Player Matchup

Discordia
Discordia
CreepyVampire
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 90L
1,633 Elo+
Party 2
Cabrakan
Cabrakan
DrWilcat
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,521 Elo+
Party 2
Anhur
Anhur
banworthy
Anhur
Level 126
God Stats
7W - 3L
1,425 SR
Queue Stats
130W - 89L
1,692 Elo+
Party 2
Team Averages
Level 63
1,475 SR
1,616 Elo+

VS

Team Averages
Level 85
1,570 SR
1,627 Elo+
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
LitChrissy
Thor
Level 8
God Stats
4W - 1L
1,634 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1
Odin
Odin
gucody
Odin
Level 105
God Stats
150W - 119L
1,578 SR
Queue Stats
211W - 256L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CreepyVampire
Discordia
12
1 / 7 / 4
8,586
613
9,758
12,089
5,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
DrWilcat
Cabrakan
10
1 / 6 / 3
8,517
608
4,888
16,339
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
banworthy
Anhur
12
5 / 7 / 2
9,456
675
19,814
14,755
5,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
14 / 1 / 6
12,262
876
23,416
19,223
8,273
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 15
10,146
725
9,328
9,109
3,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
gucody
Odin
11
1 / 2 / 12
8,976
641
3,662
15,387
7,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
20
20
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
6
17
L
Discordia
CreepyVampire
Discordia
1
7
4
0.43
L
Cabrakan
DrWilcat
Cabrakan
1
6
3
0.42
W
5
4
15
3.13
L
Anhur
banworthy
Anhur
5
7
2
0.86
W
Odin
gucody
Odin
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
36,406
43,183
Taken
43,719
31,726
Mitigated
19,591
7,353
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
23,416
1,787
1,695
10,688
19,223
8,273
704
6,655
12,568
69,880
0
L
Discordia
CreepyVampire
Discordia
9,758
2,066
0
2,504
12,089
5,461
382
6,915
5,174
28,971
0
L
Cabrakan
DrWilcat
Cabrakan
4,888
985
249
2,859
16,339
20,832
115
7,823
8,516
11,594
0
W
9,328
2,086
0
706
9,109
3,591
1,164
3,872
5,237
0
15,841
L
Anhur
banworthy
Anhur
19,814
11,891
0
1,741
14,755
5,433
0
8,860
5,895
0
48,525
W
Odin
gucody
Odin
3,662
1,104
931
5,040
15,387
7,727
292
4,518
10,869
0
13,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
31,384
122
Minions Killed
130
3
Camps Cleared
9
616,495
Distance Traveled
788,615
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,262
876
100
7
8
272,094
4
L
Discordia
8,586
613
32
2
0
214,125
1
L
Cabrakan
8,517
608
14
1
0
193,617
0
W
Thor
10,146
725
12
1
0
236,211
1
L
Anhur
9,456
675
76
5
3
208,753
1
W
Odin
8,976
641
18
1
1
280,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role