Player Matchup

Thanatos
Thanatos
Jenasen14
Thanatos
Level 13
God Stats
1W - 5L
1,215 SR
Queue Stats
3W - 19L
1,048 Elo+
Party 1
Jormungandr
Jormungandr
Lyekon-
Jormungandr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 130L
1,243 Elo+
Party 1
Hades
Hades
xxTEXTxAPEXx
Hades
Level 77
God Stats
2W - 3L
1,270 SR
Queue Stats
280W - 399L
1,287 Elo+
Party 1
Team Averages
Level 38
1,328 SR
1,193 Elo+

VS

Team Averages
Level 26
1,310 SR
1,470 Elo+
Hades
Hades
B3ast_Mod3breck
Hades
Level 25
God Stats
9W - 11L
1,473 SR
Queue Stats
43W - 51L
1,370 Elo+
Party 2
Odin
Odin
I-DUBBY-l
Odin
Level 27
God Stats
0W - 2L
1,436 SR
Queue Stats
53W - 42L
1,426 Elo+
Party 2
Agni
Agni
ShinnidyMt
Agni
Level 26
God Stats
0W - 1L
1,021 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jenasen14
Thanatos
15
3 / 11 / 5
14,741
614
5,809
13,939
8,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Lyekon-
Jormungandr
16
1 / 11 / 8
14,127
589
9,928
26,567
27,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
11 / 6 / 3
17,162
715
34,638
32,213
19,043
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 10
16,610
692
21,553
30,228
13,560
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
18
11 / 7 / 13
16,618
692
23,479
25,507
24,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 14
14,250
594
6,751
12,918
4,227
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
27
28
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
13
5
10
3.6
L
Odin
11
7
13
2.5
W
Thanatos
Jenasen14
Thanatos
3
11
5
0.5
W
Jormungandr
Lyekon-
Jormungandr
1
11
8
0.45
L
3
3
14
3.33
W
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
51,783
72,719
Taken
68,653
55,197
Mitigated
42,410
16,861
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,553
2,240
1,698
6,280
30,228
13,560
1,626
21,740
8,488
84,616
0
L
Odin
23,479
11,341
400
1,585
25,507
24,623
378
15,157
10,350
0
42,222
W
Thanatos
Jenasen14
Thanatos
5,809
1,134
0
2,639
13,939
8,455
420
9,454
4,485
0
12,468
W
Jormungandr
Lyekon-
Jormungandr
9,928
2,558
0
0
26,567
27,699
368
7,965
17,846
41,360
0
L
6,751
333
1,099
3,386
12,918
4,227
597
8,912
4,006
31,029
0
W
34,638
2,627
655
13,567
32,213
19,043
1,172
11,484
20,729
99,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
47,478
187
Minions Killed
180
5
Camps Cleared
10
1,005,814
Distance Traveled
1,228,645
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,610
692
88
4
9
385,818
0
L
Odin
16,618
692
30
1
1
404,908
0
W
Thanatos
14,741
614
9
0
1
260,286
2
W
Jormungandr
14,127
589
58
2
0
362,815
0
L
Agni
14,250
594
62
3
0
437,919
0
W
Hades
17,162
715
120
5
4
382,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role