Player Matchup

Charybdis
Charybdis
BaBy_Z1Hunnit
Charybdis
Level 36
God Stats
16W - 28L
1,421 SR
Queue Stats
153W - 175L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
CetlicDopey
Sun Wukong
Level 29
God Stats
35W - 51L
1,451 SR
Queue Stats
55W - 76L
1,359 Elo+
Party 1
Mercury
Mercury
Djstreaks
Mercury
Level 53
God Stats
108W - 105L
1,532 SR
Queue Stats
125W - 136L
1,429 Elo+
Party 1
Poseidon
Poseidon
RiCe4NDjUk0
Poseidon
Level 15
God Stats
7W - 6L
1,543 SR
Queue Stats
9W - 20L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
SAUDELOR
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,398 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,397 Elo+

VS

Team Averages
Level 23
1,483 SR
1,348 Elo+
Morgan Le Fay
Morgan Le Fay
Havak17
Morgan Le Fay
Level 29
God Stats
21W - 16L
1,554 SR
Queue Stats
98W - 94L
1,421 Elo+
Solo
Yemoja
Yemoja
Jerry28262
Yemoja
Level 8
God Stats
20W - 17L
1,413 SR
Queue Stats
247W - 290L
1,467 Elo+
Solo
Anubis
Anubis
Luckypesca29
Anubis
Level 26
God Stats
21W - 25L
1,525 SR
Queue Stats
153W - 252L
1,267 Elo+
Party 2
Vulcan
Vulcan
OnestScam
Vulcan
Level 28
God Stats
0W - 5L
1,478 SR
Queue Stats
13W - 18L
1,237 Elo+
Solo
Tsukuyomi
Tsukuyomi
marcosaitta64
Tsukuyomi
Level 26
God Stats
16W - 20L
1,446 SR
Queue Stats
110W - 187L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaBy_Z1Hunnit
Charybdis
11
0 / 5 / 0
6,778
521
2,946
8,185
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
CetlicDopey
Sun Wukong
12
2 / 0 / 2
7,189
553
4,185
5,264
4,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Djstreaks
Mercury
15
15 / 0 / 1
9,443
726
10,269
7,683
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
RiCe4NDjUk0
Poseidon
11
3 / 4 / 6
6,910
532
6,318
7,032
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SAUDELOR
Cthulhu
9
0 / 5 / 3
5,721
440
1,192
8,309
3,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Havak17
Morgan Le Fay
11
5 / 3 / 1
6,882
529
5,973
8,386
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Jerry28262
Yemoja
9
0 / 4 / 0
5,618
432
2,973
7,628
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
10
1 / 9 / 3
5,670
436
3,905
10,977
3,984
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
OnestScam
Vulcan
13
7 / 2 / 1
7,393
569
8,306
6,819
3,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
marcosaitta64
Tsukuyomi
2
0 / 3 / 0
4,113
316
237
2,642
486
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
20
Kills
13
14
Deaths
21
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BaBy_Z1Hunnit
Charybdis
0
5
0
0
W
Sun Wukong
CetlicDopey
Sun Wukong
2
0
2
3
W
Mercury
Djstreaks
Mercury
15
0
1
15.5
L
Morgan Le Fay
Havak17
Morgan Le Fay
5
3
1
1.83
L
Yemoja
Jerry28262
Yemoja
0
4
0
0
L
Anubis
1
9
3
0.28
L
Vulcan
OnestScam
Vulcan
7
2
1
3.75
W
Poseidon
RiCe4NDjUk0
Poseidon
3
4
6
1.5
W
Cthulhu
SAUDELOR
Cthulhu
0
5
3
0.3
L
Tsukuyomi
marcosaitta64
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
21,394
36,473
Taken
36,452
15,177
Mitigated
16,832
2,205
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BaBy_Z1Hunnit
Charybdis
2,946
2,402
0
569
8,185
2,452
549
5,572
2,613
0
44,360
W
Sun Wukong
CetlicDopey
Sun Wukong
4,185
1,283
0
482
5,264
4,977
643
2,341
2,923
0
37,804
W
Mercury
Djstreaks
Mercury
10,269
5,175
0
0
7,683
2,687
292
3,041
4,642
0
57,421
L
Morgan Le Fay
Havak17
Morgan Le Fay
5,973
769
0
476
8,386
3,000
0
1,504
6,882
35,248
0
L
Yemoja
Jerry28262
Yemoja
2,973
857
20
230
7,628
6,241
140
0
7,628
22,716
0
L
Anubis
3,905
863
0
2,756
10,977
3,984
227
5,460
5,517
18,413
0
L
Vulcan
OnestScam
Vulcan
8,306
1,620
0
1,496
6,819
3,121
450
490
6,329
39,485
0
W
Poseidon
RiCe4NDjUk0
Poseidon
6,318
1,409
0
484
7,032
1,727
354
6,055
977
32,529
0
W
Cthulhu
SAUDELOR
Cthulhu
1,192
54
61
609
8,309
3,334
211
4,148
4,161
21,491
0
L
Tsukuyomi
marcosaitta64
Tsukuyomi
237
81
0
114
2,642
486
57
56
2,586
0
5,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
29,676
398
Minions Killed
223
0
Camps Cleared
0
1,215,893
Distance Traveled
1,012,619
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,778
521
108
8
0
228,669
0
W
Sun Wukong
7,189
553
91
7
0
226,419
0
W
Mercury
9,443
726
107
8
0
305,090
2
L
Morgan Le Fay
6,882
529
77
6
0
217,356
4
L
Yemoja
5,618
432
45
3
0
208,399
2
L
Anubis
5,670
436
23
2
0
209,110
0
L
Vulcan
7,393
569
70
5
0
257,974
0
W
Poseidon
6,910
532
59
5
0
229,347
0
W
Cthulhu
5,721
440
33
3
0
226,368
0
L
Tsukuyomi
4,113
316
8
1
0
119,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role