Player Matchup

Thanatos
Thanatos
DewiLHunteR41
Thanatos
Level 22
God Stats
3W - 3L
1,463 SR
Queue Stats
102W - 103L
1,515 Elo+
Solo
Bellona
Bellona
Kuko82
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Raijin
Raijin
SadLifeEe
Raijin
Level 28
God Stats
1W - 2L
1,483 SR
Queue Stats
66W - 56L
1,637 Elo+
Solo
Anhur
Anhur
UrMomLovedMyBBC
Anhur
Level 14
God Stats
5W - 7L
1,455 SR
Queue Stats
123W - 104L
1,731 Elo+
Solo
Geb
Geb
ZukPepe
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 130L
1,520 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,614 Elo+

VS

Team Averages
Level 18
1,596 SR
1,602 Elo+
Cernunnos
Cernunnos
Andron137
Cernunnos
Level 28
God Stats
63W - 53L
1,629 SR
Queue Stats
95W - 86L
1,595 Elo+
Party 1
Eset
Eset
PPwete
Eset
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 42L
1,629 Elo+
Solo
Ares
Ares
kiritoi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
sheumresh1
Zhong Kui
Level 14
God Stats
4W - 1L
1,832 SR
Queue Stats
24W - 24L
1,530 Elo+
Solo
Serqet
Serqet
xxxOverlord
Serqet
Level 29
God Stats
11W - 15L
1,521 SR
Queue Stats
108W - 97L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DewiLHunteR41
Thanatos
15
3 / 6 / 8
9,368
493
6,168
13,769
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Kuko82
Bellona
2
0 / 1 / 0
5,277
278
77
1,487
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
SadLifeEe
Raijin
16
9 / 7 / 5
10,552
555
14,866
16,545
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 3
12,594
663
10,072
11,710
3,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
11
1 / 8 / 10
7,855
413
5,891
14,124
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andron137
Cernunnos
16
2 / 3 / 1
9,679
509
3,514
10,439
3,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
PPwete
Eset
18
11 / 5 / 8
11,840
623
17,548
18,182
7,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
kiritoi
Ares
5
0 / 5 / 1
6,552
345
572
4,528
1,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
sheumresh1
Zhong Kui
17
6 / 3 / 6
10,807
569
11,277
13,169
13,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
16
4 / 3 / 10
10,463
551
6,519
12,721
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
19
Kills
23
24
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Andron137
Cernunnos
2
3
1
0.83
L
Thanatos
DewiLHunteR41
Thanatos
3
6
8
1.17
L
Bellona
Kuko82
Bellona
0
1
0
0
W
Eset
PPwete
Eset
11
5
8
3
L
Raijin
SadLifeEe
Raijin
9
7
5
1.64
L
6
2
3
3.75
L
Geb
1
8
10
0.75
W
Ares
kiritoi
Ares
0
5
1
0.1
W
Zhong Kui
sheumresh1
Zhong Kui
6
3
6
3
W
Serqet
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
39,430
57,635
Taken
59,039
18,450
Mitigated
30,317
14,942
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Andron137
Cernunnos
3,514
1,606
0
3,925
10,439
3,552
1,358
1,148
9,207
0
63,565
L
Thanatos
DewiLHunteR41
Thanatos
6,168
2,536
0
8,653
13,769
4,804
400
7,284
6,316
0
55,641
L
Bellona
Kuko82
Bellona
77
50
0
270
1,487
556
0
890
597
0
1,239
W
Eset
PPwete
Eset
17,548
2,371
852
8,097
18,182
7,624
364
9,133
8,207
83,928
0
L
Raijin
SadLifeEe
Raijin
14,866
1,888
0
2,708
16,545
4,453
0
11,076
4,994
54,815
0
L
10,072
4,333
0
3,311
11,710
3,465
818
3,088
7,692
0
107,314
L
Geb
5,891
1,184
0
0
14,124
5,172
90
8,346
5,697
15,131
0
W
Ares
kiritoi
Ares
572
279
0
0
4,528
1,124
0
1,010
3,381
2,033
0
W
Zhong Kui
sheumresh1
Zhong Kui
11,277
1,544
0
5,509
13,169
13,406
890
5,893
6,873
59,469
0
W
Serqet
6,519
1,127
0
921
12,721
4,611
1,080
3,428
9,159
0
68,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
49,341
412
Minions Killed
453
0
Camps Cleared
0
1,363,327
Distance Traveled
1,472,375
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,679
509
115
6
0
325,226
3
L
Thanatos
9,368
493
97
5
0
324,608
4
L
Bellona
5,277
278
4
0
0
64,770
0
W
Eset
11,840
623
122
6
0
351,034
7
L
Raijin
10,552
555
98
5
0
298,675
1
L
Anhur
12,594
663
204
11
0
346,859
8
L
Geb
7,855
413
9
0
0
328,415
6
W
Ares
6,552
345
4
0
0
124,340
0
W
Zhong Kui
10,807
569
110
6
0
287,633
0
W
Serqet
10,463
551
102
5
0
384,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role