Player Matchup

Da Ji
Da Ji
kaosStridus
Da Ji
Level 110
God Stats
52W - 63L
1,447 SR
Queue Stats
934W - 1,146L
1,342 Elo+
Solo
Chaac
Chaac
the_dutty_weng
Chaac
Level 123
God Stats
158W - 94L
1,623 SR
Queue Stats
374W - 289L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
whosAmxty
Cthulhu
Level 88
God Stats
2W - 3L
1,556 SR
Queue Stats
90W - 75L
1,650 Elo+
Party 2
Team Averages
Level 107
1,542 SR
1,524 Elo+

VS

Team Averages
Level 113
1,704 SR
1,615 Elo+
Anubis
Anubis
BaldAndBlind
Anubis
Level 98
God Stats
21W - 8L
1,650 SR
Queue Stats
144W - 117L
1,594 Elo+
Party 1
Charybdis
Charybdis
Deaths Dogma
Charybdis
Level 141
God Stats
18W - 15L
1,767 SR
Queue Stats
149W - 110L
1,639 Elo+
Party 1
Chaac
Chaac
GingerEnder7960
Chaac
Level 101
God Stats
12W - 2L
1,695 SR
Queue Stats
27W - 22L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,250
569
8,816
15,036
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 4
11,003
611
18,776
24,914
21,115
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
whosAmxty
Cthulhu
16
4 / 0 / 4
11,519
640
17,131
17,999
18,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 3 / 5
11,861
659
12,023
14,733
8,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Deaths Dogma
Charybdis
14
1 / 4 / 8
10,785
599
18,284
15,547
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 5
12,183
677
19,484
21,629
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
9
9
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
5
2.17
W
Charybdis
Deaths Dogma
Charybdis
1
4
8
1.25
W
4
2
5
3.25
L
2
6
3
0.58
L
3
3
4
1.67
L
Cthulhu
whosAmxty
Cthulhu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,723
Damage
49,791
57,949
Taken
51,909
48,032
Mitigated
32,154
16,998
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,023
544
0
7,756
14,733
8,203
112
4,780
9,953
52,097
0
W
Charybdis
Deaths Dogma
Charybdis
18,284
10,358
0
2,611
15,547
5,406
1,347
5,750
9,797
0
49,692
W
19,484
4,605
0
13,213
21,629
18,545
0
8,165
13,464
0
44,721
L
8,816
1,619
0
691
15,036
8,723
0
4,068
10,968
0
23,203
L
18,776
1,863
1,288
10,624
24,914
21,115
0
5,294
19,620
925
57,283
L
Cthulhu
whosAmxty
Cthulhu
17,131
804
0
4,395
17,999
18,194
0
3,438
14,561
45,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
34,829
189
Minions Killed
217
6
Camps Cleared
8
1,018,832
Distance Traveled
991,880
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,861
659
90
5
4
318,058
2
W
Charybdis
10,785
599
68
4
4
307,556
4
W
Chaac
12,183
677
59
3
0
366,266
5
L
Da Ji
10,250
569
29
2
3
307,665
7
L
Chaac
11,003
611
89
5
1
359,882
4
L
Cthulhu
11,519
640
71
4
2
351,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role