Player Matchup

Danzaburou
Danzaburou
Cheeseypoof
Danzaburou
Level 27
God Stats
5W - 1L
1,763 SR
Queue Stats
67W - 64L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
DomiLomi
Aphrodite
Level 13
God Stats
13W - 12L
1,505 SR
Queue Stats
26W - 29L
1,470 Elo+
Solo
Bellona
Bellona
ELoCttv
Bellona
Level 23
God Stats
9W - 14L
1,530 SR
Queue Stats
85W - 120L
1,406 Elo+
Solo
Nemesis
Nemesis
LunchBoxMQ
Nemesis
Level 27
God Stats
19W - 14L
1,715 SR
Queue Stats
88W - 112L
1,516 Elo+
Solo
Thoth
Thoth
Theodesius
Thoth
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
173W - 182L
1,451 Elo+
Party 1
Team Averages
Level 24
1,603 SR
1,461 Elo+

VS

Team Averages
Level 19
1,473 SR
1,490 Elo+
Odin
Odin
GnReD
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,498 Elo+
Solo
Artemis
Artemis
MrFenz
Artemis
Level 4
God Stats
2W - 0L
1,739 SR
Queue Stats
6W - 6L
1,583 Elo+
Solo
Cerberus
Cerberus
NyQui1
Cerberus
Level 14
God Stats
5W - 9L
1,299 SR
Queue Stats
32W - 41L
1,250 Elo+
Solo
Medusa
Medusa
heyyheyyheyy
Medusa
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
146W - 131L
1,587 Elo+
Solo
Thanatos
Thanatos
zervs
Thanatos
Level 28
God Stats
11W - 13L
1,586 SR
Queue Stats
137W - 150L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheeseypoof
Danzaburou
13
2 / 11 / 2
8,580
390
18,847
22,704
8,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DomiLomi
Aphrodite
13
1 / 9 / 3
9,147
416
5,222
17,334
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ELoCttv
Bellona
15
2 / 10 / 2
10,171
462
11,217
19,017
17,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
LunchBoxMQ
Nemesis
15
2 / 8 / 0
10,145
461
7,415
18,518
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
13
1 / 14 / 0
8,249
375
2,348
14,829
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GnReD
Odin
20
11 / 1 / 10
14,273
649
12,893
14,854
14,300
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
MrFenz
Artemis
17
3 / 3 / 8
10,660
485
11,077
12,521
5,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
NyQui1
Cerberus
17
3 / 1 / 12
11,686
531
8,526
15,626
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
20
19 / 2 / 6
14,383
654
25,104
13,760
6,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
zervs
Thanatos
20
16 / 2 / 12
13,914
632
17,857
17,448
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
100
8
Kills
52
52
Deaths
9
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cheeseypoof
Danzaburou
2
11
2
0.27
L
Aphrodite
DomiLomi
Aphrodite
1
9
3
0.28
L
Bellona
ELoCttv
Bellona
2
10
2
0.3
W
Odin
GnReD
Odin
11
1
10
16
L
Nemesis
LunchBoxMQ
Nemesis
2
8
0
0.25
W
Artemis
MrFenz
Artemis
3
3
8
2.33
W
Cerberus
NyQui1
Cerberus
3
1
12
9
L
Thoth
1
14
0
0.07
W
Medusa
19
2
6
11
W
Thanatos
zervs
Thanatos
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
75,457
92,402
Taken
74,209
52,229
Mitigated
47,871
17,033
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cheeseypoof
Danzaburou
18,847
8,494
0
3,736
22,704
8,511
676
4,996
17,708
0
64,072
L
Aphrodite
DomiLomi
Aphrodite
5,222
1,175
3,857
5,189
17,334
15,731
366
3,187
14,147
29,756
0
L
Bellona
ELoCttv
Bellona
11,217
4,419
0
1,661
19,017
17,219
880
1,392
17,625
0
47,857
W
Odin
GnReD
Odin
12,893
3,249
0
1,383
14,854
14,300
1,145
823
14,031
13,969
76,132
L
Nemesis
LunchBoxMQ
Nemesis
7,415
4,294
0
2,442
18,518
7,474
0
435
18,083
0
65,571
W
Artemis
MrFenz
Artemis
11,077
5,974
0
4,761
12,521
5,276
3,041
1,463
11,058
0
95,201
W
Cerberus
NyQui1
Cerberus
8,526
730
0
4,041
15,626
14,572
660
2,230
13,396
36,889
0
L
Thoth
2,348
152
0
148
14,829
3,294
0
1,418
13,411
24,094
0
W
Medusa
25,104
14,999
0
6,510
13,760
6,334
3,255
1,450
12,310
0
97,662
W
Thanatos
zervs
Thanatos
17,857
6,133
0
17,088
17,448
7,389
2,350
1,653
15,795
0
87,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
64,916
358
Minions Killed
614
0
Camps Cleared
0
1,823,130
Distance Traveled
1,922,532
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,580
390
74
3
0
341,937
4
L
Aphrodite
9,147
416
61
3
0
347,115
4
L
Bellona
10,171
462
81
4
0
383,113
2
W
Odin
14,273
649
178
8
0
358,610
8
L
Nemesis
10,145
461
98
4
0
430,963
0
W
Artemis
10,660
485
126
6
0
371,291
2
W
Cerberus
11,686
531
45
2
0
409,394
11
L
Thoth
8,249
375
44
2
0
320,002
1
W
Medusa
14,383
654
132
6
0
347,166
2
W
Thanatos
13,914
632
133
6
0
436,071
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role