Player Matchup

Merlin
Merlin
ChaoticNoCh
Merlin
Level 43
God Stats
14W - 43L
1,284 SR
Queue Stats
23W - 95L
1,159 Elo+
Party 1
Danzaburou
Danzaburou
Hittin_Lickz
Danzaburou
Level 37
God Stats
6W - 15L
1,268 SR
Queue Stats
27W - 89L
1,174 Elo+
Party 1
Erlang Shen
Erlang Shen
Svage Gr8 Boobo
Erlang Shen
Level 130
God Stats
2W - 2L
1,630 SR
Queue Stats
206W - 227L
1,530 Elo+
Solo
Team Averages
Level 70
1,394 SR
1,288 Elo+

VS

Team Averages
Level 120
1,623 SR
1,433 Elo+
Chiron
Chiron
FightingTree135
Chiron
Level 125
God Stats
3W - 2L
1,674 SR
Queue Stats
165W - 217L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ImErased89
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 240L
1,464 Elo+
Party 2
Scylla
Scylla
TheKiloEffect
Scylla
Level 107
God Stats
1W - 2L
1,696 SR
Queue Stats
22W - 22L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 4 / 7
11,688
584
8,057
15,779
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hittin_Lickz
Danzaburou
15
3 / 7 / 5
11,876
594
11,228
16,912
5,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
Svage Gr8 Boobo
Erlang Shen
15
5 / 3 / 5
13,355
668
16,227
23,555
22,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
12,645
632
14,173
11,402
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ImErased89
Cthulhu
16
4 / 3 / 8
13,147
657
16,786
21,332
18,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 5
13,267
663
17,054
13,113
6,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
14
14
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
7
1.38
W
4
3
6
2.33
L
Danzaburou
Hittin_Lickz
Danzaburou
3
7
5
0.79
W
Cthulhu
ImErased89
Cthulhu
4
3
8
2.67
L
Erlang Shen
Svage Gr8 Boobo
Erlang Shen
5
3
5
2.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
48,013
56,246
Taken
45,847
34,356
Mitigated
30,099
10,918
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,057
341
0
3,241
15,779
5,642
624
8,826
6,507
37,033
0
W
14,173
5,645
1,633
4,775
11,402
5,280
2,582
2,140
9,262
0
66,140
L
Danzaburou
Hittin_Lickz
Danzaburou
11,228
5,375
0
2,869
16,912
5,856
369
11,288
5,126
0
45,401
W
Cthulhu
ImErased89
Cthulhu
16,786
726
58
5,227
21,332
18,659
0
4,333
16,999
47,337
0
L
Erlang Shen
Svage Gr8 Boobo
Erlang Shen
16,227
6,944
0
4,808
23,555
22,858
623
12,635
10,379
70
38,573
W
17,054
836
1,085
3,421
13,113
6,160
719
2,273
10,840
46,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,919
Gold Earned
39,059
200
Minions Killed
224
4
Camps Cleared
10
1,027,540
Distance Traveled
962,421
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,688
584
68
3
0
339,730
1
W
Chiron
12,645
632
98
5
3
268,606
7
L
Danzaburou
11,876
594
101
5
2
319,309
3
W
Cthulhu
13,147
657
65
3
3
370,860
0
L
Erlang Shen
13,355
668
31
2
2
368,501
1
W
Scylla
13,267
663
61
3
4
322,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role