Player Matchup

Raijin
Raijin
Chrisy171
Raijin
Level 80
God Stats
2W - 2L
1,230 SR
Queue Stats
168W - 152L
1,528 Elo+
Solo
Apollo
Apollo
Dedi115
Apollo
Level 142
God Stats
2W - 4L
1,368 SR
Queue Stats
137W - 154L
1,510 Elo+
Party 1
Scylla
Scylla
I0 Natas 0I
Scylla
Level 160
God Stats
1W - 3L
1,190 SR
Queue Stats
116W - 114L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
Muksu69
Baron Samedi
Level 129
God Stats
0W - 4L
1,479 SR
Queue Stats
481W - 498L
1,555 Elo+
Party 1
Fenrir
Fenrir
Ravens7900
Fenrir
Level 160
God Stats
1W - 2L
1,360 SR
Queue Stats
142W - 127L
1,455 Elo+
Party 2
Team Averages
Level 134
1,325 SR
1,496 Elo+

VS

Team Averages
Level 119
1,570 SR
1,501 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gan7
Sun Wukong
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
494W - 494L
1,527 Elo+
Solo
Geb
Geb
Grindmaster0
Geb
Level 124
God Stats
1W - 2L
1,445 SR
Queue Stats
56W - 68L
1,491 Elo+
Solo
Odin
Odin
Vindycator
Odin
Level 46
God Stats
4W - 3L
1,458 SR
Queue Stats
106W - 103L
1,532 Elo+
Solo
Hades
Hades
beding5075
Hades
Level 127
God Stats
3W - 0L
1,945 SR
Queue Stats
139W - 133L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chrisy171
Raijin
15
2 / 6 / 5
8,756
625
6,822
10,456
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Dedi115
Apollo
15
2 / 7 / 10
9,332
667
9,597
12,252
5,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
4 / 3 / 10
9,830
702
9,742
10,823
5,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Muksu69
Baron Samedi
17
5 / 4 / 8
10,235
731
9,192
10,119
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Ravens7900
Fenrir
15
2 / 7 / 12
9,501
679
7,756
18,089
21,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
7 / 2 / 14
11,193
800
15,660
10,341
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Gan7
Sun Wukong
17
2 / 4 / 20
10,163
726
12,576
17,713
20,170
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 19
10,095
721
7,781
14,098
15,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 16
10,190
728
12,147
12,301
9,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
18
9 / 2 / 9
11,368
812
7,772
13,861
7,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
105
15
Kills
27
27
Deaths
15
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
14
7
L
Raijin
Chrisy171
Raijin
2
6
5
0.75
L
Apollo
Dedi115
Apollo
2
7
10
1
W
Sun Wukong
Gan7
Sun Wukong
2
4
20
3
W
3
3
19
4.17
L
Scylla
4
3
10
3
L
Baron Samedi
Muksu69
Baron Samedi
5
4
8
2.25
L
Fenrir
Ravens7900
Fenrir
2
7
12
1.14
W
6
4
16
3.5
W
Hades
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
55,936
61,739
Taken
68,314
46,131
Mitigated
57,870
17,500
Healing
33,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,660
6,228
1,588
2,851
10,341
4,675
3,133
4,967
5,186
0
31,983
L
Raijin
Chrisy171
Raijin
6,822
882
1,520
766
10,456
4,353
0
2,224
8,232
15,794
0
L
Apollo
Dedi115
Apollo
9,597
7,416
116
550
12,252
5,091
1,945
4,309
7,943
0
23,247
W
Sun Wukong
Gan7
Sun Wukong
12,576
1,687
3,536
5,227
17,713
20,170
350
4,322
13,253
7,135
24,535
W
7,781
587
2,046
1,963
14,098
15,686
39
5,744
8,262
18,583
0
L
Scylla
9,742
339
1,510
4,263
10,823
5,110
613
4,715
6,108
28,320
0
L
Baron Samedi
Muksu69
Baron Samedi
9,192
864
2,601
2,636
10,119
10,091
424
3,048
7,071
20,524
0
L
Fenrir
Ravens7900
Fenrir
7,756
1,088
464
3,074
18,089
21,486
76
3,905
14,184
0
9,632
W
12,147
1,604
3,189
1,350
12,301
9,656
586
4,539
7,529
0
16,576
W
Hades
7,772
448
5,686
5,695
13,861
7,683
1,432
6,184
7,581
26,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,654
Gold Earned
53,009
120
Minions Killed
142
0
Camps Cleared
0
1,118,536
Distance Traveled
1,257,380
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,193
800
46
3
0
227,395
3
L
Raijin
8,756
625
22
2
0
196,527
2
L
Apollo
9,332
667
38
3
0
209,507
1
W
Sun Wukong
10,163
726
32
2
0
256,373
0
W
Geb
10,095
721
6
0
0
271,236
0
L
Scylla
9,830
702
41
3
0
257,287
1
L
Baron Samedi
10,235
731
13
1
0
236,543
2
L
Fenrir
9,501
679
6
0
0
218,672
0
W
Odin
10,190
728
7
1
0
257,641
0
W
Hades
11,368
812
51
4
0
244,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role