Player Matchup

Medusa
Medusa
SUMKINDAPATRIOT
Medusa
Level 43
God Stats
1W - 4L
1,345 SR
Queue Stats
120W - 175L
1,371 Elo+
Party 1
Cabrakan
Cabrakan
Wrestlin_Beast25
Cabrakan
Level 66
God Stats
70W - 79L
1,468 SR
Queue Stats
323W - 397L
1,410 Elo+
Party 1
Raijin
Raijin
drecad
Raijin
Level 83
God Stats
2W - 1L
1,512 SR
Queue Stats
52W - 64L
1,475 Elo+
Solo
Team Averages
Level 64
1,442 SR
1,419 Elo+

VS

Team Averages
Level 78
1,580 SR
1,491 Elo+
Thor
Thor
Peewee78368
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Solo
King Arthur
King Arthur
TrevMann22
King Arthur
Level 108
God Stats
11W - 10L
1,588 SR
Queue Stats
200W - 130L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
dmndvendetta
Baron Samedi
Level 100
God Stats
14W - 7L
1,651 SR
Queue Stats
428W - 295L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
10,654
666
12,981
15,220
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 6
11,492
718
15,188
20,070
20,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
drecad
Raijin
15
3 / 8 / 8
11,000
688
10,290
13,582
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 6 / 6
12,256
766
9,349
13,117
8,230
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TrevMann22
King Arthur
15
7 / 4 / 13
11,436
715
18,600
19,683
19,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Baron Samedi
dmndvendetta
Baron Samedi
15
2 / 2 / 14
10,394
650
14,265
14,211
7,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
12
Kills
21
21
Deaths
12
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
6
6
2.5
L
3
7
6
0.86
W
King Arthur
TrevMann22
King Arthur
7
4
13
3.38
L
6
6
6
1.5
W
Baron Samedi
dmndvendetta
Baron Samedi
2
2
14
4.5
L
Raijin
drecad
Raijin
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
42,214
48,872
Taken
47,011
35,810
Mitigated
36,085
8,185
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
2,609
0
156
13,117
8,230
1,469
7,166
5,560
0
27,687
L
12,981
7,060
0
2,941
15,220
6,744
604
6,152
9,068
0
30,802
W
King Arthur
TrevMann22
King Arthur
18,600
1,697
0
1,503
19,683
19,872
270
7,855
11,434
6,711
38,277
L
15,188
2,147
0
3,920
20,070
20,962
351
6,876
13,194
23,234
0
W
Baron Samedi
dmndvendetta
Baron Samedi
14,265
1,388
2,344
6,839
14,211
7,983
545
10,593
3,301
47,343
0
L
Raijin
drecad
Raijin
10,290
871
0
1,324
13,582
8,104
376
4,250
9,332
40,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
34,086
144
Minions Killed
162
3
Camps Cleared
8
696,692
Distance Traveled
769,738
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,256
766
47
3
1
247,395
2
L
Medusa
10,654
666
42
3
3
233,105
1
W
King Arthur
11,436
715
48
3
3
275,268
5
L
Cabrakan
11,492
718
19
1
0
249,521
1
W
Baron Samedi
10,394
650
67
4
4
247,075
3
L
Raijin
11,000
688
83
5
0
214,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role