Player Matchup

Bellona
Bellona
AK Angel Vs
Bellona
Level 14
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 8L
1,098 Elo+
Solo
Horus
Horus
DRUNKnHIGH-DRFTR
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
b_very_nasty
Anubis
Level 20
God Stats
22W - 17L
1,547 SR
Queue Stats
128W - 181L
1,327 Elo+
Solo
Merlin
Merlin
linkgamer121
Merlin
Level 5
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
mushroomspain
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,514 SR
1,385 Elo+

VS

Team Averages
Level 21
1,310 SR
1,275 Elo+
Bacchus
Bacchus
DevonAT
Bacchus
Level 18
God Stats
4W - 2L
1,425 SR
Queue Stats
4W - 6L
1,240 Elo+
Party 1
Cupid
Cupid
DoubleC59
Cupid
Level 28
God Stats
5W - 6L
1,403 SR
Queue Stats
25W - 30L
1,366 Elo+
Party 1
Bellona
Bellona
PackLeader115
Bellona
Level 25
God Stats
12W - 10L
1,464 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 1
Fenrir
Fenrir
XxSnipe_MY_BEAR
Fenrir
Level 14
God Stats
15W - 12L
1,212 SR
Queue Stats
28W - 35L
1,169 Elo+
Solo
Olorun
Olorun
YngTackT
Olorun
Level 22
God Stats
2W - 3L
1,048 SR
Queue Stats
25W - 47L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AK Angel Vs
Bellona
12
6 / 8 / 1
8,676
457
11,135
15,110
11,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 14 / 0
6,063
319
1,619
18,248
12,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
16
5 / 6 / 2
10,784
568
12,952
14,655
9,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
3
0 / 2 / 1
5,663
298
184
1,181
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 5
7,545
397
3,960
11,554
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DevonAT
Bacchus
15
2 / 2 / 9
9,823
517
3,655
9,264
11,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
DoubleC59
Cupid
16
13 / 2 / 4
11,335
597
9,778
10,079
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
15
7 / 2 / 2
10,651
561
6,507
13,588
11,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
13 / 4 / 5
10,740
565
13,907
13,017
6,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
YngTackT
Olorun
16
3 / 1 / 10
10,969
577
9,601
10,571
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
38
40
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AK Angel Vs
Bellona
6
8
1
0.81
L
0
14
0
0
W
Bacchus
DevonAT
Bacchus
2
2
9
3.25
W
Cupid
DoubleC59
Cupid
13
2
4
7.5
W
Bellona
7
2
2
4
W
13
4
5
3.88
W
Olorun
YngTackT
Olorun
3
1
10
8
L
Anubis
5
6
2
1
L
Merlin
0
2
1
0.25
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
43,448
60,748
Taken
56,519
36,577
Mitigated
37,497
9,530
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AK Angel Vs
Bellona
11,135
3,282
0
1,366
15,110
11,751
325
4,307
10,803
0
28,556
L
1,619
702
50
1,387
18,248
12,071
0
3,079
15,169
258
10,336
W
Bacchus
DevonAT
Bacchus
3,655
335
375
585
9,264
11,143
763
448
8,816
31,607
0
W
Cupid
DoubleC59
Cupid
9,778
5,116
753
5,021
10,079
3,130
4,463
2,122
7,957
0
68,361
W
Bellona
6,507
1,664
0
3,902
13,588
11,556
484
2,180
11,408
0
60,551
W
13,907
3,315
0
683
13,017
6,649
730
5,726
7,291
0
32,041
W
Olorun
YngTackT
Olorun
9,601
4,444
628
5,238
10,571
5,019
5,752
2,970
7,601
58,248
5,148
L
Anubis
12,952
630
0
5,362
14,655
9,113
1,065
2,844
11,811
61,728
0
L
Merlin
184
0
0
0
1,181
231
0
0
1,181
3,780
0
L
3,960
3,148
0
1,365
11,554
3,411
0
1,978
9,576
0
23,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
53,518
196
Minions Killed
363
0
Camps Cleared
0
1,177,371
Distance Traveled
1,647,431
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,676
457
39
2
0
274,829
0
L
Horus
6,063
319
12
1
0
249,770
3
W
Bacchus
9,823
517
45
2
0
349,122
0
W
Cupid
11,335
597
96
5
0
343,394
0
W
Bellona
10,651
561
80
4
0
328,285
0
W
Fenrir
10,740
565
33
2
0
360,117
0
W
Olorun
10,969
577
109
6
0
266,513
3
L
Anubis
10,784
568
95
5
0
286,449
2
L
Merlin
5,663
298
8
0
0
59,020
0
L
Neith
7,545
397
42
2
0
307,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role