Player Matchup

Apollo
Apollo
ITZ_XJOSEPH
Apollo
Level 16
God Stats
1W - 2L
1,409 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IVIastersin
Gilgamesh
Level 153
God Stats
0W - 2L
1,319 SR
Queue Stats
16W - 8L
1,769 Elo+
Party 2
Thor
Thor
rollacosta47
Thor
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,328 SR
1,590 Elo+

VS

Team Averages
Level 98
1,400 SR
1,371 Elo+
Chronos
Chronos
CARL0o0s
Chronos
Level 146
God Stats
4W - 4L
1,621 SR
Queue Stats
71W - 99L
1,318 Elo+
Solo
Bacchus
Bacchus
Mama garuti
Bacchus
Level 47
God Stats
5W - 9L
1,049 SR
Queue Stats
70W - 88L
1,283 Elo+
Party 1
Pele
Pele
UwU christian
Pele
Level 100
God Stats
4W - 6L
1,528 SR
Queue Stats
49W - 61L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 8 / 0
6,479
540
2,947
9,736
2,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
IVIastersin
Gilgamesh
11
3 / 6 / 0
7,864
655
11,044
12,404
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 10 / 1
6,748
562
2,411
13,506
4,399
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CARL0o0s
Chronos
12
6 / 2 / 15
9,318
777
9,469
6,333
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Mama garuti
Bacchus
11
2 / 1 / 21
8,547
712
5,794
9,811
14,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
16 / 0 / 8
10,646
887
13,392
11,471
9,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
3
Kills
24
24
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chronos
CARL0o0s
Chronos
6
2
15
6.75
L
Apollo
0
8
0
0
L
Gilgamesh
IVIastersin
Gilgamesh
3
6
0
0.5
W
Bacchus
Mama garuti
Bacchus
2
1
21
12.5
W
16
0
8
20
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
28,655
35,646
Taken
27,615
16,366
Mitigated
26,390
740
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CARL0o0s
Chronos
9,469
1,408
24
615
6,333
2,404
921
148
6,185
29,218
0
L
Apollo
2,947
1,622
0
0
9,736
2,938
0
5,207
4,529
0
12,362
L
Gilgamesh
IVIastersin
Gilgamesh
11,044
3,588
0
687
12,404
9,029
0
5,189
7,215
0
29,820
W
Bacchus
Mama garuti
Bacchus
5,794
537
0
1,791
9,811
14,131
864
0
9,811
11,465
0
W
13,392
3,506
597
6,286
11,471
9,855
943
366
11,105
0
44,635
L
2,411
938
0
53
13,506
4,399
0
5,139
8,367
0
6,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,091
Gold Earned
28,511
78
Minions Killed
123
3
Camps Cleared
5
553,220
Distance Traveled
662,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,318
777
59
5
0
187,654
0
L
Apollo
6,479
540
22
2
0
186,134
0
L
Gilgamesh
7,864
655
44
4
3
212,089
1
W
Bacchus
8,547
712
12
1
1
223,326
0
W
Pele
10,646
887
52
4
4
251,447
1
L
Thor
6,748
562
12
1
0
154,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role