
Level 67
God Stats
1W - 1L
1,736 SR
Queue Stats
162W - 181L
1,264 Elo+
Solo
Team Averages
Level 61
1,579 SR
1,421 Elo+

VS

Team Averages
Level 62
1,404 SR
1,387 Elo+
Cthulhu
Cthulhu
Jedishadowz
Cthulhu
Level 55
God Stats
19W - 18L
1,601 SR
Queue Stats
57W - 47L
1,572 Elo+
Solo
Horus
Horus
RedneckWiskey
Horus
Level 88
God Stats
2W - 12L
1,245 SR
Queue Stats
328W - 637L
1,292 Elo+
Solo
Janus
Janus
dyoung1800-VL
Janus
Level 43
God Stats
165W - 234L
1,367 SR
Queue Stats
172W - 244L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 8
7,684
699
8,656
4,940
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Brocardo671TTV
Danzaburou
13
12 / 1 / 0
9,937
903
18,358
8,290
3,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoirMonarque
Gilgamesh
11
0 / 0 / 9
7,553
687
4,592
6,990
5,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jedishadowz
Cthulhu
10
1 / 3 / 0
6,482
589
5,765
16,103
12,830
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 4 / 0
5,983
544
2,046
8,723
4,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
6,276
571
3,204
9,888
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
8
5
W
Danzaburou
Brocardo671TTV
Danzaburou
12
1
0
12
L
Cthulhu
Jedishadowz
Cthulhu
1
3
0
0.33
W
Gilgamesh
NoirMonarque
Gilgamesh
0
0
9
4.5
L
0
4
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
11,015
20,220
Taken
34,714
10,945
Mitigated
19,933
10,892
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,656
148
417
2,074
4,940
1,893
208
2,526
2,414
30,441
0
W
Danzaburou
Brocardo671TTV
Danzaburou
18,358
9,399
0
5,265
8,290
3,313
833
3,642
4,648
0
42,268
L
Cthulhu
Jedishadowz
Cthulhu
5,765
666
397
3,236
16,103
12,830
0
3,466
12,071
19,520
0
W
Gilgamesh
NoirMonarque
Gilgamesh
4,592
775
683
2,453
6,990
5,739
244
3,360
3,630
0
12,489
L
2,046
1,300
1,879
1,525
8,723
4,105
0
1,474
7,077
0
7,208
L
3,204
105
0
836
9,888
2,998
0
2,789
6,667
18,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
18,741
124
Minions Killed
89
4
Camps Cleared
4
660,098
Distance Traveled
563,266
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,684
699
51
5
1
219,846
4
W
Danzaburou
9,937
903
45
4
3
225,382
2
L
Cthulhu
6,482
589
35
3
1
195,651
2
W
Gilgamesh
7,553
687
28
3
0
214,870
0
L
Horus
5,983
544
12
1
1
187,183
3
L
Janus
6,276
571
42
4
2
180,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role