Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AbdulahAmandKhan
Sol
Level 29
God Stats
4W - 1L
1,530 SR
Queue Stats
29W - 27L
1,470 Elo+
Solo
Ymir
Ymir
GhostV2033
Ymir
Level 4
God Stats
3W - 1L
1,732 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 1
Neith
Neith
MinnSigThar
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,296 Elo+
Solo
Set
Set
Xueaaaaa
Set
Level 6
God Stats
2W - 3L
1,271 SR
Queue Stats
5W - 10L
1,222 Elo+
Party 1
Team Averages
Level 14
1,507 SR
1,389 Elo+

VS

Team Averages
Level 18
1,476 SR
1,403 Elo+
Yemoja
Yemoja
KeizerTV
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,432 Elo+
Solo
Anhur
Anhur
LaryTheGodChild
Anhur
Level 16
God Stats
1W - 1L
1,492 SR
Queue Stats
7W - 12L
1,418 Elo+
Solo
Loki
Loki
isi07jan
Loki
Level 27
God Stats
2W - 2L
1,415 SR
Queue Stats
18W - 22L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
poseidonor
Cu Chulainn
Level 16
God Stats
10W - 16L
1,312 SR
Queue Stats
20W - 34L
1,215 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vBndr
Morgan Le Fay
Level 29
God Stats
5W - 7L
1,662 SR
Queue Stats
210W - 224L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
8 / 2 / 2
8,759
584
12,964
11,078
6,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 0 / 0
10,028
669
8,963
8,527
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 4 / 5
7,319
488
5,649
12,879
6,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
3,052
203
0
0
0
11
2 / 4 / 4
7,228
482
2,723
9,467
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KeizerTV
Yemoja
11
1 / 6 / 4
7,309
487
2,922
9,561
6,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 6 / 2
7,799
520
11,170
9,870
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
2 / 1 / 3
8,368
558
3,721
9,382
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
poseidonor
Cu Chulainn
12
1 / 5 / 0
7,196
480
5,590
10,830
3,768
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
vBndr
Morgan Le Fay
11
0 / 6 / 2
6,672
445
2,839
10,168
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
23
Kills
10
10
Deaths
24
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
2
4.5
W
10
0
0
10
W
3
4
5
1.38
L
Yemoja
KeizerTV
Yemoja
1
6
4
0.5
L
6
6
2
1.17
W
0
0
0
0
W
2
4
4
1
L
Loki
2
1
3
3.5
L
Cu Chulainn
poseidonor
Cu Chulainn
1
5
0
0.2
L
Morgan Le Fay
vBndr
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
26,242
41,951
Taken
49,811
20,362
Mitigated
19,172
12,668
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,964
2,072
0
4,922
11,078
6,920
324
1,275
9,638
43,956
0
W
8,963
3,544
0
5,472
8,527
3,075
1,822
1,618
6,737
56,874
6,795
W
5,649
1,319
0
250
12,879
6,095
0
1,736
11,143
15,139
0
L
Yemoja
KeizerTV
Yemoja
2,922
1,439
212
250
9,561
6,353
222
6,041
3,520
19,617
0
L
11,170
6,831
0
2,313
9,870
2,885
0
6,141
3,729
0
34,506
W
0
0
0
0
0
0
0
0
0
0
0
W
2,723
1,326
0
2,024
9,467
4,272
198
1,132
8,335
0
39,870
L
Loki
3,721
842
0
4,904
9,382
2,750
0
2,812
6,570
0
52,779
L
Cu Chulainn
poseidonor
Cu Chulainn
5,590
1,282
0
2,206
10,830
3,768
1,437
5,342
5,488
0
38,212
L
Morgan Le Fay
vBndr
Morgan Le Fay
2,839
224
0
2,100
10,168
3,416
0
6,479
3,689
31,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
37,344
287
Minions Killed
318
0
Camps Cleared
0
1,142,603
Distance Traveled
1,321,316
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,759
584
80
5
0
289,919
3
W
Sol
10,028
669
120
8
0
284,449
0
W
Ymir
7,319
488
25
2
0
290,468
5
L
Yemoja
7,309
487
42
3
0
200,314
6
L
Anhur
7,799
520
51
3
0
241,795
4
W
Neith
3,052
203
0
0
0
0
0
W
Set
7,228
482
62
4
0
277,767
2
L
Loki
8,368
558
100
7
0
307,260
1
L
Cu Chulainn
7,196
480
73
5
0
301,084
1
L
Morgan Le Fay
6,672
445
52
3
0
270,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role